Player Matchup

Nu Wa
Nu Wa
Jandroschka
Nu Wa
Level 29
God Stats
54W - 79L
1,414 SR
Queue Stats
61W - 87L
1,389 Elo+
Party 3
Xbalanque
Xbalanque
MikeLion2907
Xbalanque
Level 41
God Stats
8W - 8L
1,573 SR
Queue Stats
61W - 82L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
Not2ShabsAbs
Danzaburou
Level 13
God Stats
8W - 7L
1,412 SR
Queue Stats
10W - 11L
1,353 Elo+
Party 2
Ymir
Ymir
RNS_RainDance
Ymir
Level 106
God Stats
22W - 22L
1,513 SR
Queue Stats
52W - 46L
1,493 Elo+
Solo
Ah Puch
Ah Puch
RoomTempShrimps
Ah Puch
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,449 Elo+
Party 2
Team Averages
Level 48
1,483 SR
1,415 Elo+

VS

Team Averages
Level 99
1,440 SR
1,473 Elo+
Maui
Maui
 
Maui
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Danidan6591
Fenrir
Level 47
God Stats
20W - 23L
1,262 SR
Queue Stats
292W - 343L
1,341 Elo+
Solo
Sol
Sol
Danzislicious84
Sol
Level 145
God Stats
58W - 65L
1,482 SR
Queue Stats
125W - 162L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Hopeyy
Danzaburou
Level 111
God Stats
33W - 5L
1,757 SR
Queue Stats
433W - 206L
1,661 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnnyGoldmane
Morgan Le Fay
Level 98
God Stats
2W - 2L
1,201 SR
Queue Stats
70W - 96L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,264
1,038
3,168
7,443
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MikeLion2907
Xbalanque
13
1 / 6 / 0
7,520
1,074
4,478
9,471
3,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Not2ShabsAbs
Danzaburou
13
0 / 3 / 2
7,521
1,074
2,567
7,497
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 2
7,869
1,124
6,842
13,492
9,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 2
8,153
1,165
9,922
5,733
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 1 / 14
9,375
1,339
4,262
6,940
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
6 / 1 / 9
8,985
1,284
8,179
6,099
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 0 / 12
8,740
1,249
6,624
3,217
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Hopeyy
Danzaburou
15
5 / 0 / 14
9,836
1,405
12,482
7,577
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
JohnnyGoldmane
Morgan Le Fay
14
4 / 1 / 9
8,898
1,271
7,739
6,729
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
3
Kills
20
22
Deaths
3
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
14
9
W
Fenrir
6
1
9
10.5
W
3
0
12
9
W
Danzaburou
Hopeyy
Danzaburou
5
0
14
12
L
0
6
2
0.17
W
Morgan Le Fay
JohnnyGoldmane
Morgan Le Fay
4
1
9
8.5
L
Xbalanque
MikeLion2907
Xbalanque
1
6
0
0.17
L
Danzaburou
Not2ShabsAbs
Danzaburou
0
3
2
0.33
L
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
39,286
43,636
Taken
30,562
20,155
Mitigated
17,507
654
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,262
591
207
852
6,940
6,680
0
3,883
3,057
11,853
2,142
W
Fenrir
8,179
675
0
395
6,099
3,057
0
4,771
1,328
0
11,469
W
6,624
1,990
0
771
3,217
1,346
0
2,478
739
21,837
694
W
Danzaburou
Hopeyy
Danzaburou
12,482
5,493
0
2,613
7,577
3,340
0
4,978
2,599
0
36,126
L
3,168
814
0
0
7,443
2,414
0
1,863
5,462
10,272
0
W
Morgan Le Fay
JohnnyGoldmane
Morgan Le Fay
7,739
1,554
38
501
6,729
3,084
0
3,715
3,014
19,070
2,093
L
Xbalanque
MikeLion2907
Xbalanque
4,478
2,369
0
229
9,471
3,395
0
3,747
5,604
0
14,905
L
Danzaburou
Not2ShabsAbs
Danzaburou
2,567
1,401
0
425
7,497
2,767
0
2,556
4,337
0
15,360
L
6,842
324
0
0
13,492
9,467
0
8,336
4,998
18,180
0
L
9,922
474
0
0
5,733
2,112
0
1,497
4,163
29,307
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
45,834
143
Minions Killed
167
6
Camps Cleared
6
667,757
Distance Traveled
757,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,375
1,339
20
3
0
154,409
0
W
Fenrir
8,985
1,284
4
1
1
168,197
0
W
Sol
8,740
1,249
38
5
0
142,857
0
W
Danzaburou
9,836
1,405
67
10
2
159,259
0
L
Nu Wa
7,264
1,038
16
2
0
108,029
0
W
Morgan Le Fay
8,898
1,271
38
5
3
132,627
0
L
Xbalanque
7,520
1,074
18
3
1
133,219
0
L
Danzaburou
7,521
1,074
33
5
1
151,349
0
L
Ymir
7,869
1,124
25
4
4
125,896
0
L
Ah Puch
8,153
1,165
51
7
0
149,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role