Player Matchup

Sol
Sol
AnkhEsEnAmon
Sol
Level 140
God Stats
1W - 2L
1,302 SR
Queue Stats
3W - 6L
1,196 Elo+
Party 1
Medusa
Medusa
Dauðinn
Medusa
Level 153
God Stats
8W - 6L
1,666 SR
Queue Stats
26W - 12L
1,550 Elo+
Solo
Chang'e
Chang'e
Wejreggin
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,314 Elo+

VS

Team Averages
Level 107
1,526 SR
1,467 Elo+
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MiriDa
Discordia
Level 143
God Stats
2W - 2L
1,577 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Raagnaro
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
10,221
730
9,384
9,782
3,127
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Dauðinn
Medusa
16
4 / 4 / 4
10,808
772
14,671
11,518
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Wejreggin
Chang'e
15
2 / 2 / 5
9,814
701
3,632
11,189
4,867
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 2 / 2
10,456
747
15,089
16,702
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MiriDa
Discordia
12
2 / 1 / 2
9,125
652
9,164
5,163
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Raagnaro
Aphrodite
15
0 / 5 / 7
9,614
687
3,117
13,264
5,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
7
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
2
2
3
W
2
1
6
5
W
Medusa
Dauðinn
Medusa
4
4
4
1.5
L
Discordia
MiriDa
Discordia
2
1
2
3
L
Aphrodite
Raagnaro
Aphrodite
0
5
7
0.7
W
Chang'e
Wejreggin
Chang'e
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
27,370
32,489
Taken
35,129
11,700
Mitigated
20,095
12,780
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,089
2,552
832
4,436
16,702
13,422
0
5,158
11,507
0
55,238
W
9,384
1,875
0
3,013
9,782
3,127
1,250
3,509
6,024
51,596
0
W
Medusa
Dauðinn
Medusa
14,671
3,966
0
0
11,518
3,706
1,521
3,530
7,520
0
56,668
L
Discordia
MiriDa
Discordia
9,164
223
0
510
5,163
1,327
94
3,036
2,127
30,376
127
L
Aphrodite
Raagnaro
Aphrodite
3,117
356
3,779
5,251
13,264
5,346
81
4,794
8,437
26,904
792
W
Chang'e
Wejreggin
Chang'e
3,632
420
5,139
4,628
11,189
4,867
304
5,025
5,885
7,928
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
29,195
185
Minions Killed
167
0
Camps Cleared
0
785,642
Distance Traveled
731,071
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,456
747
62
4
0
300,926
0
W
Sol
10,221
730
80
6
0
240,517
0
W
Medusa
10,808
772
96
7
0
282,318
1
L
Discordia
9,125
652
52
4
0
201,410
0
L
Aphrodite
9,614
687
53
4
0
228,735
1
W
Chang'e
9,814
701
9
1
0
262,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role