Player Matchup

Cernunnos
Cernunnos
Andymontesco
Cernunnos
Level 67
God Stats
1W - 5L
1,368 SR
Queue Stats
468W - 508L
1,432 Elo+
Solo
Scylla
Scylla
MyBeadsNeverPop
Scylla
Level 178
God Stats
3W - 1L
1,891 SR
Queue Stats
102W - 95L
1,578 Elo+
Solo
Surtr
Surtr
Uchiha_BuDDu
Surtr
Level 26
God Stats
0W - 1L
1,303 SR
Queue Stats
64W - 67L
1,444 Elo+
Party 1
Shiva
Shiva
Uchiha_St1cKm4n
Shiva
Level 59
God Stats
5W - 2L
1,480 SR
Queue Stats
56W - 50L
1,442 Elo+
Party 1
Ravana
Ravana
Uchiha_Yeager
Ravana
Level 49
God Stats
0W - 1L
1,163 SR
Queue Stats
90W - 87L
1,453 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,470 Elo+

VS

Team Averages
Level 124
1,637 SR
1,495 Elo+
Hera
Hera
LoST One3778
Hera
Level 140
God Stats
2W - 3L
1,838 SR
Queue Stats
154W - 152L
1,498 Elo+
Solo
Anubis
Anubis
SIKE EDDY
Anubis
Level 101
God Stats
14W - 10L
1,581 SR
Queue Stats
82W - 85L
1,533 Elo+
Solo
Lancelot
Lancelot
TheOutlawJJP
Lancelot
Level 127
God Stats
5W - 3L
1,764 SR
Queue Stats
224W - 218L
1,492 Elo+
Solo
Tyr
Tyr
hellbran
Tyr
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 29L
1,489 Elo+
Solo
Ymir
Ymir
stampylongnos930
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andymontesco
Cernunnos
10
0 / 8 / 2
6,084
468
5,076
10,166
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
5 / 0 / 3
9,166
705
10,934
6,078
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 7 / 2
6,105
470
7,394
13,608
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 2 / 0
7,585
583
8,333
10,288
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 2
6,891
530
1,856
7,928
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,122
548
4,790
9,028
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SIKE EDDY
Anubis
15
13 / 1 / 3
9,265
713
10,909
9,466
4,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
TheOutlawJJP
Lancelot
11
3 / 3 / 6
6,656
512
6,621
9,442
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 0
7,219
555
6,080
14,792
12,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 6
6,632
510
2,711
8,956
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
22
22
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Andymontesco
Cernunnos
0
8
2
0.13
W
1
3
4
1
L
5
0
3
6.5
W
Anubis
SIKE EDDY
Anubis
13
1
3
14.5
W
Lancelot
TheOutlawJJP
Lancelot
3
3
6
2
L
1
7
2
0.29
L
0
2
0
0
L
3
5
2
0.8
W
3
0
0
3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
31,111
48,068
Taken
51,684
19,171
Mitigated
29,571
13,237
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Andymontesco
Cernunnos
5,076
2,540
0
1,081
10,166
2,073
348
6,999
3,167
0
38,695
W
4,790
868
0
1,158
9,028
2,891
0
3,867
5,122
54,446
0
L
10,934
1,601
0
2,708
6,078
1,932
0
1,366
4,712
70,347
1,355
W
Anubis
SIKE EDDY
Anubis
10,909
584
0
5,899
9,466
4,145
1,273
1,520
7,816
63,798
2,419
W
Lancelot
TheOutlawJJP
Lancelot
6,621
1,018
0
2,187
9,442
3,228
36
3,649
5,732
0
28,334
L
7,394
2,946
24
4,768
13,608
6,097
0
6,084
7,524
225
30,224
L
8,333
1,990
0
3,802
10,288
6,037
0
599
9,689
0
53,228
L
1,856
346
0
854
7,928
3,032
0
3,229
4,699
0
34,812
W
6,080
1,008
0
6,664
14,792
12,975
0
713
13,154
0
43,079
W
2,711
983
0
1,681
8,956
6,332
52
1,410
7,382
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
36,894
359
Minions Killed
328
0
Camps Cleared
0
1,296,341
Distance Traveled
1,203,726
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,084
468
61
5
0
219,550
0
W
Hera
7,122
548
86
7
0
244,000
1
L
Scylla
9,166
705
121
9
0
265,576
2
W
Anubis
9,265
713
97
7
0
231,674
2
W
Lancelot
6,656
512
46
4
0
313,237
0
L
Surtr
6,105
470
29
2
0
250,324
0
L
Shiva
7,585
583
92
7
0
261,557
0
L
Ravana
6,891
530
56
4
0
299,334
0
W
Tyr
7,219
555
70
5
0
251,511
1
W
Ymir
6,632
510
29
2
0
163,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role