Player Matchup

Medusa
Medusa
Gold IV
Bdoe123
Medusa
Gold IV
Level 68
God Stats
2W - 1L
1,818 SR
Queue Stats
23W - 27L
1,413 MMR
Solo
Ravana
Ravana
Silver I
Gambls
Ravana
Silver I
Level 158
God Stats
1W - 3L
1,408 SR
Queue Stats
83W - 90L
1,359 MMR
Solo
Nike
Nike
Silver I
OhItzElement
Nike
Silver I
Level 126
God Stats
1W - 2L
1,494 SR
Queue Stats
58W - 67L
1,242 MMR
Party 1
Sobek
Sobek
Gold V
Ohitztanky
Sobek
Gold V
Level 127
God Stats
1W - 2L
1,569 SR
Queue Stats
58W - 67L
1,276 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Uhai98789
Ix Chel
Gold V
Level 107
God Stats
2W - 3L
1,554 SR
Queue Stats
29W - 33L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,569 SR
1,342 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,485 SR
1,328 MMR
Khepri
Khepri
Gold III
Biblikus
Khepri
Gold III
Level 104
God Stats
1W - 1L
1,313 SR
Queue Stats
97W - 106L
1,426 MMR
Solo
Neith
Neith
Silver I
Bosscrayfish322
Neith
Silver I
Level 126
God Stats
10W - 10L
1,474 SR
Queue Stats
326W - 344L
1,181 MMR
Solo
Loki
Loki
Gold III
Daslothman93
Loki
Gold III
Level 154
God Stats
3W - 3L
1,548 SR
Queue Stats
216W - 225L
1,432 MMR
Solo
Osiris
Osiris
Silver I
Demon3Mangos
Osiris
Silver I
Level 144
God Stats
13W - 18L
1,441 SR
Queue Stats
163W - 168L
1,134 MMR
Solo
Anubis
Anubis
Gold III
Realm Active
Anubis
Gold III
Level 209
God Stats
17W - 9L
1,651 SR
Queue Stats
222W - 217L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bdoe123
Medusa
5
0 / 0 / 0
2,952
590
1,494
2,497
557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
Gambls
Ravana
7
2 / 1 / 0
3,532
706
1,265
3,058
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 1 / 0
3,067
613
1,117
2,685
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
5
0 / 2 / 0
3,080
616
963
3,977
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Uhai98789
Ix Chel
1
0 / 0 / 0
2,406
481
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosLancelotGeb

VS

Bans
AchillesHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Biblikus
Khepri
5
0 / 0 / 1
3,377
675
1,061
2,070
1,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 1
3,558
712
2,423
2,460
599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 1 / 0
3,769
754
783
2,595
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
6
0 / 1 / 0
3,721
744
1,183
2,639
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
7
1 / 0 / 0
3,904
781
729
2,129
702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bdoe123
Medusa
0
0
0
0
W
Khepri
Biblikus
Khepri
0
0
1
0.5
W
1
0
1
1.5
W
2
1
0
2
W
Osiris
0
1
0
0
L
Ravana
Gambls
Ravana
2
1
0
2
L
0
1
0
0
L
Sobek
0
2
0
0
W
Anubis
1
0
0
1
L
Ix Chel
Uhai98789
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,839
Damage
6,179
12,217
Taken
11,893
4,113
Mitigated
4,342
5,950
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bdoe123
Medusa
1,494
958
0
1,517
2,497
557
0
471
2,026
0
14,900
W
Khepri
Biblikus
Khepri
1,061
166
0
1,568
2,070
1,186
0
476
1,594
6,166
0
W
2,423
769
0
1,202
2,460
599
0
387
2,073
0
18,178
W
783
101
0
1,405
2,595
565
0
100
2,495
0
10,931
W
Osiris
1,183
81
0
1,194
2,639
1,290
0
0
2,639
0
16,824
L
Ravana
Gambls
Ravana
1,265
305
0
1,563
3,058
703
0
729
2,261
0
13,535
L
1,117
201
0
1,000
2,685
578
0
0
2,478
0
11,545
L
Sobek
963
185
0
1,870
3,977
2,275
0
590
3,387
6,865
580
W
Anubis
729
156
0
1,622
2,129
702
0
0
2,129
23,228
0
L
Ix Chel
Uhai98789
Ix Chel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,037
Gold Earned
18,329
85
Minions Killed
140
0
Camps Cleared
0
405,640
Distance Traveled
502,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,952
590
23
5
0
98,530
0
W
Khepri
3,377
675
9
2
0
100,619
0
W
Neith
3,558
712
23
5
0
92,996
0
W
Loki
3,769
754
23
5
0
102,312
0
W
Osiris
3,721
744
40
8
0
96,153
0
L
Ravana
3,532
706
27
5
0
106,162
0
L
Nike
3,067
613
23
5
0
93,174
0
L
Sobek
3,080
616
12
2
0
100,745
0
W
Anubis
3,904
781
45
9
0
110,018
0
L
Ix Chel
2,406
481
0
0
0
7,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role