Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Alexuxxx
Yu Huang
Level 145
God Stats
3W - 0L
1,478 SR
Queue Stats
66W - 56L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Da_Yengyeng_man
Baron Samedi
Level 88
God Stats
4W - 5L
1,196 SR
Queue Stats
152W - 166L
1,390 Elo+
Solo
Charon
Charon
SLASH876
Charon
Level 239
God Stats
21W - 18L
1,443 SR
Queue Stats
201W - 218L
1,449 Elo+
Solo
Ra
Ra
binwheel
Ra
Level 129
God Stats
11W - 13L
1,302 SR
Queue Stats
217W - 230L
1,446 Elo+
Solo
Team Averages
Level 129
1,384 SR
1,456 Elo+

VS

Team Averages
Level 47
1,561 SR
1,313 Elo+
Hun Batz
Hun Batz
Gorila_Carakidma
Hun Batz
Level 92
God Stats
37W - 22L
1,604 SR
Queue Stats
408W - 443L
1,405 Elo+
Solo
Odin
Odin
Jans0niix
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,237 Elo+
Party 1
Cerberus
Cerberus
MedivHD
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Hera
Hera
cj123565
Hera
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 12L
1,233 Elo+
Party 1
Thanatos
Thanatos
heros9
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 2 / 9
10,154
1,451
18,510
7,871
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Alexuxxx
Yu Huang
14
3 / 0 / 11
8,150
1,164
4,120
2,201
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Da_Yengyeng_man
Baron Samedi
14
6 / 0 / 12
8,548
1,221
7,755
5,071
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
SLASH876
Charon
14
2 / 0 / 17
9,120
1,303
6,256
5,852
4,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 1 / 15
8,264
1,181
6,180
4,173
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,830
976
2,489
3,478
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
1 / 6 / 1
7,316
1,045
3,868
12,474
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MedivHD
Cerberus
12
1 / 8 / 2
7,580
1,083
4,470
15,995
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
12
0 / 2 / 3
7,359
1,051
4,832
5,708
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
heros9
Thanatos
12
1 / 5 / 1
7,354
1,051
7,746
10,904
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
23
Kills
3
3
Deaths
23
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
2
9
7.75
W
Yu Huang
Alexuxxx
Yu Huang
3
0
11
8.5
W
Baron Samedi
Da_Yengyeng_man
Baron Samedi
6
0
12
12
L
0
2
2
0.5
L
Odin
1
6
1
0.25
L
Cerberus
MedivHD
Cerberus
1
8
2
0.25
W
Charon
SLASH876
Charon
2
0
17
10.5
W
1
1
15
8.5
L
Hera
0
2
3
0.75
L
Thanatos
heros9
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
23,405
25,168
Taken
48,559
11,126
Mitigated
27,154
7,095
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,510
8,574
0
1,392
7,871
2,545
0
2,817
5,054
0
27,013
W
Yu Huang
Alexuxxx
Yu Huang
4,120
102
0
0
2,201
847
0
686
1,515
17,614
0
W
Baron Samedi
Da_Yengyeng_man
Baron Samedi
7,755
976
1,292
818
5,071
1,983
0
2,462
2,609
10,031
853
L
2,489
543
0
114
3,478
1,329
0
513
2,965
0
10,854
L
Odin
3,868
1,096
0
300
12,474
7,763
0
6,266
6,083
0
9,755
L
Cerberus
MedivHD
Cerberus
4,470
410
0
1,464
15,995
12,286
0
8,335
7,563
9,552
0
W
Charon
SLASH876
Charon
6,256
1,331
0
490
5,852
4,428
0
1,558
4,294
12,250
2,001
W
6,180
1,360
1,596
1,507
4,173
1,323
0
1,779
2,394
25,880
0
L
Hera
4,832
1,020
0
0
5,708
1,834
0
2,399
3,309
21,710
0
L
Thanatos
heros9
Thanatos
7,746
1,068
0
5,171
10,904
3,942
0
5,416
5,385
0
19,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
36,439
136
Minions Killed
112
4
Camps Cleared
3
684,131
Distance Traveled
558,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,154
1,451
24
3
1
115,881
0
W
Yu Huang
8,150
1,164
28
4
1
120,335
0
W
Baron Samedi
8,548
1,221
11
2
0
142,995
0
L
Hun Batz
6,830
976
12
2
1
49,721
0
L
Odin
7,316
1,045
8
1
0
123,908
0
L
Cerberus
7,580
1,083
10
1
0
108,059
0
W
Charon
9,120
1,303
20
3
1
158,271
4
W
Ra
8,264
1,181
53
8
1
146,649
0
L
Hera
7,359
1,051
51
7
2
136,569
0
L
Thanatos
7,354
1,051
31
4
0
140,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role