Player Matchup

Charon
Charon
 
Charon
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
M3li Time
Neith
Level 155
God Stats
4W - 1L
1,919 SR
Queue Stats
229W - 205L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Majira_Wild__
Hun Batz
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 75L
1,576 Elo+
Solo
King Arthur
King Arthur
Precise5
King Arthur
Level 126
God Stats
38W - 19L
1,702 SR
Queue Stats
257W - 239L
1,560 Elo+
Solo
Poseidon
Poseidon
niveldios
Poseidon
Level 104
God Stats
28W - 12L
1,500 SR
Queue Stats
221W - 179L
1,555 Elo+
Solo
Team Averages
Level 139
1,624 SR
1,537 Elo+

VS

Team Averages
Level 116
1,537 SR
1,470 Elo+
Danzaburou
Danzaburou
Cathaír
Danzaburou
Level 114
God Stats
6W - 5L
1,750 SR
Queue Stats
57W - 57L
1,479 Elo+
Party 1
Atlas
Atlas
Drakes Milk
Atlas
Level 124
God Stats
5W - 9L
1,343 SR
Queue Stats
62W - 60L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Foxelaa
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,592 Elo+
Solo
Hel
Hel
Shubunkus
Hel
Level 156
God Stats
7W - 2L
1,594 SR
Queue Stats
220W - 147L
1,549 Elo+
Solo
Kali
Kali
xd Bush 7086
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 1 / 3
5,878
588
4,074
9,401
6,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
M3li Time
Neith
11
2 / 0 / 1
6,250
625
4,978
6,596
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
Majira_Wild__
Hun Batz
11
4 / 0 / 2
6,097
610
3,958
5,811
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Precise5
King Arthur
12
2 / 1 / 0
7,018
702
3,996
7,783
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
niveldios
Poseidon
11
2 / 4 / 3
5,979
598
5,721
7,630
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cathaír
Danzaburou
12
1 / 0 / 0
6,592
659
4,099
5,439
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,659
566
5,330
9,031
4,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Foxelaa
Aphrodite
10
1 / 2 / 0
5,787
579
2,974
6,321
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 2
5,643
564
8,731
8,414
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,577
458
2,127
7,983
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
3
3.5
L
Danzaburou
Cathaír
Danzaburou
1
0
0
1
L
2
2
2
1.5
L
Aphrodite
Foxelaa
Aphrodite
1
2
0
0.5
W
Neith
M3li Time
Neith
2
0
1
2.5
W
Hun Batz
Majira_Wild__
Hun Batz
4
0
2
5
W
King Arthur
Precise5
King Arthur
2
1
0
2
L
2
4
2
0.75
W
Poseidon
niveldios
Poseidon
2
4
3
0.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
23,261
37,221
Taken
37,188
16,574
Mitigated
13,413
14,160
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,074
1,041
0
2,598
9,401
6,051
0
3,907
5,294
18,560
2,766
L
Danzaburou
Cathaír
Danzaburou
4,099
1,786
0
3,192
5,439
1,886
0
1,397
4,042
0
53,749
L
5,330
1,623
0
3,103
9,031
4,781
0
2,592
6,439
17,914
0
L
Aphrodite
Foxelaa
Aphrodite
2,974
323
444
4,184
6,321
1,708
0
0
6,321
30,378
0
W
Neith
M3li Time
Neith
4,978
2,204
0
2,767
6,596
2,439
0
1,473
5,123
0
45,638
W
Hun Batz
Majira_Wild__
Hun Batz
3,958
931
0
3,910
5,811
1,635
0
1,977
3,742
0
33,740
W
King Arthur
Precise5
King Arthur
3,996
331
0
2,250
7,783
4,689
0
2,906
4,877
0
44,668
L
8,731
602
635
2,718
8,414
2,598
0
4,271
4,143
40,962
1,626
W
Poseidon
niveldios
Poseidon
5,721
1,154
126
2,509
7,630
1,760
789
5,622
1,542
41,261
924
L
2,127
686
0
2,751
7,983
2,440
0
1,039
6,944
0
23,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
28,258
333
Minions Killed
314
0
Camps Cleared
0
1,105,549
Distance Traveled
1,008,798
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,878
588
28
3
0
208,114
0
L
Danzaburou
6,592
659
104
10
0
205,402
0
L
Atlas
5,659
566
17
2
0
214,789
0
L
Aphrodite
5,787
579
77
8
0
172,003
3
W
Neith
6,250
625
99
10
0
210,996
1
W
Hun Batz
6,097
610
68
7
0
279,911
0
W
King Arthur
7,018
702
73
7
0
199,785
1
L
Hel
5,643
564
66
7
0
203,740
0
W
Poseidon
5,979
598
65
7
0
206,743
0
L
Kali
4,577
458
50
5
0
212,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role