Player Matchup

Nut
Nut
Silver I
GetxStucK
Nut
Silver I
Level 144
God Stats
10W - 11L
1,602 SR
Queue Stats
42W - 49L
1,223 MMR
Solo
Nu Wa
Nu Wa
Silver I
aikeido
Nu Wa
Silver I
Level 177
God Stats
168W - 217L
1,506 SR
Queue Stats
942W - 977L
1,144 MMR
Solo
Surtr
Surtr
Bronze IV
humblebeast01
Surtr
Bronze IV
Level 124
God Stats
0W - 3L
1,156 SR
Queue Stats
8W - 21L
1,233 MMR
Solo
Agni
Agni
Gold V
johancito19
Agni
Gold V
Level 77
God Stats
46W - 39L
1,538 SR
Queue Stats
186W - 190L
1,319 MMR
Solo
Fafnir
Fafnir
Bronze IV
reliablewolf82
Fafnir
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,162 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,460 SR
1,216 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,530 SR
1,289 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MARC5K1
Cthulhu
Gold V
Level 127
God Stats
10W - 10L
1,574 SR
Queue Stats
64W - 79L
1,305 MMR
Solo
Neith
Neith
Silver I
SKBenched
Neith
Silver I
Level 154
God Stats
10W - 8L
1,689 SR
Queue Stats
73W - 88L
1,167 MMR
Solo
Bellona
Bellona
Silver IV
Sammya1505
Bellona
Silver IV
Level 87
God Stats
10W - 2L
1,500 SR
Queue Stats
64W - 73L
1,131 MMR
Solo
Susano
Susano
Gold IV
koiii7
Susano
Gold IV
Level 124
God Stats
14W - 15L
1,385 SR
Queue Stats
968W - 1,037L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,827
483
3,697
7,318
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
aikeido
Nu Wa
8
0 / 2 / 1
4,602
460
1,741
5,713
1,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,529
453
3,234
8,954
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,263
526
2,616
4,091
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 1
5,272
527
1,832
7,528
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaGaneshaAo KuangLancelot

VS

Bans
OsirisLokiMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 1
6,162
616
842
3,714
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MARC5K1
Cthulhu
10
3 / 1 / 2
6,113
611
4,281
6,315
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SKBenched
Neith
10
2 / 0 / 3
5,732
573
5,375
5,075
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sammya1505
Bellona
11
5 / 0 / 1
7,261
726
4,085
6,269
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
koiii7
Susano
12
6 / 1 / 4
6,887
689
6,560
7,567
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
17
18
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
1
1.5
L
1
4
1
0.38
W
Cthulhu
MARC5K1
Cthulhu
3
1
2
4
W
Neith
SKBenched
Neith
2
0
3
3.5
W
Bellona
Sammya1505
Bellona
5
0
1
5.5
L
Nu Wa
aikeido
Nu Wa
0
2
1
0.25
L
0
6
0
0
L
0
3
0
0
W
Susano
koiii7
Susano
6
1
4
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
21,143
33,604
Taken
28,940
13,682
Mitigated
12,247
9,692
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
842
57
0
1,240
3,714
914
0
1,613
1,929
41,246
0
L
3,697
2,400
0
2,868
7,318
1,912
0
2,027
5,291
0
25,900
W
Cthulhu
MARC5K1
Cthulhu
4,281
246
1,234
2,695
6,315
3,415
0
1,666
4,601
25,386
0
W
Neith
SKBenched
Neith
5,375
2,322
0
1,690
5,075
1,470
0
860
4,175
0
35,238
W
Bellona
Sammya1505
Bellona
4,085
1,116
0
3,873
6,269
4,067
466
235
6,034
0
41,968
L
Nu Wa
aikeido
Nu Wa
1,741
327
0
2,684
5,713
1,238
0
250
5,459
26,648
1,157
L
3,234
1,152
0
1,000
8,954
3,122
0
0
8,508
816
23,264
L
2,616
126
0
922
4,091
1,073
9
838
3,189
29,714
862
W
Susano
koiii7
Susano
6,560
2,585
0
3,522
7,567
2,381
0
1,359
6,166
0
48,158
L
1,832
426
0
2,218
7,528
6,337
0
1,940
5,588
7,680
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
32,155
212
Minions Killed
359
0
Camps Cleared
0
951,799
Distance Traveled
1,020,343
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,162
616
85
9
0
200,268
3
L
Nut
4,827
483
42
4
0
166,210
2
W
Cthulhu
6,113
611
48
5
0
211,054
5
W
Neith
5,732
573
61
6
0
179,130
1
W
Bellona
7,261
726
88
9
0
190,247
0
L
Nu Wa
4,602
460
45
5
0
188,512
0
L
Surtr
4,529
453
41
4
0
198,372
2
L
Agni
5,263
526
71
7
0
195,587
1
W
Susano
6,887
689
77
8
0
239,644
0
L
Fafnir
5,272
527
13
1
0
203,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role