Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Koovv
Geb
Level 120
God Stats
3W - 4L
1,182 SR
Queue Stats
261W - 245L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
camilo12
Baba Yaga
Level 127
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 29L
1,388 Elo+
Solo
Bellona
Bellona
dxvilll
Bellona
Level 89
God Stats
4W - 5L
1,552 SR
Queue Stats
256W - 235L
1,532 Elo+
Solo
Artio
Artio
xxDeniedxx
Artio
Level 123
God Stats
4W - 4L
1,536 SR
Queue Stats
578W - 633L
1,411 Elo+
Solo
Team Averages
Level 122
1,419 SR
1,459 Elo+

VS

Team Averages
Level 123
1,589 SR
1,510 Elo+
Skadi
Skadi
Biblikus
Skadi
Level 104
God Stats
0W - 1L
1,712 SR
Queue Stats
17W - 16L
1,595 Elo+
Solo
Achilles
Achilles
Collisiøn
Achilles
Level 125
God Stats
3W - 7L
1,495 SR
Queue Stats
218W - 199L
1,519 Elo+
Solo
Yu Huang
Yu Huang
Xyhtu
Yu Huang
Level 121
God Stats
8W - 6L
1,523 SR
Queue Stats
365W - 405L
1,513 Elo+
Solo
Eset
Eset
athenafairy
Eset
Level 157
God Stats
2W - 4L
1,323 SR
Queue Stats
415W - 485L
1,427 Elo+
Solo
Arachne
Arachne
temp-31342204
Arachne
Level 109
God Stats
4W - 1L
1,891 SR
Queue Stats
79W - 69L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 5
5,965
1,193
4,366
3,823
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Koovv
Geb
12
2 / 0 / 7
6,489
1,298
2,787
4,350
2,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
camilo12
Baba Yaga
11
2 / 0 / 6
6,070
1,214
2,594
2,871
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
dxvilll
Bellona
10
1 / 1 / 7
5,695
1,139
1,847
4,236
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
10
2 / 1 / 5
5,821
1,164
2,247
4,897
2,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biblikus
Skadi
11
1 / 2 / 1
5,834
1,167
4,740
3,875
1,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Collisiøn
Achilles
10
1 / 2 / 1
5,233
1,047
2,976
4,830
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
Xyhtu
Yu Huang
10
1 / 2 / 0
5,317
1,063
4,342
3,787
1,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
4,981
996
482
2,767
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
1
0 / 0 / 0
1,228
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
9
Kills
3
4
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
5
2.25
L
Skadi
Biblikus
Skadi
1
2
1
0.75
L
Achilles
Collisiøn
Achilles
1
2
1
0.75
W
Geb
Koovv
Geb
2
0
7
5.5
L
Yu Huang
Xyhtu
Yu Huang
1
2
0
0.5
L
0
3
1
0.17
W
Baba Yaga
camilo12
Baba Yaga
2
0
6
5
W
Bellona
dxvilll
Bellona
1
1
7
4.5
L
Arachne
0
0
0
0
W
Artio
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
12,540
20,177
Taken
15,259
10,931
Mitigated
8,740
9,084
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,366
933
0
850
3,823
1,242
49
321
3,455
0
9,125
L
Skadi
Biblikus
Skadi
4,740
2,061
217
410
3,875
1,918
0
1,772
2,032
0
11,865
L
Achilles
Collisiøn
Achilles
2,976
624
453
931
4,830
4,632
0
2,033
2,480
0
3,679
W
Geb
Koovv
Geb
2,787
64
160
1,488
4,350
2,811
297
1,564
2,676
12,184
0
L
Yu Huang
Xyhtu
Yu Huang
4,342
409
0
580
3,787
1,349
0
1,602
2,075
12,608
1,198
L
482
32
317
34
2,767
841
0
1,842
814
3,502
0
W
Baba Yaga
camilo12
Baba Yaga
2,594
31
238
1,319
2,871
1,120
297
920
1,912
9,247
0
W
Bellona
dxvilll
Bellona
1,847
114
808
1,664
4,236
2,904
240
1,060
3,037
0
4,992
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Artio
2,247
55
599
1,958
4,897
2,854
196
527
4,292
2,599
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
22,593
56
Minions Killed
55
0
Camps Cleared
0
505,600
Distance Traveled
345,176
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,965
1,193
10
2
0
92,323
0
L
Skadi
5,834
1,167
15
3
0
97,449
0
L
Achilles
5,233
1,047
5
1
0
93,914
0
W
Geb
6,489
1,298
20
4
0
112,038
0
L
Yu Huang
5,317
1,063
19
4
0
85,766
0
L
Eset
4,981
996
16
3
0
68,047
0
W
Baba Yaga
6,070
1,214
15
3
0
107,050
0
W
Bellona
5,695
1,139
6
1
0
99,767
0
L
Arachne
1,228
246
0
0
0
0
0
W
Artio
5,821
1,164
5
1
0
94,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role