Player Matchup

Chiron
Chiron
 
Chiron
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chimichanga92
Nu Wa
Level 153
God Stats
14W - 7L
1,598 SR
Queue Stats
583W - 571L
1,508 Elo+
Solo
Kali
Kali
KitanoXD
Kali
Level 145
God Stats
4W - 3L
1,594 SR
Queue Stats
375W - 330L
1,520 Elo+
Solo
King Arthur
King Arthur
XaviiKrypto
King Arthur
Level 79
God Stats
4W - 2L
1,657 SR
Queue Stats
249W - 265L
1,452 Elo+
Solo
Team Averages
Level 142
1,570 SR
1,496 Elo+

VS

Team Averages
Level 113
1,539 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LokoLoki420
Sylvanus
Level 138
God Stats
5W - 3L
1,675 SR
Queue Stats
53W - 52L
1,510 Elo+
Party 1
Osiris
Osiris
MeiHantei
Osiris
Level 140
God Stats
16W - 13L
1,648 SR
Queue Stats
298W - 308L
1,503 Elo+
Solo
Hercules
Hercules
MrRayburn
Hercules
Level 88
God Stats
6W - 9L
1,525 SR
Queue Stats
78W - 73L
1,520 Elo+
Party 1
Medusa
Medusa
rwfreak-
Medusa
Level 47
God Stats
12W - 5L
1,345 SR
Queue Stats
166W - 184L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 3 / 1
6,549
655
4,757
7,892
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
 
Fafnir
10
0 / 0 / 2
6,313
631
935
5,010
3,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 3
6,691
669
4,758
3,847
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
11
1 / 3 / 3
6,153
615
2,467
9,513
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
XaviiKrypto
King Arthur
13
4 / 0 / 0
7,568
757
6,504
8,595
7,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 2
6,759
676
4,237
6,869
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
LokoLoki420
Sylvanus
8
0 / 0 / 2
4,857
486
1,836
5,423
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
MeiHantei
Osiris
10
0 / 3 / 0
5,419
542
3,785
8,496
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
MrRayburn
Hercules
12
5 / 2 / 2
6,486
649
5,758
7,084
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
rwfreak-
Medusa
8
0 / 5 / 0
4,372
437
3,337
5,881
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
9
9
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
1
1.5
W
Fafnir
 
Fafnir
0
0
2
1
L
Anubis
 
Anubis
4
2
2
2.5
W
3
3
3
1.5
W
Kali
1
3
3
0.83
L
Sylvanus
LokoLoki420
Sylvanus
0
0
2
1
L
Osiris
MeiHantei
Osiris
0
3
0
0
L
Hercules
MrRayburn
Hercules
5
2
2
3
W
King Arthur
XaviiKrypto
King Arthur
4
0
0
4
L
Medusa
rwfreak-
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
18,953
34,857
Taken
33,753
15,927
Mitigated
16,832
14,467
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,757
2,049
241
2,480
7,892
2,212
1,498
715
7,177
0
46,513
W
Fafnir
 
Fafnir
935
117
0
2,791
5,010
3,706
108
1,295
3,715
12,365
794
L
Anubis
 
Anubis
4,237
160
0
3,445
6,869
2,953
0
2,965
3,904
48,790
0
W
4,758
939
0
657
3,847
621
328
1,912
1,935
34,020
68
W
Kali
2,467
1,018
0
6,100
9,513
2,259
0
2,130
7,383
0
44,227
L
Sylvanus
LokoLoki420
Sylvanus
1,836
581
238
2,049
5,423
3,664
0
990
4,433
15,408
1,347
L
Osiris
MeiHantei
Osiris
3,785
1,084
0
1,981
8,496
5,767
0
302
8,194
0
33,882
L
Hercules
MrRayburn
Hercules
5,758
1,692
0
1,847
7,084
2,686
0
638
6,446
0
37,810
W
King Arthur
XaviiKrypto
King Arthur
6,504
689
0
2,198
8,595
7,129
0
0
8,002
306
48,416
L
Medusa
rwfreak-
Medusa
3,337
1,506
0
720
5,881
1,762
0
961
4,920
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
27,893
331
Minions Killed
285
0
Camps Cleared
0
1,110,356
Distance Traveled
1,005,017
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,549
655
65
7
0
210,349
0
W
Fafnir
6,313
631
33
3
0
224,049
4
L
Anubis
6,759
676
90
9
0
180,386
0
W
Nu Wa
6,691
669
65
7
0
214,801
2
W
Kali
6,153
615
80
8
0
251,408
0
L
Sylvanus
4,857
486
38
4
0
174,556
0
L
Osiris
5,419
542
74
7
0
204,110
1
L
Hercules
6,486
649
57
6
0
255,645
0
W
King Arthur
7,568
757
88
9
0
209,749
0
L
Medusa
4,372
437
26
3
0
190,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role