Player Matchup

Awilix
Awilix
 
Awilix
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dimples6665914
Tiamat
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 229L
1,471 Elo+
Solo
Guan Yu
Guan Yu
Paanda_ChaN
Guan Yu
Level 151
God Stats
4W - 5L
1,428 SR
Queue Stats
253W - 274L
1,417 Elo+
Solo
Achilles
Achilles
Slaplan
Achilles
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,370 Elo+
Solo
Kali
Kali
helios12vhs
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,417 Elo+
Solo
Team Averages
Level 156
1,486 SR
1,435 Elo+

VS

Team Averages
Level 110
1,487 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BatmanWitDaPump
He Bo
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
260W - 254L
1,490 Elo+
Solo
Janus
Janus
GAMEDAY51
Janus
Level 124
God Stats
4W - 1L
1,314 SR
Queue Stats
168W - 172L
1,459 Elo+
Solo
Ishtar
Ishtar
patty_craig96
Ishtar
Level 66
God Stats
1W - 1L
1,321 SR
Queue Stats
51W - 47L
1,482 Elo+
Solo
Ra
Ra
timzm96
Ra
Level 128
God Stats
2W - 0L
1,798 SR
Queue Stats
79W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 1 / 3
8,268
919
5,401
7,480
2,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 1 / 6
8,223
914
5,601
13,165
5,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Paanda_ChaN
Guan Yu
11
0 / 6 / 7
6,213
690
2,366
13,239
4,511
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Slaplan
Achilles
5
0 / 0 / 0
5,508
612
0
0
0
10
1 / 10 / 6
6,878
764
3,987
11,588
3,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 11
9,096
1,011
6,939
7,090
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 9
8,193
910
4,225
6,803
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
GAMEDAY51
Janus
16
10 / 2 / 5
9,758
1,084
19,482
6,990
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 10
8,069
897
7,386
6,647
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 12
7,198
800
3,927
3,312
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
10
Kills
18
18
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
1
3
7.5
W
Neith
 
Neith
3
3
11
2.83
W
3
2
9
3.75
L
3
1
6
6
W
Janus
GAMEDAY51
Janus
10
2
5
6.25
L
Guan Yu
Paanda_ChaN
Guan Yu
0
6
7
0.58
L
Achilles
Slaplan
Achilles
0
0
0
0
L
1
10
6
0.4
W
2
2
10
3.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
41,959
45,472
Taken
30,842
16,650
Mitigated
12,825
17,335
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,401
924
253
1,807
7,480
2,785
0
3,660
3,604
0
16,690
W
Neith
 
Neith
6,939
2,324
774
3,002
7,090
2,750
1,163
606
6,484
0
18,286
W
4,225
116
350
1,165
6,803
2,659
220
1,127
5,676
12,588
0
L
5,601
877
2,116
6,424
13,165
5,653
0
7,768
4,870
23,600
0
W
Janus
GAMEDAY51
Janus
19,482
193
339
1,595
6,990
2,886
132
2,000
4,990
37,272
760
L
Guan Yu
Paanda_ChaN
Guan Yu
2,366
122
2,347
3,652
13,239
4,511
0
7,794
4,970
0
4,745
L
Achilles
Slaplan
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
3,987
1,315
0
736
11,588
3,701
0
6,123
5,236
0
7,075
W
7,386
4,116
523
511
6,647
2,757
225
1,344
5,303
0
15,151
W
3,927
275
4,731
882
3,312
1,773
320
524
2,788
6,796
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
42,314
73
Minions Killed
121
0
Camps Cleared
0
624,231
Distance Traveled
940,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,268
919
35
4
0
191,094
0
W
Neith
9,096
1,011
31
3
0
180,544
0
W
He Bo
8,193
910
15
2
0
173,204
0
L
Tiamat
8,223
914
30
3
0
133,595
0
W
Janus
9,758
1,084
53
6
0
208,286
0
L
Guan Yu
6,213
690
2
0
0
159,960
0
L
Achilles
5,508
612
0
0
0
0
0
L
Kali
6,878
764
6
1
0
139,582
0
W
Ishtar
8,069
897
14
2
0
163,563
0
W
Ra
7,198
800
8
1
0
214,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role