Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElBeRalexis
Thanatos
Level 144
God Stats
17W - 16L
1,510 SR
Queue Stats
88W - 83L
1,504 Elo+
Solo
Tyr
Tyr
GringoPriest
Tyr
Level 128
God Stats
13W - 11L
1,636 SR
Queue Stats
44W - 40L
1,486 Elo+
Solo
Zeus
Zeus
josscan003
Zeus
Level 158
God Stats
8W - 8L
1,474 SR
Queue Stats
229W - 203L
1,422 Elo+
Solo
Hel
Hel
thebulI
Hel
Level 128
God Stats
3W - 5L
1,623 SR
Queue Stats
122W - 115L
1,500 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,482 Elo+

VS

Team Averages
Level 110
1,563 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
ItZCoMp74
Cu Chulainn
Level 125
God Stats
19W - 8L
1,644 SR
Queue Stats
68W - 51L
1,552 Elo+
Solo
Serqet
Serqet
JUANKOSSA
Serqet
Level 142
God Stats
1W - 1L
1,394 SR
Queue Stats
171W - 150L
1,527 Elo+
Solo
Medusa
Medusa
King-FallenAngel
Medusa
Level 148
God Stats
5W - 4L
1,545 SR
Queue Stats
290W - 308L
1,502 Elo+
Solo
Ganesha
Ganesha
OG_Sneaker
Ganesha
Level 46
God Stats
6W - 1L
1,726 SR
Queue Stats
58W - 34L
1,501 Elo+
Solo
Janus
Janus
helios4040
Janus
Level 88
God Stats
21W - 7L
1,503 SR
Queue Stats
34W - 17L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 2 / 0
5,136
395
2,875
3,001
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ElBeRalexis
Thanatos
13
5 / 3 / 2
7,104
546
8,498
10,490
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 5
5,831
449
6,005
11,142
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 4 / 1
7,184
553
5,747
6,481
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hel
13
2 / 4 / 3
7,476
575
4,737
8,556
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItZCoMp74
Cu Chulainn
13
4 / 0 / 2
7,963
613
5,386
7,173
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
JUANKOSSA
Serqet
12
2 / 2 / 5
6,656
512
4,597
8,662
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 2
7,829
602
6,466
8,493
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
OG_Sneaker
Ganesha
12
0 / 2 / 7
6,978
537
3,172
10,183
6,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
14
3 / 4 / 4
7,700
592
5,520
7,690
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
15
15
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Thanatos
ElBeRalexis
Thanatos
5
3
2
2
L
0
2
5
1.25
W
Cu Chulainn
ItZCoMp74
Cu Chulainn
4
0
2
5
W
Serqet
JUANKOSSA
Serqet
2
2
5
2.25
W
6
1
2
7
W
Ganesha
OG_Sneaker
Ganesha
0
2
7
1.75
W
Janus
3
4
4
1.25
L
2
4
1
0.63
L
Hel
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
25,141
39,670
Taken
42,201
16,088
Mitigated
17,723
18,030
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,875
36
0
491
3,001
768
0
13
2,988
17,480
0
L
Thanatos
ElBeRalexis
Thanatos
8,498
1,363
0
8,284
10,490
3,335
0
2,296
7,962
0
43,131
L
6,005
689
0
4,114
11,142
6,935
0
2,434
8,292
0
26,168
W
Cu Chulainn
ItZCoMp74
Cu Chulainn
5,386
613
0
2,017
7,173
3,495
264
3,235
3,899
30
48,280
W
Serqet
JUANKOSSA
Serqet
4,597
1,151
0
3,341
8,662
2,482
0
890
7,630
0
38,253
W
6,466
1,757
0
1,960
8,493
2,635
681
2,678
5,711
0
50,928
W
Ganesha
OG_Sneaker
Ganesha
3,172
666
143
2,585
10,183
6,989
0
4,235
5,708
24,538
0
W
Janus
5,520
235
0
452
7,690
2,122
0
2,189
5,462
56,130
369
L
5,747
931
0
1,245
6,481
2,072
818
623
5,690
54,719
125
L
Hel
4,737
0
890
3,006
8,556
2,978
0
2,824
5,516
46,796
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
37,126
338
Minions Killed
374
0
Camps Cleared
0
1,210,943
Distance Traveled
1,361,921
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,136
395
32
2
0
140,602
0
L
Thanatos
7,104
546
62
5
0
281,984
0
L
Tyr
5,831
449
36
3
0
275,370
0
W
Cu Chulainn
7,963
613
81
6
0
244,524
2
W
Serqet
6,656
512
73
6
0
326,287
0
W
Medusa
7,829
602
112
9
0
264,763
6
W
Ganesha
6,978
537
10
1
0
265,133
1
W
Janus
7,700
592
98
8
0
261,214
2
L
Zeus
7,184
553
101
8
0
250,552
0
L
Hel
7,476
575
107
8
0
262,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role