Player Matchup

Aphrodite
Aphrodite
Gold III
DeathINoteL
Aphrodite
Gold III
Level 129
God Stats
5W - 4L
1,700 SR
Queue Stats
31W - 26L
1,743 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
FlUhX XtReAmZZ
Guan Yu
Platinum III
Level 123
God Stats
13W - 16L
1,491 SR
Queue Stats
260W - 264L
1,867 MMR
Solo
King Arthur
King Arthur
Platinum V
KeshkaPidarasov
King Arthur
Platinum V
Level 152
God Stats
16W - 11L
1,651 SR
Queue Stats
42W - 33L
1,984 MMR
Party 1
Skadi
Skadi
Diamond V
Luminos93
Skadi
Diamond V
Level 68
God Stats
99W - 61L
1,751 SR
Queue Stats
189W - 173L
2,020 MMR
Solo
Danzaburou
Danzaburou
Platinum II
domppi99
Danzaburou
Platinum II
Level 147
God Stats
139W - 124L
1,576 SR
Queue Stats
752W - 753L
1,867 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,634 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,623 SR
1,898 MMR
Osiris
Osiris
Platinum III
Dumbledores
Osiris
Platinum III
Level 87
God Stats
2W - 2L
1,462 SR
Queue Stats
185W - 168L
1,812 MMR
Party 2
Nemesis
Nemesis
Platinum I
Hope2Live
Nemesis
Platinum I
Level 153
God Stats
20W - 5L
1,858 SR
Queue Stats
99W - 83L
1,969 MMR
Solo
Geb
Geb
Platinum II
KvotheMiau
Geb
Platinum II
Level 141
God Stats
102W - 90L
1,603 SR
Queue Stats
146W - 140L
1,825 MMR
Solo
Ra
Ra
Platinum I
TuNegritoDeConfi
Ra
Platinum I
Level 122
God Stats
11W - 13L
1,504 SR
Queue Stats
289W - 279L
1,972 MMR
Solo
Xbalanque
Xbalanque
Platinum II
faraaafer
Xbalanque
Platinum II
Level 149
God Stats
1W - 1L
1,688 SR
Queue Stats
197W - 186L
1,914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeathINoteL
Aphrodite
13
1 / 4 / 0
6,850
489
4,527
9,086
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
6,537
467
3,934
12,716
8,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
KeshkaPidarasov
King Arthur
12
1 / 4 / 1
6,870
491
11,810
17,142
13,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Skadi
Luminos93
Skadi
13
0 / 9 / 1
6,728
481
5,380
12,922
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
domppi99
Danzaburou
14
1 / 3 / 1
7,338
524
4,974
10,276
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
MulanAthenaHorusJanus

VS

Bans
BastetSusanoThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 6
9,321
666
11,314
18,859
22,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Hope2Live
Nemesis
16
13 / 0 / 5
9,738
696
12,512
10,957
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 9
8,302
593
6,007
9,186
7,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
4 / 0 / 9
9,421
673
10,516
6,061
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
faraaafer
Xbalanque
13
1 / 3 / 7
7,880
563
3,228
7,584
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
22
22
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DeathINoteL
Aphrodite
1
4
0
0.25
W
Osiris
4
1
6
7
L
1
2
0
0.5
W
Nemesis
Hope2Live
Nemesis
13
0
5
15.5
L
King Arthur
KeshkaPidarasov
King Arthur
1
4
1
0.38
W
0
0
9
4.5
L
Skadi
Luminos93
Skadi
0
9
1
0.06
W
4
0
9
8.5
L
Danzaburou
domppi99
Danzaburou
1
3
1
0.5
W
Xbalanque
faraaafer
Xbalanque
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
43,577
62,142
Taken
52,647
33,694
Mitigated
39,344
17,273
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DeathINoteL
Aphrodite
4,527
511
2,053
4,181
9,086
3,499
0
3,363
5,723
46,110
0
W
Osiris
11,314
5,137
0
8,859
18,859
22,570
479
936
17,923
0
57,608
L
3,934
627
484
4,978
12,716
8,272
0
6,258
6,363
0
26,633
W
Nemesis
Hope2Live
Nemesis
12,512
5,662
0
1,006
10,957
4,836
0
1,573
9,384
0
68,022
L
King Arthur
KeshkaPidarasov
King Arthur
11,810
1,614
0
2,860
17,142
13,984
0
2,153
14,912
0
56,480
W
6,007
513
0
1,962
9,186
7,463
317
845
8,341
32,361
3,563
L
Skadi
Luminos93
Skadi
5,380
1,379
0
500
12,922
4,597
0
2,159
10,763
0
58,723
W
10,516
492
3,419
2,496
6,061
2,262
105
1,298
4,763
80,452
462
L
Danzaburou
domppi99
Danzaburou
4,974
1,405
0
2,217
10,276
3,342
0
1,982
8,294
0
62,001
W
Xbalanque
faraaafer
Xbalanque
3,228
1,521
0
2,680
7,584
2,213
0
601
6,983
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
44,662
435
Minions Killed
487
0
Camps Cleared
0
1,417,465
Distance Traveled
1,545,008
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,850
489
110
8
0
267,759
0
W
Osiris
9,321
666
107
8
0
261,328
1
L
Guan Yu
6,537
467
42
3
0
331,956
2
W
Nemesis
9,738
696
99
7
0
350,154
0
L
King Arthur
6,870
491
80
6
0
265,962
0
W
Geb
8,302
593
47
3
0
328,740
0
L
Skadi
6,728
481
93
7
0
273,177
1
W
Ra
9,421
673
142
10
0
330,158
5
L
Danzaburou
7,338
524
110
8
0
278,611
1
W
Xbalanque
7,880
563
92
7
0
274,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role