Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kreamsoda 125
Bellona
Level 144
God Stats
1W - 3L
1,244 SR
Queue Stats
266W - 274L
1,469 Elo+
Solo
Camazotz
Camazotz
MOUSEWICC
Camazotz
Level 89
God Stats
2W - 1L
1,804 SR
Queue Stats
148W - 187L
1,456 Elo+
Solo
Ares
Ares
ThankATank
Ares
Level 186
God Stats
18W - 12L
1,851 SR
Queue Stats
823W - 762L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Unenlil
Ix Chel
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 116L
1,480 Elo+
Solo
Team Averages
Level 143
1,580 SR
1,488 Elo+

VS

Team Averages
Level 136
1,552 SR
1,503 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Koovv
Achilles
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 245L
1,487 Elo+
Solo
Chiron
Chiron
MonoDyzor
Chiron
Level 155
God Stats
5W - 1L
1,564 SR
Queue Stats
132W - 137L
1,426 Elo+
Solo
Thoth
Thoth
Simplistikc
Thoth
Level 127
God Stats
5W - 2L
1,695 SR
Queue Stats
78W - 53L
1,540 Elo+
Party 1
Ra
Ra
SukunasBussy
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 46L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 7 / 5
8,440
767
10,612
11,424
4,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
16
3 / 7 / 8
8,407
764
9,993
17,222
20,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Camazotz
MOUSEWICC
Camazotz
15
3 / 10 / 4
8,299
754
5,800
15,256
4,714
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 6
8,369
761
10,774
15,820
18,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
Unenlil
Ix Chel
13
0 / 9 / 5
7,138
649
4,099
12,819
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 3 / 21
10,000
909
11,058
10,009
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
Koovv
Achilles
17
10 / 3 / 16
10,439
949
13,033
17,126
24,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
MonoDyzor
Chiron
16
4 / 2 / 18
9,678
880
8,506
9,015
4,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 2 / 22
10,866
988
17,939
8,340
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
10 / 4 / 16
10,795
981
14,167
13,208
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
12
Kills
39
39
Deaths
14
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
7
5
0.64
W
Baba Yaga
 
Baba Yaga
4
3
21
4.83
W
Achilles
Koovv
Achilles
10
3
16
6
L
Bellona
3
7
8
1
L
Camazotz
MOUSEWICC
Camazotz
3
10
4
0.5
W
Chiron
MonoDyzor
Chiron
4
2
18
6.5
W
11
2
22
11
W
10
4
16
4.5
L
4
6
6
1.17
L
Ix Chel
Unenlil
Ix Chel
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
64,703
72,541
Taken
57,698
52,123
Mitigated
44,773
12,499
Healing
27,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,612
5,180
347
730
11,424
4,037
0
5,968
4,685
0
22,493
W
Baba Yaga
 
Baba Yaga
11,058
796
725
2,763
10,009
5,384
1,288
1,170
8,839
21,402
1,314
W
Achilles
Koovv
Achilles
13,033
966
694
5,575
17,126
24,452
0
3,613
13,513
1,067
24,892
L
Bellona
9,993
2,140
660
2,037
17,222
20,321
70
9,461
6,659
0
18,549
L
Camazotz
MOUSEWICC
Camazotz
5,800
1,846
480
2,031
15,256
4,714
0
10,960
3,534
0
9,701
W
Chiron
MonoDyzor
Chiron
8,506
2,429
1,825
1,953
9,015
4,125
2,957
2,852
6,163
0
25,942
W
17,939
839
780
2,306
8,340
4,022
1,777
2,279
6,061
29,022
175
W
14,167
1,474
5,656
5,007
13,208
6,790
1,109
4,715
8,493
20,797
541
L
10,774
509
120
2,702
15,820
18,506
176
6,867
7,847
15,771
376
L
Ix Chel
Unenlil
Ix Chel
4,099
392
1,834
1,558
12,819
4,545
0
6,762
5,555
14,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
51,778
73
Minions Killed
132
0
Camps Cleared
0
859,913
Distance Traveled
1,056,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,440
767
24
2
0
159,294
0
W
Baba Yaga
10,000
909
20
2
0
188,026
0
W
Achilles
10,439
949
25
2
0
224,826
0
L
Bellona
8,407
764
13
1
0
197,957
0
L
Camazotz
8,299
754
7
1
0
171,736
0
W
Chiron
9,678
880
44
4
0
197,636
0
W
Thoth
10,866
988
17
2
0
226,372
0
W
Ra
10,795
981
26
2
0
219,329
0
L
Ares
8,369
761
8
1
0
180,775
0
L
Ix Chel
7,138
649
21
2
0
150,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role