Player Matchup

Bacchus
Bacchus
Gold II
CARLOSMAXTER
Bacchus
Gold II
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 322L
1,621 MMR
Solo
Ra
Ra
Gold I
DTRMalakian
Ra
Gold I
Level 149
God Stats
7W - 7L
1,668 SR
Queue Stats
212W - 214L
1,651 MMR
Solo
Janus
Janus
Gold III
DeathChef90
Janus
Gold III
Level 175
God Stats
1W - 3L
1,494 SR
Queue Stats
278W - 296L
1,657 MMR
Solo
Xbalanque
Xbalanque
Gold II
Im_So_Washed
Xbalanque
Gold II
Level 164
God Stats
0W - 3L
1,313 SR
Queue Stats
120W - 116L
1,632 MMR
Party 2
Loki
Loki
Gold II
Kyng_Kenpachi
Loki
Gold II
Level 63
God Stats
13W - 11L
1,605 SR
Queue Stats
73W - 70L
1,614 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,516 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,626 SR
1,634 MMR
Lancelot
Lancelot
Gold IV
BigChimpPimpin
Lancelot
Gold IV
Level 57
God Stats
3W - 4L
1,539 SR
Queue Stats
40W - 29L
1,703 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Turnology
Morgan Le Fay
Gold III
Level 157
God Stats
9W - 5L
1,671 SR
Queue Stats
258W - 259L
1,616 MMR
Solo
Fafnir
Fafnir
Gold IV
YasukeBP
Fafnir
Gold IV
Level 67
God Stats
6W - 2L
1,619 SR
Queue Stats
50W - 57L
1,607 MMR
Party 1
Neith
Neith
Gold II
backpackin
Neith
Gold II
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
43W - 39L
1,618 MMR
Solo
Ne Zha
Ne Zha
Platinum V
syndromecol
Ne Zha
Platinum V
Level 186
God Stats
21W - 29L
1,550 SR
Queue Stats
417W - 424L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARLOSMAXTER
Bacchus
4
0 / 0 / 2
3,350
558
967
3,312
2,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 3 / 0
4,451
742
2,048
3,185
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 0
4,407
735
978
1,714
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Im_So_Washed
Xbalanque
7
1 / 2 / 1
4,001
667
1,869
3,889
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 0 / 3
4,091
682
1,803
3,953
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaAgniThanatosMedusa

VS

Bans
Sun WukongChang'eMulanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
3 / 1 / 0
4,980
830
2,271
3,987
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Turnology
Morgan Le Fay
9
0 / 0 / 0
4,528
755
246
1,329
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
YasukeBP
Fafnir
6
0 / 2 / 1
3,526
588
860
4,899
3,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
7
1 / 0 / 1
4,229
705
3,462
2,864
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
7
1 / 3 / 1
3,970
662
2,533
5,165
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
0
3
L
Bacchus
CARLOSMAXTER
Bacchus
0
0
2
1
L
2
3
0
0.67
L
2
0
0
2
L
Xbalanque
Im_So_Washed
Xbalanque
1
2
1
0.75
L
1
0
3
2.5
W
Morgan Le Fay
Turnology
Morgan Le Fay
0
0
0
0
W
Fafnir
YasukeBP
Fafnir
0
2
1
0.25
W
Neith
1
0
1
1.5
W
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,665
Damage
9,372
16,053
Taken
18,244
4,924
Mitigated
8,609
5,893
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,271
353
0
1,908
3,987
1,911
0
1,223
2,700
0
24,216
L
Bacchus
CARLOSMAXTER
Bacchus
967
361
0
1,464
3,312
2,083
0
269
3,043
3,587
0
L
2,048
105
24
910
3,185
628
0
0
2,966
20,243
0
L
978
89
0
831
1,714
349
0
76
1,638
24,734
0
L
Xbalanque
Im_So_Washed
Xbalanque
1,869
592
0
520
3,889
1,007
0
432
3,457
0
22,432
L
1,803
518
0
2,144
3,953
857
0
321
3,632
0
21,399
W
Morgan Le Fay
Turnology
Morgan Le Fay
246
0
0
295
1,329
402
0
42
1,287
32,655
1,359
W
Fafnir
YasukeBP
Fafnir
860
436
0
1,609
4,899
3,860
0
567
4,272
8,695
971
W
Neith
3,462
1,659
0
1,226
2,864
686
0
647
2,217
0
27,444
W
Ne Zha
2,533
596
0
868
5,165
1,750
0
1,312
3,775
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,300
Gold Earned
21,233
192
Minions Killed
226
0
Camps Cleared
0
606,794
Distance Traveled
684,937
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,980
830
48
8
0
144,750
2
L
Bacchus
3,350
558
4
1
0
76,399
0
L
Ra
4,451
742
45
8
0
138,979
2
L
Janus
4,407
735
60
10
0
132,612
0
L
Xbalanque
4,001
667
45
8
0
107,872
0
L
Loki
4,091
682
38
6
0
150,932
0
W
Morgan Le Fay
4,528
755
77
13
0
141,300
0
W
Fafnir
3,526
588
19
3
0
140,183
0
W
Neith
4,229
705
46
8
0
115,389
0
W
Ne Zha
3,970
662
36
6
0
143,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role