Player Matchup

Medusa
Medusa
Frm707
Medusa
Level 97
God Stats
13W - 8L
1,674 SR
Queue Stats
301W - 286L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
GOLD PANTHER63
Baron Samedi
Level 152
God Stats
6W - 6L
1,213 SR
Queue Stats
117W - 107L
1,503 Elo+
Solo
Lancelot
Lancelot
GhostZero32
Lancelot
Level 56
God Stats
15W - 9L
1,662 SR
Queue Stats
135W - 121L
1,532 Elo+
Solo
Mulan
Mulan
LebronJame
Mulan
Level 110
God Stats
16W - 9L
1,640 SR
Queue Stats
143W - 143L
1,535 Elo+
Party 1
Merlin
Merlin
TheGamerKeen
Merlin
Level 102
God Stats
1W - 2L
1,280 SR
Queue Stats
119W - 109L
1,554 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,536 Elo+

VS

Team Averages
Level 128
1,524 SR
1,460 Elo+
Zhong Kui
Zhong Kui
CripilingDebt
Zhong Kui
Level 129
God Stats
27W - 13L
1,639 SR
Queue Stats
690W - 645L
1,503 Elo+
Party 2
Ymir
Ymir
CrxcksThagoat
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,265 Elo+
Solo
Kali
Kali
ItsxIso
Kali
Level 156
God Stats
6W - 8L
1,408 SR
Queue Stats
164W - 156L
1,494 Elo+
Solo
Anhur
Anhur
JeTaiEuGinette
Anhur
Level 158
God Stats
6W - 6L
1,512 SR
Queue Stats
267W - 236L
1,544 Elo+
Solo
Chaac
Chaac
WhoeverIWantToB
Chaac
Level 161
God Stats
80W - 67L
1,559 SR
Queue Stats
655W - 596L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frm707
Medusa
16
1 / 2 / 5
8,959
597
7,114
10,042
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
GOLD PANTHER63
Baron Samedi
14
3 / 3 / 7
8,267
551
9,560
8,678
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
GhostZero32
Lancelot
16
14 / 2 / 1
9,960
664
14,670
13,163
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
16
7 / 3 / 4
10,346
690
11,181
16,543
13,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
1 / 3 / 9
8,768
585
7,919
7,581
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CripilingDebt
Zhong Kui
13
0 / 7 / 1
7,840
523
6,328
13,165
14,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 7 / 2
6,479
432
4,420
16,639
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
ItsxIso
Kali
15
9 / 4 / 0
9,154
610
7,745
17,115
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
8,224
548
6,598
10,894
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 4
8,113
541
8,249
15,575
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
26
Kills
12
13
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CripilingDebt
Zhong Kui
0
7
1
0.07
L
1
7
2
0.29
W
Medusa
Frm707
Medusa
1
2
5
1.75
W
Baron Samedi
GOLD PANTHER63
Baron Samedi
3
3
7
2.17
W
Lancelot
GhostZero32
Lancelot
14
2
1
7.25
L
Kali
ItsxIso
Kali
9
4
0
2.25
L
0
3
2
0.33
W
Mulan
7
3
4
3
W
Merlin
1
3
9
1.83
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
33,340
56,007
Taken
73,388
31,277
Mitigated
46,338
18,456
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CripilingDebt
Zhong Kui
6,328
1,701
0
1,943
13,165
14,386
0
1,439
11,726
45,388
9,078
L
4,420
791
0
1,337
16,639
12,057
0
4,398
12,241
20,876
0
W
Medusa
Frm707
Medusa
7,114
2,649
0
3,823
10,042
3,207
508
1,585
8,457
0
68,402
W
Baron Samedi
GOLD PANTHER63
Baron Samedi
9,560
1,318
895
3,005
8,678
6,477
263
888
7,790
43,446
900
W
Lancelot
GhostZero32
Lancelot
14,670
4,192
0
6,218
13,163
5,784
315
1,713
11,450
0
66,580
L
Kali
ItsxIso
Kali
7,745
3,695
0
9,072
17,115
6,255
0
2,075
15,040
0
59,189
L
6,598
3,649
0
2,801
10,894
3,640
555
900
9,994
0
62,472
W
Mulan
11,181
1,401
0
3,136
16,543
13,013
0
6,216
10,327
0
70,365
W
Merlin
7,919
265
0
1,379
7,581
2,796
180
344
7,237
56,252
1,192
L
8,249
391
0
2,107
15,575
10,000
372
8,549
7,026
0
64,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
39,810
497
Minions Killed
437
0
Camps Cleared
0
1,588,241
Distance Traveled
1,448,809
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,840
523
109
7
0
262,763
0
L
Ymir
6,479
432
27
2
0
289,531
0
W
Medusa
8,959
597
123
8
0
303,271
0
W
Baron Samedi
8,267
551
47
3
0
291,803
0
W
Lancelot
9,960
664
90
6
0
398,828
3
L
Kali
9,154
610
86
6
0
333,942
0
L
Anhur
8,224
548
115
8
0
275,232
0
W
Mulan
10,346
690
124
8
0
289,608
0
W
Merlin
8,768
585
113
8
0
304,731
2
L
Chaac
8,113
541
100
7
0
287,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role