Player Matchup

Scylla
Scylla
Silver I
Chicochuu
Scylla
Silver I
Level 111
God Stats
3W - 3L
1,467 SR
Queue Stats
123W - 134L
1,247 MMR
Solo
Bacchus
Bacchus
Silver I
Kanariote
Bacchus
Silver I
Level 122
God Stats
49W - 60L
1,533 SR
Queue Stats
265W - 263L
1,260 MMR
Solo
Mercury
Mercury
Silver V
MadJack14
Mercury
Silver V
Level 103
God Stats
1W - 1L
1,095 SR
Queue Stats
5W - 11L
1,268 MMR
Party 2
Artemis
Artemis
Silver V
blackgriffe
Artemis
Silver V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,221 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
killingmoo
Cu Chulainn
Gold V
Level 176
God Stats
5W - 4L
1,643 SR
Queue Stats
468W - 477L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,447 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,529 SR
1,304 MMR
Mulan
Mulan
Gold V
Gojjoh
Mulan
Gold V
Level 193
God Stats
2W - 3L
1,373 SR
Queue Stats
189W - 199L
1,232 MMR
Solo
Jormungandr
Jormungandr
Gold V
KAOSojosazules
Jormungandr
Gold V
Level 158
God Stats
2W - 1L
1,250 SR
Queue Stats
417W - 421L
1,242 MMR
Solo
Arachne
Arachne
Silver II
MadsToThePeter
Arachne
Silver II
Level 80
God Stats
1W - 2L
1,787 SR
Queue Stats
27W - 35L
1,280 MMR
Party 1
Skadi
Skadi
Bronze IV
PotatoA222
Skadi
Bronze IV
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 82L
1,231 MMR
Solo
Hera
Hera
Gold V
Venombird
Hera
Gold V
Level 106
God Stats
6W - 3L
1,735 SR
Queue Stats
26W - 31L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chicochuu
Scylla
14
2 / 3 / 4
8,231
457
9,096
10,942
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Kanariote
Bacchus
14
4 / 1 / 5
8,968
498
6,582
12,535
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MadJack14
Mercury
17
3 / 2 / 4
9,445
525
5,020
13,267
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
blackgriffe
Artemis
15
3 / 2 / 2
9,184
510
6,398
8,635
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
killingmoo
Cu Chulainn
15
3 / 8 / 2
9,414
523
13,270
21,519
15,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ApolloMaman BrigitteAnubis

VS

Bans
Ao KuangAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gojjoh
Mulan
17
6 / 1 / 1
10,630
591
20,236
17,069
21,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jormungandr
KAOSojosazules
Jormungandr
14
4 / 3 / 5
9,637
535
9,564
16,024
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 4
8,845
491
4,500
14,166
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
10
0 / 3 / 0
6,922
385
1,548
5,835
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
15
3 / 6 / 3
9,099
506
12,015
9,539
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
15
Kills
15
16
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chicochuu
Scylla
2
3
4
1.33
L
Mulan
Gojjoh
Mulan
6
1
1
6.5
L
Jormungandr
KAOSojosazules
Jormungandr
4
3
5
2.17
W
Bacchus
Kanariote
Bacchus
4
1
5
6.5
W
Mercury
MadJack14
Mercury
3
2
4
2.5
L
2
2
4
2
L
Skadi
0
3
0
0
L
Hera
3
6
3
0.75
W
Artemis
blackgriffe
Artemis
3
2
2
2
W
Cu Chulainn
killingmoo
Cu Chulainn
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
47,863
66,898
Taken
62,633
41,683
Mitigated
49,497
9,885
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chicochuu
Scylla
9,096
1,053
0
1,250
10,942
3,812
0
5,222
5,720
60,110
0
L
Mulan
Gojjoh
Mulan
20,236
2,210
0
5,623
17,069
21,175
107
2,016
15,053
0
93,568
L
Jormungandr
KAOSojosazules
Jormungandr
9,564
1,710
0
2,787
16,024
17,018
254
4,933
11,091
34,357
2,550
W
Bacchus
Kanariote
Bacchus
6,582
839
0
2,472
12,535
13,246
0
5,020
7,515
25,541
0
W
Mercury
MadJack14
Mercury
5,020
2,636
0
471
13,267
5,803
767
3,113
10,154
0
76,422
L
4,500
2,395
0
6,862
14,166
5,339
0
4,733
9,433
0
59,264
L
Skadi
1,548
313
0
674
5,835
1,906
0
1,969
3,866
0
26,099
L
Hera
12,015
2,392
0
691
9,539
4,059
466
2,301
7,238
64,958
0
W
Artemis
blackgriffe
Artemis
6,398
3,733
0
2,184
8,635
3,322
582
2,124
6,511
0
51,968
W
Cu Chulainn
killingmoo
Cu Chulainn
13,270
2,501
0
3,508
21,519
15,500
0
5,904
15,615
274
60,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,242
Gold Earned
45,133
448
Minions Killed
447
0
Camps Cleared
0
1,826,780
Distance Traveled
1,570,598
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,231
457
112
6
0
344,510
0
L
Mulan
10,630
591
142
8
0
315,066
0
L
Jormungandr
9,637
535
57
3
0
350,974
4
W
Bacchus
8,968
498
37
2
0
393,042
4
W
Mercury
9,445
525
116
6
0
450,573
0
L
Arachne
8,845
491
98
5
0
434,391
3
L
Skadi
6,922
385
52
3
0
160,492
0
L
Hera
9,099
506
98
5
0
309,675
0
W
Artemis
9,184
510
84
5
0
333,446
0
W
Cu Chulainn
9,414
523
99
6
0
305,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role