Player Matchup

Skadi
Skadi
Christopherr JP
Skadi
Level 99
God Stats
9W - 5L
1,508 SR
Queue Stats
61W - 61L
1,443 Elo+
Party 2
Thanatos
Thanatos
LiamPG
Thanatos
Level 92
God Stats
4W - 8L
1,216 SR
Queue Stats
36W - 45L
1,371 Elo+
Party 2
Discordia
Discordia
Shannoww
Discordia
Level 48
God Stats
32W - 24L
1,335 SR
Queue Stats
167W - 142L
1,434 Elo+
Solo
Thor
Thor
Treeko_1894
Thor
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,654 Elo+
Solo
Khepri
Khepri
a Spasmoid
Khepri
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 76L
1,407 Elo+
Party 2
Team Averages
Level 91
1,412 SR
1,462 Elo+

VS

Team Averages
Level 86
1,579 SR
1,456 Elo+
Lancelot
Lancelot
GrimRiot
Lancelot
Level 94
God Stats
12W - 11L
1,621 SR
Queue Stats
417W - 402L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liechos
Morgan Le Fay
Level 67
God Stats
11W - 7L
1,580 SR
Queue Stats
46W - 47L
1,482 Elo+
Party 1
King Arthur
King Arthur
TheFakeRog
King Arthur
Level 123
God Stats
6W - 15L
1,310 SR
Queue Stats
78W - 78L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 82
God Stats
213W - 165L
1,554 SR
Queue Stats
614W - 586L
1,446 Elo+
Solo
Cthulhu
Cthulhu
sudzybeast167-_-
Cthulhu
Level 63
God Stats
16W - 7L
1,829 SR
Queue Stats
328W - 311L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,335
489
5,432
8,299
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
LiamPG
Thanatos
9
2 / 4 / 3
6,261
417
3,527
10,892
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Shannoww
Discordia
14
3 / 1 / 0
8,294
553
6,576
3,994
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 1
8,067
538
6,410
12,962
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
a Spasmoid
Khepri
11
1 / 1 / 4
7,686
512
3,203
9,141
6,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrimRiot
Lancelot
10
2 / 3 / 1
6,536
436
4,539
7,774
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Liechos
Morgan Le Fay
2
0 / 1 / 0
4,420
295
0
529
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheFakeRog
King Arthur
14
6 / 3 / 0
8,668
578
8,808
14,222
11,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Toni-Zi
Nu Wa
12
1 / 5 / 3
6,926
462
9,199
7,123
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 1 / 3
7,507
500
7,725
10,599
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
11
11
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Lancelot
GrimRiot
Lancelot
2
3
1
0.83
W
Thanatos
LiamPG
Thanatos
2
4
3
0.88
L
Morgan Le Fay
Liechos
Morgan Le Fay
0
1
0
0
W
Discordia
Shannoww
Discordia
3
1
0
3
L
King Arthur
TheFakeRog
King Arthur
6
3
0
2
L
Nu Wa
Toni-Zi
Nu Wa
1
5
3
0.5
W
3
4
1
0.88
W
Khepri
a Spasmoid
Khepri
1
1
4
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
30,271
45,288
Taken
40,247
20,168
Mitigated
24,006
13,619
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,432
2,090
0
1,578
8,299
2,350
387
5,353
2,946
0
59,899
L
Lancelot
GrimRiot
Lancelot
4,539
1,364
0
3,053
7,774
2,535
0
2,409
5,365
0
41,197
W
Thanatos
LiamPG
Thanatos
3,527
772
0
2,646
10,892
3,460
0
3,691
7,201
0
18,000
L
Morgan Le Fay
Liechos
Morgan Le Fay
0
0
0
0
529
93
0
0
529
130
0
W
Discordia
Shannoww
Discordia
6,576
140
0
1,420
3,994
1,244
0
1,690
2,304
59,927
469
L
King Arthur
TheFakeRog
King Arthur
8,808
1,319
0
500
14,222
11,884
0
2,857
11,365
420
52,008
L
Nu Wa
Toni-Zi
Nu Wa
9,199
3,415
0
1,966
7,123
1,817
49
2,048
5,075
43,035
0
W
6,410
1,304
0
2,588
12,962
6,557
0
415
12,547
0
51,681
W
Khepri
a Spasmoid
Khepri
3,203
367
2,760
2,627
9,141
6,557
0
5,840
3,301
24,477
0
L
7,725
455
42
2,866
10,599
7,677
30
2,647
7,952
35,059
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
34,057
380
Minions Killed
273
0
Camps Cleared
0
1,362,872
Distance Traveled
1,112,454
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,335
489
97
6
0
271,583
0
L
Lancelot
6,536
436
67
4
0
252,533
0
W
Thanatos
6,261
417
21
1
0
287,938
0
L
Morgan Le Fay
4,420
295
0
0
0
9,943
0
W
Discordia
8,294
553
132
9
0
307,735
0
L
King Arthur
8,668
578
86
6
0
263,305
0
L
Nu Wa
6,926
462
68
5
0
272,628
0
W
Thor
8,067
538
95
6
0
207,419
2
W
Khepri
7,686
512
35
2
0
288,197
0
L
Cthulhu
7,507
500
52
3
0
314,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role