Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
CahirMawr
Ares
Gold II
Level 160
God Stats
6W - 3L
1,589 SR
Queue Stats
43W - 35L
1,659 MMR
Solo
Awilix
Awilix
Gold I
FearMyNemesis
Awilix
Gold I
Level 144
God Stats
9W - 6L
1,634 SR
Queue Stats
91W - 81L
1,557 MMR
Party 1
Ra
Ra
Gold I
Foopy
Ra
Gold I
Level 156
God Stats
3W - 1L
1,604 SR
Queue Stats
116W - 109L
1,704 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,565 SR
1,584 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,601 SR
1,667 MMR
Agni
Agni
Platinum IV
CruSheR00
Agni
Platinum IV
Level 158
God Stats
4W - 2L
1,770 SR
Queue Stats
86W - 75L
1,753 MMR
Party 2
Jing Wei
Jing Wei
Gold V
Eddiesolo13
Jing Wei
Gold V
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
18W - 18L
1,684 MMR
Solo
Terra
Terra
Gold I
Letmecookpls
Terra
Gold I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,655 MMR
Party 2
Chronos
Chronos
Gold I
Piratesnitch
Chronos
Gold I
Level 127
God Stats
5W - 8L
1,485 SR
Queue Stats
74W - 75L
1,593 MMR
Solo
Chaac
Chaac
Gold I
PrincęssTina
Chaac
Gold I
Level 85
God Stats
3W - 5L
1,501 SR
Queue Stats
255W - 257L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
7,243
604
6,365
7,066
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
12
3 / 3 / 3
7,088
591
7,525
12,529
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ares
11
2 / 2 / 3
6,664
555
5,282
10,853
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 5
7,604
634
9,313
9,452
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
14
5 / 2 / 3
8,361
697
7,059
6,221
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
IshtarJanusAh PuchSusano

VS

Bans
Ao KuangAthenaGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 5 / 2
6,581
548
6,781
8,027
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Eddiesolo13
Jing Wei
12
1 / 2 / 1
6,845
570
3,789
8,800
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 4
5,639
470
5,784
10,628
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Piratesnitch
Chronos
12
3 / 4 / 0
6,465
539
4,418
8,435
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
6,727
561
7,628
12,558
13,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
W
Mulan
 
Mulan
3
3
3
1.5
W
Ares
2
2
3
1.75
L
Agni
2
5
2
0.6
L
Jing Wei
Eddiesolo13
Jing Wei
1
2
1
0.75
W
7
0
5
9.5
W
Ra
5
2
3
3.25
L
0
3
4
0.67
L
Chronos
Piratesnitch
Chronos
3
4
0
0.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
28,400
46,121
Taken
48,448
23,726
Mitigated
29,125
15,140
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,365
2,643
0
3,064
7,066
2,335
595
1,414
5,652
0
57,259
W
Mulan
 
Mulan
7,525
1,404
0
4,768
12,529
7,206
0
1,485
11,044
0
47,247
W
Ares
5,282
286
0
2,456
10,853
8,475
0
6,060
4,497
14,998
0
L
Agni
6,781
666
0
1,048
8,027
2,588
0
4,137
3,465
44,477
0
L
Jing Wei
Eddiesolo13
Jing Wei
3,789
3,079
0
3,416
8,800
3,024
0
999
7,801
0
50,861
W
9,313
3,446
0
1,558
9,452
3,560
0
3,166
6,152
0
50,952
W
Ra
7,059
557
676
2,618
6,221
2,150
0
4,582
1,346
54,723
401
L
5,784
1,474
36
2,409
10,628
7,288
0
3,799
6,583
19,618
990
L
Chronos
Piratesnitch
Chronos
4,418
1,585
0
2,745
8,435
2,500
0
1,445
6,825
45,528
1,284
L
7,628
1,168
0
3,311
12,558
13,725
0
1,060
11,498
678
40,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
32,257
392
Minions Killed
374
0
Camps Cleared
0
1,307,741
Distance Traveled
1,261,266
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,243
604
111
9
0
225,942
2
W
Mulan
7,088
591
76
6
0
211,623
2
W
Ares
6,664
555
13
1
0
255,060
6
L
Agni
6,581
548
92
8
0
236,381
3
L
Jing Wei
6,845
570
98
8
0
242,325
0
W
Awilix
7,604
634
63
5
0
346,179
1
W
Ra
8,361
697
129
11
0
268,937
2
L
Terra
5,639
470
23
2
0
264,296
0
L
Chronos
6,465
539
88
7
0
274,219
1
L
Chaac
6,727
561
73
6
0
244,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role