Player Matchup

Apollo
Apollo
Silver IV
AussyG
Apollo
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
930 MMR
Party 1
Nemesis
Nemesis
Silver III
Belmont19
Nemesis
Silver III
Level 116
God Stats
5W - 6L
1,523 SR
Queue Stats
32W - 50L
1,072 MMR
Party 2
Chaac
Chaac
Silver V
KillaCam XXI
Chaac
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
910 MMR
Party 1
Ares
Ares
Silver V
ST6 Demon1971
Ares
Silver V
Level 69
God Stats
0W - 1L
1,179 SR
Queue Stats
7W - 21L
1,005 MMR
Solo
The Morrigan
The Morrigan
Silver V
SUKUL0
The Morrigan
Silver V
Level 127
God Stats
4W - 7L
1,510 SR
Queue Stats
16W - 26L
1,261 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,442 SR
1,036 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,415 SR
1,040 MMR
Cerberus
Cerberus
Silver I
BaLluNKo
Cerberus
Silver I
Level 159
God Stats
6W - 5L
1,432 SR
Queue Stats
142W - 167L
995 MMR
Solo
Set
Set
Silver III
ELVER000
Set
Silver III
Level 69
God Stats
22W - 27L
1,447 SR
Queue Stats
187W - 187L
802 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Ghrimly
Cernunnos
Gold IV
Level 157
God Stats
2W - 2L
1,309 SR
Queue Stats
98W - 106L
1,398 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
ZandruffSlays50
Zhong Kui
Silver II
Level 132
God Stats
4W - 7L
1,402 SR
Queue Stats
58W - 65L
1,117 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
xIR0N_BurteXx
Ao Kuang
Silver III
Level 118
God Stats
74W - 70L
1,487 SR
Queue Stats
294W - 336L
887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AussyG
Apollo
15
0 / 5 / 4
9,398
448
6,853
17,269
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
Belmont19
Nemesis
16
2 / 4 / 2
9,191
438
7,322
19,469
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 3 / 2
10,911
520
17,638
23,763
19,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 2
9,477
451
4,784
14,262
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
SUKUL0
The Morrigan
17
2 / 1 / 1
11,143
531
3,225
6,196
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AwilixThanatosDanzaburouTiamat

VS

Bans
AthenaJanusMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaLluNKo
Cerberus
17
0 / 1 / 14
11,652
555
7,719
19,861
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 1 / 0
12,889
614
10,251
20,037
9,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Ghrimly
Cernunnos
20
7 / 0 / 1
13,838
659
17,396
8,818
5,093
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ZandruffSlays50
Zhong Kui
17
4 / 3 / 5
11,881
566
12,440
12,618
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xIR0N_BurteXx
Ao Kuang
19
7 / 1 / 2
12,443
593
8,985
16,892
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
19
19
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
AussyG
Apollo
0
5
4
0.4
W
Cerberus
BaLluNKo
Cerberus
0
1
14
7
L
Nemesis
Belmont19
Nemesis
2
4
2
0.75
W
1
1
0
1
W
Cernunnos
Ghrimly
Cernunnos
7
0
1
7.5
L
0
3
2
0.33
L
2
6
2
0.5
L
The Morrigan
SUKUL0
The Morrigan
2
1
1
2.5
W
Zhong Kui
ZandruffSlays50
Zhong Kui
4
3
5
2.17
W
Ao Kuang
xIR0N_BurteXx
Ao Kuang
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
56,791
80,959
Taken
78,226
45,092
Mitigated
54,940
21,679
Healing
36,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AussyG
Apollo
6,853
3,526
0
4,402
17,269
5,860
0
5,754
11,515
0
72,742
W
Cerberus
BaLluNKo
Cerberus
7,719
784
0
8,421
19,861
22,545
46
4,613
15,248
45,224
0
L
Nemesis
Belmont19
Nemesis
7,322
3,079
0
3,912
19,469
7,249
0
8,362
11,107
0
78,689
W
10,251
4,045
0
4,470
20,037
9,672
240
777
19,260
0
116,225
W
Cernunnos
Ghrimly
Cernunnos
17,396
10,816
0
6,824
8,818
5,093
3,651
1,554
7,264
0
151,114
L
17,638
2,060
0
10,452
23,763
19,596
232
5,693
18,070
0
96,095
L
4,784
246
0
1,663
14,262
10,384
70
5,677
8,585
20,825
0
L
The Morrigan
SUKUL0
The Morrigan
3,225
397
0
1,250
6,196
2,003
183
3,138
3,043
79,365
0
W
Zhong Kui
ZandruffSlays50
Zhong Kui
12,440
1,230
0
5,142
12,618
10,231
4,074
1,890
10,728
74,884
2,954
W
Ao Kuang
xIR0N_BurteXx
Ao Kuang
8,985
2,619
0
11,665
16,892
7,399
0
2,627
14,265
109,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
62,703
583
Minions Killed
799
0
Camps Cleared
0
2,017,593
Distance Traveled
2,070,794
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,398
448
112
5
0
390,409
4
W
Cerberus
11,652
555
117
6
0
463,310
0
L
Nemesis
9,191
438
116
6
0
471,158
1
W
Set
12,889
614
213
10
0
397,514
6
W
Cernunnos
13,838
659
212
10
0
403,727
4
L
Chaac
10,911
520
159
8
0
391,963
2
L
Ares
9,477
451
33
2
0
363,316
6
L
The Morrigan
11,143
531
163
8
0
400,747
10
W
Zhong Kui
11,881
566
116
6
0
363,714
5
W
Ao Kuang
12,443
593
141
7
0
442,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role