Player Matchup

Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
Akatsukid
Nox
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 161L
1,482 MMR
Solo
Hou Yi
Hou Yi
Silver II
Daniel364
Hou Yi
Silver II
Level 143
God Stats
6W - 10L
1,484 SR
Queue Stats
157W - 157L
1,369 MMR
Solo
Bellona
Bellona
Bronze III
JustStrong
Bellona
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 313L
1,415 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
osakanuh
Ao Kuang
Gold V
Level 171
God Stats
13W - 18L
1,551 SR
Queue Stats
359W - 352L
1,429 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,507 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,672 SR
1,416 MMR
Sun Wukong
Sun Wukong
Gold IV
APOLL0 VEX
Sun Wukong
Gold IV
Level 149
God Stats
3W - 1L
1,692 SR
Queue Stats
168W - 177L
1,389 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Asctis
Ah Muzen Cab
Gold IV
Level 83
God Stats
1W - 1L
1,915 SR
Queue Stats
15W - 12L
1,572 MMR
Party 1
Medusa
Medusa
Silver III
Quizzaey
Medusa
Silver III
Level 89
God Stats
1W - 0L
1,775 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Bacchus
Bacchus
Gold III
TYL Merlin
Bacchus
Gold III
Level 240
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 109L
1,305 MMR
Party 1
Bastet
Bastet
Silver IV
xGsuss
Bastet
Silver IV
Level 103
God Stats
6W - 2L
1,476 SR
Queue Stats
37W - 32L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 2 / 2
8,069
448
10,630
17,668
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 9 / 1
7,742
430
4,446
12,540
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Daniel364
Hou Yi
15
3 / 5 / 1
9,026
501
6,929
14,185
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
JustStrong
Bellona
15
0 / 4 / 0
8,720
484
11,881
24,360
23,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
osakanuh
Ao Kuang
15
1 / 5 / 0
8,474
471
4,661
14,704
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ThorAgniMulanAres

VS

Bans
ThanatosAwilixAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOLL0 VEX
Sun Wukong
18
4 / 0 / 3
11,878
660
17,490
19,483
21,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
Asctis
Ah Muzen Cab
18
11 / 1 / 8
12,329
685
16,307
11,841
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Quizzaey
Medusa
18
4 / 3 / 5
11,810
656
13,006
14,188
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
TYL Merlin
Bacchus
15
2 / 2 / 14
10,696
594
7,208
18,855
21,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
xGsuss
Bastet
16
4 / 0 / 12
10,279
571
8,286
15,694
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
6
Kills
25
25
Deaths
6
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
2
1
W
Sun Wukong
APOLL0 VEX
Sun Wukong
4
0
3
5.5
L
1
9
1
0.17
W
Ah Muzen Cab
Asctis
Ah Muzen Cab
11
1
8
15
L
Hou Yi
Daniel364
Hou Yi
3
5
1
0.7
L
Bellona
JustStrong
Bellona
0
4
0
0
W
Medusa
Quizzaey
Medusa
4
3
5
2.17
W
Bacchus
TYL Merlin
Bacchus
2
2
14
4.5
L
Ao Kuang
osakanuh
Ao Kuang
1
5
0
0.2
W
Bastet
xGsuss
Bastet
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
62,297
83,457
Taken
80,061
57,010
Mitigated
59,866
16,355
Healing
33,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,630
555
0
3,214
17,668
18,164
0
3,711
13,957
33,526
1,850
W
Sun Wukong
APOLL0 VEX
Sun Wukong
17,490
2,663
0
8,140
19,483
21,316
353
3,062
16,421
0
94,856
L
4,446
270
0
360
12,540
4,465
0
911
11,580
45,777
0
W
Ah Muzen Cab
Asctis
Ah Muzen Cab
16,307
6,209
0
2,914
11,841
4,969
2,404
6,314
5,527
0
124,955
L
Hou Yi
Daniel364
Hou Yi
6,929
3,112
0
2,954
14,185
4,479
400
1,029
13,156
0
71,374
L
Bellona
JustStrong
Bellona
11,881
1,942
0
8,018
24,360
23,964
0
436
22,423
6,133
58,600
W
Medusa
Quizzaey
Medusa
13,006
4,628
0
4,494
14,188
5,793
2,711
2,378
11,810
0
107,243
W
Bacchus
TYL Merlin
Bacchus
7,208
845
3,163
7,177
18,855
21,800
0
6,915
11,940
29,768
3,577
L
Ao Kuang
osakanuh
Ao Kuang
4,661
784
0
1,809
14,704
5,938
0
779
13,925
72,002
0
W
Bastet
xGsuss
Bastet
8,286
2,499
0
8,015
15,694
5,988
1,247
6,502
9,192
0
75,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
56,992
535
Minions Killed
609
0
Camps Cleared
0
1,825,204
Distance Traveled
1,962,655
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,069
448
52
3
0
381,438
0
W
Sun Wukong
11,878
660
153
9
0
403,977
0
L
Nox
7,742
430
99
6
0
340,179
2
W
Ah Muzen Cab
12,329
685
173
10
0
389,643
3
L
Hou Yi
9,026
501
136
8
0
321,335
0
L
Bellona
8,720
484
113
6
0
370,711
0
W
Medusa
11,810
656
155
9
0
368,128
0
W
Bacchus
10,696
594
33
2
0
376,593
8
L
Ao Kuang
8,474
471
135
8
0
411,541
0
W
Bastet
10,279
571
95
5
0
424,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role