Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Demon-Laplast
Cerberus
Level 126
God Stats
9W - 4L
1,585 SR
Queue Stats
393W - 394L
1,462 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 147
God Stats
222W - 207L
1,490 SR
Queue Stats
257W - 253L
1,441 Elo+
Solo
Amaterasu
Amaterasu
froster11
Amaterasu
Level 117
God Stats
12W - 8L
1,562 SR
Queue Stats
144W - 119L
1,547 Elo+
Solo
Serqet
Serqet
tapppsc
Serqet
Level 127
God Stats
4W - 4L
1,363 SR
Queue Stats
185W - 170L
1,489 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,488 Elo+

VS

Team Averages
Level 135
1,464 SR
1,490 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DEUS1903
Hercules
Level 158
God Stats
3W - 6L
1,523 SR
Queue Stats
136W - 143L
1,424 Elo+
Solo
Fafnir
Fafnir
ZaYz_ZerO
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,450 Elo+
Solo
Scylla
Scylla
akak_83
Scylla
Level 88
God Stats
0W - 3L
1,305 SR
Queue Stats
22W - 29L
1,491 Elo+
Solo
Loki
Loki
明日之神
Loki
Level 153
God Stats
21W - 26L
1,492 SR
Queue Stats
368W - 342L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 1
6,049
605
3,043
4,248
1,007
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Cerberus
Demon-Laplast
Cerberus
8
0 / 1 / 4
5,056
506
4,346
7,320
2,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
LaFatalite
Medusa
11
3 / 0 / 1
5,956
596
5,246
4,443
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
froster11
Amaterasu
11
3 / 1 / 1
6,270
627
5,182
10,597
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serqet
tapppsc
Serqet
13
5 / 0 / 1
6,663
666
3,009
6,363
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 0
4,748
475
4,348
6,498
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DEUS1903
Hercules
10
1 / 4 / 0
5,392
539
6,534
9,066
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ZaYz_ZerO
Fafnir
9
0 / 1 / 1
5,299
530
2,596
6,836
5,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
akak_83
Scylla
11
1 / 2 / 0
5,609
561
2,662
4,460
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,627
463
2,025
6,082
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
1
1.5
L
Cupid
 
Cupid
1
3
0
0.33
L
Hercules
DEUS1903
Hercules
1
4
0
0.25
W
Cerberus
Demon-Laplast
Cerberus
0
1
4
2
W
Medusa
LaFatalite
Medusa
3
0
1
3.5
L
Fafnir
ZaYz_ZerO
Fafnir
0
1
1
0.5
L
Scylla
akak_83
Scylla
1
2
0
0.5
W
Amaterasu
froster11
Amaterasu
3
1
1
3.5
W
Serqet
tapppsc
Serqet
5
0
1
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
18,165
32,971
Taken
32,942
15,894
Mitigated
16,318
13,956
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,043
247
0
1,587
4,248
1,007
0
1,910
2,110
40,437
713
L
Cupid
 
Cupid
4,348
2,744
219
2,101
6,498
1,385
0
3,041
3,457
0
30,372
L
Hercules
DEUS1903
Hercules
6,534
2,451
0
3,635
9,066
6,869
0
0
9,066
0
43,496
W
Cerberus
Demon-Laplast
Cerberus
4,346
260
97
2,893
7,320
2,976
0
2,028
5,252
13,820
735
W
Medusa
LaFatalite
Medusa
5,246
1,461
0
1,383
4,443
1,335
0
562
3,881
0
44,347
L
Fafnir
ZaYz_ZerO
Fafnir
2,596
795
0
2,255
6,836
5,431
0
1,047
5,789
17,352
0
L
Scylla
akak_83
Scylla
2,662
217
0
1,177
4,460
1,245
0
2,106
2,248
39,340
0
W
Amaterasu
froster11
Amaterasu
5,182
2,588
0
6,081
10,597
8,066
0
0
9,984
0
39,802
W
Serqet
tapppsc
Serqet
3,009
480
0
1,915
6,363
2,510
0
452
5,873
0
56,373
L
2,025
302
0
3,475
6,082
1,388
0
1,052
4,778
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
25,675
359
Minions Killed
265
0
Camps Cleared
0
1,055,644
Distance Traveled
946,801
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,049
605
74
7
0
183,714
0
L
Cupid
4,748
475
62
6
0
176,399
0
L
Hercules
5,392
539
60
6
0
180,790
2
W
Cerberus
5,056
506
31
3
0
221,040
1
W
Medusa
5,956
596
81
8
0
199,479
3
L
Fafnir
5,299
530
13
1
0
203,430
1
L
Scylla
5,609
561
93
9
0
184,511
1
W
Amaterasu
6,270
627
80
8
0
180,213
3
W
Serqet
6,663
666
93
9
0
271,198
0
L
Loki
4,627
463
37
4
0
201,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role