Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Alphawolf3558
Zhong Kui
Silver IV
Level 127
God Stats
0W - 1L
1,457 SR
Queue Stats
8W - 7L
1,388 MMR
Party 1
Artemis
Artemis
Silver IV
Nodice77
Artemis
Silver IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,388 MMR
Party 1
Sylvanus
Sylvanus
Bronze IV
sentienttrees
Sylvanus
Bronze IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,423 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,486 SR
1,400 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,416 SR
1,449 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
BatDaddy3918
Raijin
Gold IV
Level 160
God Stats
2W - 2L
1,180 SR
Queue Stats
318W - 382L
1,451 MMR
Solo
Danzaburou
Danzaburou
Gold III
Velxcitys
Danzaburou
Gold III
Level 121
God Stats
22W - 21L
1,566 SR
Queue Stats
37W - 42L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alphawolf3558
Zhong Kui
14
2 / 6 / 5
9,674
744
11,001
17,812
12,204
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nodice77
Artemis
12
1 / 8 / 5
8,698
669
9,221
13,347
4,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
sentienttrees
Sylvanus
16
7 / 6 / 3
10,984
845
12,361
21,478
13,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
OdinAchillesBake KujiraVulcanGeb

VS

Bans
KuzenboHun BatzMedusaCupidMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 1 / 16
10,562
812
10,199
17,817
19,553
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
15
4 / 7 / 10
10,405
800
11,365
10,647
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Velxcitys
Danzaburou
17
12 / 2 / 6
12,127
933
21,564
14,497
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
20
20
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
16
12
L
Zhong Kui
Alphawolf3558
Zhong Kui
2
6
5
0.75
W
Raijin
4
7
10
1.29
L
Artemis
Nodice77
Artemis
1
8
5
0.44
W
Danzaburou
Velxcitys
Danzaburou
12
2
6
7.5
L
Sylvanus
sentienttrees
Sylvanus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
43,128
52,637
Taken
42,961
30,556
Mitigated
29,011
11,419
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,199
2,460
0
5,191
17,817
19,553
21
7,205
10,599
25,217
1,438
L
Zhong Kui
Alphawolf3558
Zhong Kui
11,001
625
0
3,581
17,812
12,204
150
5,707
11,044
46,825
315
W
Raijin
11,365
610
0
760
10,647
3,647
57
7,022
3,625
34,690
922
L
Artemis
Nodice77
Artemis
9,221
3,619
0
1,361
13,347
4,842
84
5,479
6,964
0
25,644
W
Danzaburou
Velxcitys
Danzaburou
21,564
9,085
0
5,807
14,497
5,811
2,557
8,125
6,359
0
51,419
L
Sylvanus
sentienttrees
Sylvanus
12,361
3,881
800
5,677
21,478
13,510
0
6,862
13,706
31,827
7,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
33,094
146
Minions Killed
158
0
Camps Cleared
0
616,962
Distance Traveled
666,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,562
812
12
1
0
251,122
0
L
Zhong Kui
9,674
744
71
5
0
214,474
0
W
Raijin
10,405
800
77
6
0
182,299
0
L
Artemis
8,698
669
27
2
0
207,890
0
W
Danzaburou
12,127
933
69
5
0
233,255
0
L
Sylvanus
10,984
845
48
4
0
194,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role