Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
InHumanTorch_OTG
Cerberus
Level 117
God Stats
3W - 1L
1,686 SR
Queue Stats
22W - 19L
1,401 Elo+
Solo
Cernunnos
Cernunnos
Skullzie
Cernunnos
Level 158
God Stats
3W - 4L
1,349 SR
Queue Stats
469W - 493L
1,426 Elo+
Solo
Charon
Charon
Splatterblisters
Charon
Level 95
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 88L
1,520 Elo+
Solo
Artio
Artio
YAGxSIxSALOCIN
Artio
Level 121
God Stats
2W - 4L
1,526 SR
Queue Stats
582W - 570L
1,497 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,469 Elo+

VS

Team Averages
Level 119
1,535 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Croatianslayer
Baron Samedi
Level 151
God Stats
1W - 0L
1,641 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo
Fenrir
Fenrir
DatSmoothguy
Fenrir
Level 89
God Stats
5W - 3L
1,474 SR
Queue Stats
257W - 278L
1,424 Elo+
Solo
Agni
Agni
DiegoADK
Agni
Level 152
God Stats
1W - 2L
1,330 SR
Queue Stats
94W - 102L
1,413 Elo+
Solo
Ares
Ares
Plumpsicle
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,372 Elo+
Solo
Mulan
Mulan
TheTwitterbird
Mulan
Level 84
God Stats
2W - 0L
1,731 SR
Queue Stats
57W - 52L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 4 / 2
6,151
1,025
4,126
7,808
10,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 3
5,443
907
2,505
6,077
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Skullzie
Cernunnos
11
2 / 2 / 2
6,438
1,073
3,142
2,841
796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 1
4,834
806
326
761
610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 3 / 4
6,177
1,030
4,092
7,457
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Croatianslayer
Baron Samedi
14
6 / 2 / 5
7,331
1,222
8,363
5,072
2,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
1
0 / 0 / 0
1,684
281
0
0
0
Agni
14
1 / 0 / 10
6,934
1,156
5,680
3,373
1,373
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 9
7,111
1,185
3,690
8,122
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 5
6,459
1,077
3,328
6,460
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
13
13
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
2
1
W
Baron Samedi
Croatianslayer
Baron Samedi
6
2
5
4.25
W
Fenrir
0
0
0
0
W
Agni
1
0
10
6
L
0
4
3
0.38
W
3
2
9
3.75
L
Cernunnos
Skullzie
Cernunnos
2
2
2
1.5
L
0
0
1
0.5
W
3
3
5
1.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
21,061
24,944
Taken
23,027
22,797
Mitigated
13,982
5,487
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,126
1,482
428
1,437
7,808
10,332
0
5,365
2,443
9,036
50
W
Baron Samedi
Croatianslayer
Baron Samedi
8,363
976
1,631
1,623
5,072
2,412
305
2,334
2,666
19,766
459
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Agni
5,680
313
234
1,487
3,373
1,373
160
1,879
1,430
17,881
978
L
2,505
81
100
701
6,077
3,588
0
4,157
1,920
4,691
719
W
3,690
174
76
1,436
8,122
6,647
120
2,580
5,244
7,210
0
L
Cernunnos
Skullzie
Cernunnos
3,142
1,489
154
75
2,841
796
0
2,129
712
0
9,170
L
326
0
66
135
761
610
0
454
307
1,483
0
W
3,328
767
210
791
6,460
3,550
0
3,531
2,817
0
5,988
L
4,092
0
115
2,276
7,457
7,471
0
4,986
2,471
10,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
29,519
50
Minions Killed
71
0
Camps Cleared
0
421,491
Distance Traveled
475,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,151
1,025
11
2
0
133,816
0
W
Baron Samedi
7,331
1,222
31
5
0
131,647
0
W
Fenrir
1,684
281
0
0
0
0
0
W
Agni
6,934
1,156
31
5
0
116,180
0
L
Cerberus
5,443
907
13
2
0
81,172
0
W
Ares
7,111
1,185
4
1
0
122,273
0
L
Cernunnos
6,438
1,073
14
2
0
58,361
0
L
Charon
4,834
806
0
0
0
16,174
0
W
Mulan
6,459
1,077
5
1
0
105,089
0
L
Artio
6,177
1,030
12
2
0
131,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role