Player Matchup

Janus
Janus
Drisheebog
Janus
Level 91
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Cerberus
Cerberus
Mustapha7575
Cerberus
Level 99
God Stats
5W - 8L
1,383 SR
Queue Stats
88W - 93L
1,418 Elo+
Solo
Neith
Neith
klikomkill
Neith
Level 43
God Stats
0W - 4L
1,478 SR
Queue Stats
105W - 123L
1,298 Elo+
Solo
Chiron
Chiron
litlee87
Chiron
Level 104
God Stats
2W - 2L
1,774 SR
Queue Stats
146W - 169L
1,463 Elo+
Party 1
Bastet
Bastet
monszy
Bastet
Level 163
God Stats
5W - 9L
1,406 SR
Queue Stats
321W - 313L
1,468 Elo+
Party 1
Team Averages
Level 100
1,527 SR
1,380 Elo+

VS

Team Averages
Level 109
1,557 SR
1,427 Elo+
Chaac
Chaac
OGUZZ
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 68L
1,504 Elo+
Solo
Bakasura
Bakasura
Sajirae
Bakasura
Level 48
God Stats
4W - 6L
1,411 SR
Queue Stats
145W - 156L
1,416 Elo+
Solo
Medusa
Medusa
Tchiouette
Medusa
Level 130
God Stats
16W - 11L
1,630 SR
Queue Stats
116W - 120L
1,416 Elo+
Party 2
Anubis
Anubis
pablorodred
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,384 Elo+
Solo
Athena
Athena
thired
Athena
Level 140
God Stats
12W - 6L
1,745 SR
Queue Stats
116W - 121L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 9 / 1
6,858
457
7,498
9,198
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mustapha7575
Cerberus
10
0 / 4 / 1
6,233
416
2,917
12,493
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
0 / 4 / 0
7,141
476
7,167
10,772
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
litlee87
Chiron
14
3 / 2 / 0
8,010
534
5,794
10,159
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
monszy
Bastet
13
3 / 4 / 2
7,625
508
5,959
12,557
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OGUZZ
Chaac
15
5 / 0 / 1
8,802
587
8,322
14,701
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
Sajirae
Bakasura
13
1 / 1 / 4
7,793
520
3,306
8,880
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Tchiouette
Medusa
14
5 / 3 / 3
8,176
545
7,613
9,220
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
10 / 2 / 1
8,435
562
10,180
7,680
2,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
thired
Athena
13
1 / 1 / 8
8,103
540
6,252
10,688
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
22
23
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
1
9
1
0.17
L
Cerberus
Mustapha7575
Cerberus
0
4
1
0.13
W
Chaac
OGUZZ
Chaac
5
0
1
5.5
W
Bakasura
Sajirae
Bakasura
1
1
4
3
W
Medusa
Tchiouette
Medusa
5
3
3
2.17
L
Neith
0
4
0
0
L
Chiron
litlee87
Chiron
3
2
0
1.5
L
Bastet
monszy
Bastet
3
4
2
1
W
Anubis
10
2
1
5.25
W
Athena
thired
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
35,673
55,179
Taken
51,169
19,628
Mitigated
30,972
10,636
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,498
133
0
190
9,198
1,664
267
5,593
3,605
38,939
0
L
Cerberus
Mustapha7575
Cerberus
2,917
387
0
1,585
12,493
6,584
151
3,817
8,270
20,547
0
W
Chaac
OGUZZ
Chaac
8,322
494
0
5,221
14,701
8,374
67
2,438
12,109
0
66,798
W
Bakasura
Sajirae
Bakasura
3,306
2,085
0
3,201
8,880
4,096
608
490
8,348
0
33,143
W
Medusa
Tchiouette
Medusa
7,613
2,854
0
1,493
9,220
3,244
224
1,640
7,500
0
48,013
L
Neith
7,167
1,041
0
2,764
10,772
3,315
0
1,597
8,932
0
52,182
L
Chiron
litlee87
Chiron
5,794
1,501
0
3,617
10,159
3,295
0
2,351
7,748
0
58,047
L
Bastet
monszy
Bastet
5,959
1,360
0
2,480
12,557
4,770
0
2,642
9,845
0
59,378
W
Anubis
10,180
542
0
3,460
7,680
2,753
0
3,439
3,821
44,123
1,317
W
Athena
thired
Athena
6,252
1,757
0
3,703
10,688
12,505
120
1,532
8,976
29,742
3,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
41,309
405
Minions Killed
396
0
Camps Cleared
0
1,528,403
Distance Traveled
1,619,954
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,858
457
85
6
0
336,688
0
L
Cerberus
6,233
416
32
2
0
300,501
0
W
Chaac
8,802
587
117
8
0
324,588
0
W
Bakasura
7,793
520
94
6
0
367,455
0
W
Medusa
8,176
545
87
6
0
290,715
0
L
Neith
7,141
476
86
6
0
267,986
0
L
Chiron
8,010
534
111
7
0
285,116
2
L
Bastet
7,625
508
91
6
0
338,112
1
W
Anubis
8,435
562
65
4
0
304,055
0
W
Athena
8,103
540
33
2
0
333,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role