Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MFF ECKOx
Arachne
Level 108
God Stats
1W - 1L
1,309 SR
Queue Stats
158W - 153L
1,568 Elo+
Solo
Thor
Thor
TubaDogtor
Thor
Level 88
God Stats
4W - 4L
1,292 SR
Queue Stats
39W - 29L
1,489 Elo+
Solo
Ra
Ra
stew74padasso
Ra
Level 157
God Stats
5W - 4L
1,553 SR
Queue Stats
373W - 371L
1,550 Elo+
Solo
Danzaburou
Danzaburou
xJaseR
Danzaburou
Level 128
God Stats
1W - 1L
1,158 SR
Queue Stats
102W - 81L
1,529 Elo+
Solo
Team Averages
Level 122
1,363 SR
1,527 Elo+

VS

Team Averages
Level 111
1,487 SR
1,462 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Boadisafa
Atlas
Level 139
God Stats
9W - 9L
1,461 SR
Queue Stats
385W - 395L
1,480 Elo+
Solo
Surtr
Surtr
ITSislandboi
Surtr
Level 124
God Stats
4W - 5L
1,218 SR
Queue Stats
46W - 66L
1,374 Elo+
Solo
He Bo
He Bo
SimbaFERA
He Bo
Level 148
God Stats
11W - 17L
1,616 SR
Queue Stats
438W - 440L
1,476 Elo+
Solo
Loki
Loki
Taioy
Loki
Level 80
God Stats
7W - 9L
1,642 SR
Queue Stats
264W - 245L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 0 / 0
3,520
704
437
1,100
247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MFF ECKOx
Arachne
5
0 / 1 / 0
3,032
606
1,272
2,679
721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 2
3,579
716
1,236
4,814
1,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 2
3,200
640
309
2,884
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xJaseR
Danzaburou
7
2 / 0 / 0
3,896
779
1,244
1,898
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
1,010
202
0
0
0
Atlas
Boadisafa
Atlas
5
1 / 1 / 0
3,316
663
1,292
3,540
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,202
840
888
2,000
826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

He Bo
SimbaFERA
He Bo
7
0 / 0 / 0
3,548
710
1,104
2,719
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Taioy
Loki
6
1 / 1 / 0
3,148
630
1,319
1,975
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
3
3
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
L
Charybdis
 
Charybdis
0
0
0
0
L
Atlas
Boadisafa
Atlas
1
1
0
1
L
1
0
0
1
W
Arachne
MFF ECKOx
Arachne
0
1
0
0
L
He Bo
SimbaFERA
He Bo
0
0
0
0
L
Loki
Taioy
Loki
1
1
0
1
W
0
1
2
1
W
0
1
2
1
W
Danzaburou
xJaseR
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,498
Damage
4,603
13,375
Taken
10,234
3,661
Mitigated
3,594
4,917
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
437
0
0
555
1,100
247
0
210
890
13,995
2,345
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Boadisafa
Atlas
1,292
641
64
1,501
3,540
1,707
0
187
3,353
7,896
0
L
888
368
0
896
2,000
826
0
0
2,000
402
17,106
W
Arachne
MFF ECKOx
Arachne
1,272
961
0
290
2,679
721
0
768
1,911
0
14,670
L
He Bo
SimbaFERA
He Bo
1,104
0
0
704
2,719
644
0
419
2,300
15,815
0
L
Loki
Taioy
Loki
1,319
249
0
799
1,975
417
0
122
1,853
0
10,205
W
1,236
289
0
1,068
4,814
1,488
0
649
4,080
0
9,253
W
309
107
216
1,528
2,884
731
213
365
2,519
13,778
0
W
Danzaburou
xJaseR
Danzaburou
1,244
348
0
1,260
1,898
474
162
494
1,404
0
16,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,227
Gold Earned
15,224
136
Minions Killed
93
0
Camps Cleared
0
527,216
Distance Traveled
453,247
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,520
704
39
8
0
95,082
4
L
Charybdis
1,010
202
0
0
0
0
0
L
Atlas
3,316
663
12
2
0
121,258
0
L
Surtr
4,202
840
31
6
0
97,936
0
W
Arachne
3,032
606
32
6
0
119,159
0
L
He Bo
3,548
710
33
7
0
105,232
1
L
Loki
3,148
630
17
3
0
128,821
0
W
Thor
3,579
716
17
3
0
124,351
1
W
Ra
3,200
640
23
5
0
96,716
0
W
Danzaburou
3,896
779
25
5
0
91,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role