Player Matchup

Charon
Charon
Cat_boy02
Charon
Level 107
God Stats
9W - 2L
1,913 SR
Queue Stats
122W - 119L
1,519 Elo+
Solo
Chernobog
Chernobog
KitsuneInferno
Chernobog
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 26L
1,594 Elo+
Solo
Nemesis
Nemesis
Viper851
Nemesis
Level 148
God Stats
17W - 15L
1,593 SR
Queue Stats
246W - 219L
1,544 Elo+
Solo
Sol
Sol
Xendroid
Sol
Level 145
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo
Bacchus
Bacchus
treebranch1
Bacchus
Level 138
God Stats
29W - 33L
1,587 SR
Queue Stats
725W - 686L
1,592 Elo+
Solo
Team Averages
Level 129
1,664 SR
1,576 Elo+

VS

Team Averages
Level 131
1,659 SR
1,525 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Eukryote
Danzaburou
Level 109
God Stats
25W - 10L
1,753 SR
Queue Stats
143W - 131L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Runicz6
Cu Chulainn
Level 127
God Stats
3W - 1L
1,863 SR
Queue Stats
198W - 175L
1,547 Elo+
Solo
Geb
Geb
TTVSukaiNoeru
Geb
Level 144
God Stats
13W - 5L
1,682 SR
Queue Stats
36W - 28L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cat_boy02
Charon
12
0 / 1 / 0
6,448
496
2,739
8,501
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
KitsuneInferno
Chernobog
12
1 / 2 / 1
6,688
514
3,945
6,536
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
Viper851
Nemesis
13
2 / 3 / 2
6,640
511
3,235
8,789
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 1
6,544
503
3,432
9,316
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
treebranch1
Bacchus
10
0 / 1 / 1
5,374
413
4,686
8,998
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 2 / 5
8,101
623
8,391
5,445
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
13
3 / 1 / 5
7,339
565
4,626
7,586
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Eukryote
Danzaburou
14
2 / 1 / 2
7,722
594
6,308
6,458
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Runicz6
Cu Chulainn
14
2 / 0 / 0
8,351
642
5,566
6,994
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
6,789
522
3,084
6,674
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
2
5
3.75
W
Fenrir
 
Fenrir
3
1
5
5.5
L
Charon
Cat_boy02
Charon
0
1
0
0
W
Danzaburou
Eukryote
Danzaburou
2
1
2
3
L
Chernobog
KitsuneInferno
Chernobog
1
2
1
0.75
W
Cu Chulainn
Runicz6
Cu Chulainn
2
0
0
2
W
1
1
4
3
L
Nemesis
Viper851
Nemesis
2
3
2
1
L
2
6
1
0.42
L
Bacchus
treebranch1
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
27,975
42,140
Taken
33,157
21,405
Mitigated
14,970
10,296
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,391
1,518
0
707
5,445
2,059
0
1,702
3,707
65,078
2,099
W
Fenrir
 
Fenrir
4,626
1,083
0
2,009
7,586
3,145
0
1,986
5,531
0
55,630
L
Charon
Cat_boy02
Charon
2,739
256
0
3,148
8,501
6,807
0
438
8,063
35,658
0
W
Danzaburou
Eukryote
Danzaburou
6,308
3,537
0
3,242
6,458
2,366
0
1,104
5,167
0
68,027
L
Chernobog
KitsuneInferno
Chernobog
3,945
2,961
0
1,846
6,536
2,046
0
661
5,875
0
40,561
W
Cu Chulainn
Runicz6
Cu Chulainn
5,566
551
0
2,070
6,994
3,009
0
2,251
4,255
8,592
47,621
W
3,084
187
0
1,467
6,674
4,391
0
2,617
3,756
12,363
0
L
Nemesis
Viper851
Nemesis
3,235
1,067
0
881
8,789
2,845
0
2,415
6,106
0
51,332
L
3,432
834
0
2,408
9,316
1,669
0
4,015
4,943
35,462
346
L
Bacchus
treebranch1
Bacchus
4,686
313
0
2,013
8,998
8,038
0
2,116
6,839
19,513
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
38,302
354
Minions Killed
469
0
Camps Cleared
0
1,301,350
Distance Traveled
1,402,457
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,101
623
131
10
0
276,854
1
W
Fenrir
7,339
565
90
7
0
313,741
0
L
Charon
6,448
496
63
5
0
236,233
0
W
Danzaburou
7,722
594
117
9
0
252,688
1
L
Chernobog
6,688
514
98
8
0
246,277
3
W
Cu Chulainn
8,351
642
117
9
0
262,784
1
W
Geb
6,789
522
14
1
0
296,390
4
L
Nemesis
6,640
511
94
7
0
283,602
0
L
Sol
6,544
503
64
5
0
258,564
0
L
Bacchus
5,374
413
35
3
0
276,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role