Player Matchup

Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
CheerierDuke900
Hou Yi
Diamond I
Level 176
God Stats
11W - 20L
1,561 SR
Queue Stats
283W - 266L
2,272 MMR
Solo
Chang'e
Chang'e
Diamond IV
SoSoToni
Chang'e
Diamond IV
Level 47
God Stats
1W - 1L
1,879 SR
Queue Stats
37W - 20L
2,284 MMR
Solo
Sylvanus
Sylvanus
Diamond II
YaBoyJimothy
Sylvanus
Diamond II
Level 191
God Stats
13W - 8L
1,674 SR
Queue Stats
234W - 218L
2,271 MMR
Solo
Nu Wa
Nu Wa
Diamond III
ahsoka334
Nu Wa
Diamond III
Level 149
God Stats
5W - 10L
1,435 SR
Queue Stats
357W - 321L
2,275 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,610 SR
2,120 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,504 SR
1,944 MMR
Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Chusser
Thoth
Diamond III
Level 161
God Stats
4W - 5L
1,535 SR
Queue Stats
194W - 174L
2,265 MMR
Solo
Osiris
Osiris
Diamond III
ImPathos
Osiris
Diamond III
Level 169
God Stats
17W - 13L
1,676 SR
Queue Stats
161W - 145L
2,213 MMR
Solo
Terra
Terra
Diamond IV
JustKate
Terra
Diamond IV
Level 80
God Stats
1W - 1L
1,307 SR
Queue Stats
58W - 38L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 0
4,819
482
2,987
7,535
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,105
511
3,802
6,407
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SoSoToni
Chang'e
9
1 / 4 / 0
5,093
509
2,988
8,486
4,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
YaBoyJimothy
Sylvanus
8
0 / 4 / 1
4,737
474
3,886
10,775
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
ahsoka334
Nu Wa
11
1 / 1 / 0
5,750
575
4,502
3,713
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusAgniSun WukongLoki

VS

Bans
Ix ChelAthenaMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 3
6,816
682
9,336
7,299
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
11
4 / 1 / 2
6,176
618
3,604
7,182
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Chusser
Thoth
12
2 / 0 / 3
6,275
628
3,981
3,349
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ImPathos
Osiris
12
3 / 0 / 4
6,778
678
5,721
7,917
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
JustKate
Terra
9
2 / 1 / 5
5,757
576
3,690
8,753
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Danzaburou
 
Danzaburou
3
0
3
4.5
W
Thor
 
Thor
4
1
2
5
L
0
2
1
0.25
W
Thoth
Chusser
Thoth
2
0
3
3.5
W
Osiris
ImPathos
Osiris
3
0
4
5
W
Terra
JustKate
Terra
2
1
5
4.5
L
Chang'e
SoSoToni
Chang'e
1
4
0
0.25
L
Sylvanus
YaBoyJimothy
Sylvanus
0
4
1
0.13
L
Nu Wa
ahsoka334
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
26,332
36,916
Taken
34,500
14,257
Mitigated
14,181
11,269
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,987
425
0
872
7,535
3,005
0
1,345
6,148
0
35,994
W
Danzaburou
 
Danzaburou
9,336
4,658
0
3,422
7,299
2,345
246
1,496
5,756
0
58,271
W
Thor
 
Thor
3,604
766
0
377
7,182
2,195
0
2,298
4,760
0
43,632
L
3,802
1,932
0
1,359
6,407
1,880
0
1,048
5,359
0
35,887
W
Thoth
Chusser
Thoth
3,981
0
0
1,144
3,349
629
0
1,567
1,602
45,841
217
W
Osiris
ImPathos
Osiris
5,721
1,427
0
3,244
7,917
5,334
0
3,155
4,650
0
43,876
W
Terra
JustKate
Terra
3,690
784
1,875
3,061
8,753
3,678
0
2,319
6,403
16,154
0
L
Chang'e
SoSoToni
Chang'e
2,988
79
0
3,751
8,486
4,312
0
588
7,421
25,639
0
L
Sylvanus
YaBoyJimothy
Sylvanus
3,886
835
1,859
3,006
10,775
4,458
0
2,163
8,612
17,610
1,322
L
Nu Wa
ahsoka334
Nu Wa
4,502
464
0
422
3,713
602
0
2,495
1,176
40,070
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
31,802
299
Minions Killed
373
0
Camps Cleared
0
998,017
Distance Traveled
1,059,300
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,819
482
64
6
0
223,992
0
W
Danzaburou
6,816
682
99
10
0
179,958
2
W
Thor
6,176
618
73
7
0
222,033
0
L
Hou Yi
5,105
511
80
8
0
180,816
0
W
Thoth
6,275
628
100
10
0
210,970
3
W
Osiris
6,778
678
82
8
0
211,084
2
W
Terra
5,757
576
19
2
0
235,255
2
L
Chang'e
5,093
509
50
5
0
197,812
4
L
Sylvanus
4,737
474
23
2
0
188,358
2
L
Nu Wa
5,750
575
82
8
0
207,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role