Player Matchup

Nox
Nox
Luciano0619
Nox
Level 75
God Stats
20W - 20L
1,739 SR
Queue Stats
147W - 142L
1,495 Elo+
Solo
Pele
Pele
RUBENBLEX999
Pele
Level 69
God Stats
9W - 8L
1,355 SR
Queue Stats
209W - 208L
1,408 Elo+
Solo
Medusa
Medusa
TheGrim816Reaper
Medusa
Level 131
God Stats
12W - 9L
1,453 SR
Queue Stats
259W - 268L
1,411 Elo+
Solo
Mulan
Mulan
amato132
Mulan
Level 106
God Stats
24W - 10L
1,463 SR
Queue Stats
158W - 100L
1,599 Elo+
Solo
Ra
Ra
dakotanitz
Ra
Level 108
God Stats
15W - 24L
1,372 SR
Queue Stats
107W - 95L
1,426 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,468 Elo+

VS

Team Averages
Level 108
1,516 SR
1,438 Elo+
Ix Chel
Ix Chel
Breeden
Ix Chel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,369 Elo+
Solo
Surtr
Surtr
NASDID
Surtr
Level 66
God Stats
11W - 8L
1,624 SR
Queue Stats
374W - 349L
1,438 Elo+
Solo
Bastet
Bastet
Poinkies
Bastet
Level 140
God Stats
4W - 5L
1,540 SR
Queue Stats
113W - 133L
1,449 Elo+
Solo
Chiron
Chiron
ThaDeej
Chiron
Level 153
God Stats
2W - 4L
1,430 SR
Queue Stats
52W - 51L
1,495 Elo+
Solo
Aphrodite
Aphrodite
xDaPeoplzChampx
Aphrodite
Level 116
God Stats
10W - 10L
1,485 SR
Queue Stats
113W - 121L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,472
534
2,258
8,306
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 2
8,501
607
9,134
13,780
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 2 / 3
7,062
504
7,258
7,146
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
amato132
Mulan
15
5 / 3 / 1
9,555
683
7,524
12,523
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 3
8,402
600
4,459
6,275
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Breeden
Ix Chel
13
1 / 1 / 0
6,843
489
7,081
6,872
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
NASDID
Surtr
13
3 / 3 / 0
7,371
527
6,821
10,996
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Poinkies
Bastet
12
2 / 4 / 2
6,481
463
7,155
13,072
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
ThaDeej
Chiron
12
1 / 2 / 1
6,292
449
6,801
7,519
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xDaPeoplzChampx
Aphrodite
10
0 / 3 / 1
6,001
429
1,822
8,178
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
7
7
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Breeden
Ix Chel
1
1
0
1
W
1
0
3
2.5
L
Surtr
NASDID
Surtr
3
3
0
1
L
Bastet
Poinkies
Bastet
2
4
2
0.75
W
6
0
2
7
L
Chiron
ThaDeej
Chiron
1
2
1
0.75
W
1
2
3
1.25
W
Mulan
amato132
Mulan
5
3
1
1.83
W
0
2
3
0.75
L
Aphrodite
xDaPeoplzChampx
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
29,680
48,030
Taken
46,637
20,403
Mitigated
20,575
18,773
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Breeden
Ix Chel
7,081
242
135
2,503
6,872
2,190
0
1,979
4,666
49,999
0
W
2,258
279
0
2,780
8,306
5,820
422
1,860
6,271
18,580
0
L
Surtr
NASDID
Surtr
6,821
2,450
0
2,378
10,996
8,748
0
392
10,564
1,855
48,290
L
Bastet
Poinkies
Bastet
7,155
1,515
0
2,229
13,072
4,531
0
1,281
11,725
0
48,216
W
9,134
2,808
0
5,918
13,780
4,638
306
2,990
10,433
0
77,463
L
Chiron
ThaDeej
Chiron
6,801
852
546
1,264
7,519
1,962
0
600
6,915
0
51,179
W
7,258
1,441
0
1,955
7,146
1,972
837
287
6,859
0
50,520
W
Mulan
amato132
Mulan
7,524
1,140
0
5,379
12,523
5,980
456
708
11,265
0
64,985
W
4,459
38
543
2,198
6,275
1,993
257
2,379
3,508
69,038
1,873
L
Aphrodite
xDaPeoplzChampx
Aphrodite
1,822
598
2,734
3,111
8,178
3,144
84
1,712
6,394
17,760
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
32,988
513
Minions Killed
370
0
Camps Cleared
0
1,403,281
Distance Traveled
1,411,730
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,843
489
107
8
0
284,520
3
W
Nox
7,472
534
32
2
0
267,500
4
L
Surtr
7,371
527
65
5
0
273,466
1
L
Bastet
6,481
463
72
5
0
318,556
0
W
Pele
8,501
607
118
8
0
316,196
0
L
Chiron
6,292
449
80
6
0
276,289
0
W
Medusa
7,062
504
81
6
0
262,484
0
W
Mulan
9,555
683
137
10
0
238,446
5
W
Ra
8,402
600
145
10
0
318,655
0
L
Aphrodite
6,001
429
46
3
0
258,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role