Player Matchup

Tyr
Tyr
AstuteHarmony50
Tyr
Level 140
God Stats
16W - 6L
1,453 SR
Queue Stats
431W - 394L
1,616 Elo+
Solo
Ra
Ra
Βelair
Ra
Level 162
God Stats
5W - 1L
1,500 SR
Queue Stats
163W - 16L
1,976 Elo+
Party 1
Hercules
Hercules
Μist
Hercules
Level 128
God Stats
4W - 1L
1,596 SR
Queue Stats
140W - 17L
1,928 Elo+
Party 1
Team Averages
Level 143
1,516 SR
1,840 Elo+

VS

Team Averages
Level 105
1,568 SR
1,584 Elo+
Pele
Pele
Macett
Pele
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 148L
1,586 Elo+
Party 2
Atlas
Atlas
Spike v3
Atlas
Level 99
God Stats
1W - 1L
1,703 SR
Queue Stats
117W - 112L
1,559 Elo+
Party 2
Hera
Hera
Vacca420
Hera
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,440
844
7,284
8,857
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 13
9,666
967
10,752
5,412
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Μist
Hercules
14
10 / 1 / 7
9,050
905
8,028
8,818
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Macett
Pele
10
2 / 8 / 1
7,002
700
5,894
11,023
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Spike v3
Atlas
10
0 / 7 / 2
6,326
633
5,760
13,466
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hera
12
1 / 6 / 2
7,378
738
6,090
7,281
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
3
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Pele
Macett
Pele
2
8
1
0.31
L
Atlas
Spike v3
Atlas
0
7
2
0.14
L
Hera
1
6
2
0.33
W
8
0
13
14.5
W
Hercules
Μist
Hercules
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
17,744
23,087
Taken
31,770
15,526
Mitigated
13,685
7,484
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
332
0
2,832
8,857
6,395
433
3,701
4,880
0
21,973
L
Pele
Macett
Pele
5,894
1,383
0
898
11,023
2,702
0
3,658
7,190
0
21,538
L
Atlas
Spike v3
Atlas
5,760
1,300
0
1,362
13,466
8,713
0
5,345
7,769
17,644
138
L
Hera
6,090
1,877
0
446
7,281
2,270
0
1,594
5,446
25,373
0
W
10,752
790
1,463
1,893
5,412
1,874
1,143
2,386
2,883
57,856
211
W
Hercules
Μist
Hercules
8,028
982
0
1,296
8,818
7,257
480
5,036
3,548
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
20,706
144
Minions Killed
99
0
Camps Cleared
0
562,627
Distance Traveled
482,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,440
844
28
3
0
197,678
0
L
Pele
7,002
700
32
3
0
166,625
0
L
Atlas
6,326
633
18
2
0
156,912
0
L
Hera
7,378
738
49
5
0
158,706
0
W
Ra
9,666
967
100
10
0
196,973
0
W
Hercules
9,050
905
16
2
0
167,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role