Player Matchup

Cliodhna
Cliodhna
HoldThisWood388
Cliodhna
Level 46
God Stats
36W - 16L
1,645 SR
Queue Stats
162W - 166L
1,376 Elo+
Solo
Sol
Sol
Thecryptikgamer
Sol
Level 46
God Stats
8W - 3L
1,870 SR
Queue Stats
89W - 120L
1,334 Elo+
Party 1
Bacchus
Bacchus
juan910h
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,209 Elo+
Party 1
Team Averages
Level 36
1,672 SR
1,306 Elo+

VS

Team Averages
Level 52
1,365 SR
1,333 Elo+
Ah Puch
Ah Puch
Chip Skylark844
Ah Puch
Level 47
God Stats
0W - 3L
1,217 SR
Queue Stats
34W - 54L
1,270 Elo+
Solo
Chaac
Chaac
DatManYay
Chaac
Level 24
God Stats
18W - 9L
1,575 SR
Queue Stats
33W - 34L
1,355 Elo+
Party 2
Nut
Nut
ItzKiritoYT-
Nut
Level 84
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 25L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
5 / 3 / 5
8,011
801
4,950
8,586
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 6
8,924
892
11,187
9,565
3,265
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
juan910h
Bacchus
13
0 / 1 / 11
7,365
737
2,820
6,294
3,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,174
717
8,325
8,263
2,581
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
DatManYay
Chaac
11
0 / 3 / 1
6,407
641
4,766
8,265
8,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
6,631
663
4,375
7,805
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
5
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Chaac
DatManYay
Chaac
0
3
1
0.17
W
Cliodhna
5
3
5
2.5
L
1
4
1
0.38
W
7
1
6
10
W
Bacchus
juan910h
Bacchus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,957
Damage
17,466
24,445
Taken
24,333
10,014
Mitigated
13,428
8,591
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,325
558
98
1,400
8,263
2,581
233
4,956
3,300
29,698
0
L
Chaac
DatManYay
Chaac
4,766
729
0
1,805
8,265
8,375
0
4,581
3,660
0
19,831
W
Cliodhna
4,950
174
0
1,647
8,586
2,763
0
3,913
4,673
0
12,711
L
4,375
2,464
0
1,368
7,805
2,472
0
4,183
3,615
0
15,289
W
11,187
2,504
202
6,000
9,565
3,265
1,262
3,734
5,801
39,919
4,604
W
Bacchus
juan910h
Bacchus
2,820
254
131
611
6,294
3,986
203
706
5,583
11,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
20,212
128
Minions Killed
92
0
Camps Cleared
0
577,211
Distance Traveled
515,027
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,174
717
39
4
0
164,739
5
L
Chaac
6,407
641
17
2
0
186,734
0
W
Cliodhna
8,011
801
35
4
0
202,857
0
L
Nut
6,631
663
36
4
0
163,554
0
W
Sol
8,924
892
76
8
0
177,861
0
W
Bacchus
7,365
737
17
2
0
196,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role