Player Matchup

Anubis
Anubis
 
Anubis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BlackLighting25
Ishtar
Level 159
God Stats
7W - 3L
1,638 SR
Queue Stats
328W - 339L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Koovv
Cthulhu
Level 120
God Stats
5W - 1L
1,826 SR
Queue Stats
261W - 245L
1,497 Elo+
Solo
Bellona
Bellona
SturdyTooth245
Bellona
Level 124
God Stats
2W - 2L
1,375 SR
Queue Stats
120W - 122L
1,504 Elo+
Party 1
Nike
Nike
woodylop
Nike
Level 154
God Stats
2W - 4L
1,328 SR
Queue Stats
157W - 160L
1,522 Elo+
Solo
Team Averages
Level 145
1,534 SR
1,504 Elo+

VS

Team Averages
Level 170
1,549 SR
1,507 Elo+
Maui
Maui
 
Maui
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jay_Aleser
Tiamat
Level 177
God Stats
2W - 2L
1,741 SR
Queue Stats
141W - 152L
1,488 Elo+
Solo
Medusa
Medusa
Tonika Jones
Medusa
Level 159
God Stats
4W - 3L
1,655 SR
Queue Stats
220W - 221L
1,507 Elo+
Party 2
Poseidon
Poseidon
camp jazlo
Poseidon
Level 144
God Stats
2W - 5L
1,312 SR
Queue Stats
461W - 467L
1,487 Elo+
Party 2
Geb
Geb
xDabz4dayZ
Geb
Level 208
God Stats
2W - 5L
1,538 SR
Queue Stats
261W - 265L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 10
7,684
1,281
6,771
4,058
2,182
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 6
7,423
1,237
4,156
3,608
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cthulhu
Koovv
Cthulhu
14
3 / 1 / 10
8,000
1,333
6,983
7,333
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 8
6,011
1,002
1,341
6,729
3,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
12
2 / 2 / 9
7,242
1,207
5,307
7,532
4,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
1
0 / 0 / 0
1,756
293
0
0
0
Tiamat
Jay_Aleser
Tiamat
12
3 / 4 / 3
6,728
1,121
5,904
6,136
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
2 / 2 / 2
6,503
1,084
8,977
5,254
1,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
camp jazlo
Poseidon
11
2 / 4 / 3
6,233
1,039
5,068
5,380
2,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 4
5,917
986
3,787
10,430
7,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
14
Kills
7
7
Deaths
14
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
10
9
L
Maui
 
Maui
0
0
0
0
W
5
1
6
8
L
Tiamat
Jay_Aleser
Tiamat
3
4
3
1.13
W
Cthulhu
Koovv
Cthulhu
3
1
10
8
W
0
2
8
2
L
Medusa
2
2
2
1.5
L
Poseidon
camp jazlo
Poseidon
2
4
3
0.88
W
Nike
2
2
9
3.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
23,736
29,260
Taken
27,200
18,861
Mitigated
14,979
11,157
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,771
488
0
1,506
4,058
2,182
527
2,159
1,899
15,503
484
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
W
4,156
1,999
281
362
3,608
1,378
447
1,840
1,768
0
9,670
L
Tiamat
Jay_Aleser
Tiamat
5,904
170
972
1,191
6,136
3,449
6
3,683
2,453
13,264
0
W
Cthulhu
Koovv
Cthulhu
6,983
213
1,415
3,159
7,333
7,506
0
3,601
3,732
22,059
0
W
1,341
223
166
2,132
6,729
3,559
120
4,311
2,418
0
1,831
L
Medusa
8,977
4,843
531
629
5,254
1,882
0
2,930
2,324
0
20,546
L
Poseidon
camp jazlo
Poseidon
5,068
551
182
425
5,380
2,332
0
1,953
3,427
11,814
427
W
Nike
5,307
232
0
2,136
7,532
4,236
304
2,081
5,451
0
10,235
L
3,787
329
871
2,032
10,430
7,316
0
4,948
5,482
5,266
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
27,137
86
Minions Killed
58
0
Camps Cleared
0
570,710
Distance Traveled
454,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,684
1,281
25
4
0
97,541
0
L
Maui
1,756
293
0
0
0
0
0
W
Ishtar
7,423
1,237
25
4
0
97,545
0
L
Tiamat
6,728
1,121
14
2
0
104,623
0
W
Cthulhu
8,000
1,333
20
3
0
133,213
0
W
Bellona
6,011
1,002
0
0
0
115,570
0
L
Medusa
6,503
1,084
26
4
0
120,338
0
L
Poseidon
6,233
1,039
16
3
0
117,489
0
W
Nike
7,242
1,207
16
3
0
126,841
0
L
Geb
5,917
986
2
0
0
112,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role