Player Matchup

Geb
Geb
Platinum II
 
Geb
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
tukee
Freya
Gold III
Level 102
God Stats
0W - 1L
1,688 SR
Queue Stats
87W - 103L
1,574 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
zero_sakura01
Erlang Shen
Bronze III
Level 66
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Hachiman
Hachiman
Diamond V
ΩAtomicΩ
Hachiman
Diamond V
Level 81
God Stats
4W - 5L
1,630 SR
Queue Stats
128W - 108L
1,974 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,526 SR
1,630 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,523 SR
1,791 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
BiquimaGear
Athena
Platinum I
Level 146
God Stats
6W - 2L
1,624 SR
Queue Stats
124W - 128L
1,907 MMR
Solo
Mercury
Mercury
Masters
LaHijaDeBoyka
Mercury
Masters
Level 235
God Stats
14W - 15L
1,490 SR
Queue Stats
634W - 594L
2,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 1
3,372
674
1,585
3,202
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
 
Achilles
2
0 / 1 / 0
2,589
518
1,357
2,035
594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
tukee
Freya
5
1 / 1 / 0
3,106
621
2,092
2,221
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
zero_sakura01
Erlang Shen
5
0 / 3 / 0
2,959
592
596
3,697
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
ΩAtomicΩ
Hachiman
8
0 / 1 / 0
3,642
728
2,274
3,683
910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Bake KujiraDa JiVulcan

VS

Bans
OdinAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 0 / 0
4,216
843
2,386
1,681
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
 
Raijin
7
0 / 0 / 2
3,869
774
1,793
2,216
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
 
Xbalanque
7
1 / 1 / 1
3,514
703
2,335
3,110
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 0 / 2
3,535
707
918
2,995
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
6
3 / 0 / 1
3,846
769
2,190
3,030
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Achilles
 
Achilles
0
1
0
0
W
Anubis
 
Anubis
3
0
0
3
W
Raijin
 
Raijin
0
0
2
1
W
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Athena
0
0
2
1
W
Mercury
3
0
1
3.5
L
Freya
tukee
Freya
1
1
0
1
L
Erlang Shen
zero_sakura01
Erlang Shen
0
3
0
0
L
Hachiman
ΩAtomicΩ
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,904
Damage
9,622
14,838
Taken
13,032
4,209
Mitigated
4,563
4,940
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,585
288
0
1,292
3,202
1,590
0
470
2,732
7,628
0
L
Achilles
 
Achilles
1,357
753
0
671
2,035
594
0
260
1,775
0
4,414
W
Anubis
 
Anubis
2,386
414
0
1,225
1,681
623
0
0
1,681
20,793
361
W
Raijin
 
Raijin
1,793
88
0
1,040
2,216
498
0
0
2,216
19,383
0
W
Xbalanque
 
Xbalanque
2,335
1,306
0
1,486
3,110
784
0
1,362
1,588
0
19,220
W
Athena
918
295
0
1,117
2,995
1,828
0
1,378
1,269
9,160
0
W
Mercury
2,190
1,147
0
605
3,030
830
0
331
2,659
0
12,147
L
Freya
tukee
Freya
2,092
539
0
999
2,221
522
0
355
1,866
10,242
716
L
Erlang Shen
zero_sakura01
Erlang Shen
596
243
0
719
3,697
593
0
2,040
1,657
0
7,618
L
Hachiman
ΩAtomicΩ
Hachiman
2,274
944
0
1,259
3,683
910
0
1,948
1,735
0
22,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,668
Gold Earned
18,980
109
Minions Killed
166
0
Camps Cleared
0
476,428
Distance Traveled
565,306
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,372
674
7
1
0
99,895
3
L
Achilles
2,589
518
7
1
0
58,798
0
W
Anubis
4,216
843
45
9
0
97,846
1
W
Raijin
3,869
774
37
7
0
117,127
2
W
Xbalanque
3,514
703
42
8
0
91,563
0
W
Athena
3,535
707
17
3
0
127,149
1
W
Mercury
3,846
769
25
5
0
131,621
0
L
Freya
3,106
621
32
6
0
107,418
0
L
Erlang Shen
2,959
592
15
3
0
108,740
1
L
Hachiman
3,642
728
48
10
0
101,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role