Player Matchup

Mercury
Mercury
CHOKOFLOR
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Darth_Pyre
Cerberus
Level 113
God Stats
5W - 5L
1,740 SR
Queue Stats
214W - 215L
1,463 Elo+
Solo
Nu Wa
Nu Wa
IDANNNY
Nu Wa
Level 165
God Stats
27W - 18L
1,851 SR
Queue Stats
254W - 244L
1,469 Elo+
Party 1
Charybdis
Charybdis
S3WFellGlobe
Charybdis
Level 130
God Stats
1W - 2L
1,268 SR
Queue Stats
189W - 185L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
ligthyerzero
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 307L
1,460 Elo+
Party 1
Team Averages
Level 133
1,572 SR
1,480 Elo+

VS

Team Averages
Level 101
1,455 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Martaah
Baron Samedi
Level 152
God Stats
3W - 4L
1,559 SR
Queue Stats
258W - 245L
1,534 Elo+
Party 2
Ymir
Ymir
NOLAKKIN KJ
Ymir
Level 126
God Stats
13W - 13L
1,486 SR
Queue Stats
154W - 157L
1,476 Elo+
Party 3
Nut
Nut
Sir-mono-
Nut
Level 156
God Stats
5W - 3L
1,543 SR
Queue Stats
193W - 183L
1,497 Elo+
Party 2
Zeus
Zeus
StOrM482
Zeus
Level 62
God Stats
62W - 58L
1,151 SR
Queue Stats
305W - 315L
1,427 Elo+
Solo
Nemesis
Nemesis
bzsoncrack
Nemesis
Level 8
God Stats
3W - 2L
1,536 SR
Queue Stats
83W - 84L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHOKOFLOR
Mercury
1
0 / 0 / 0
2,430
486
0
0
0
Cerberus
Darth_Pyre
Cerberus
5
0 / 1 / 1
2,977
595
1,884
3,491
1,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
IDANNNY
Nu Wa
7
2 / 0 / 0
3,846
769
2,351
1,656
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
S3WFellGlobe
Charybdis
6
1 / 1 / 0
3,235
647
1,241
2,903
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ligthyerzero
Sun Wukong
6
0 / 2 / 0
3,409
682
776
3,767
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Martaah
Baron Samedi
6
0 / 1 / 2
3,237
647
1,852
2,276
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
3,892
778
1,148
2,793
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
2 / 0 / 0
3,459
692
1,669
2,408
545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
5
0 / 2 / 0
3,151
630
1,100
2,805
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
bzsoncrack
Nemesis
6
0 / 0 / 0
3,206
641
759
3,258
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
CHOKOFLOR
Mercury
0
0
0
0
L
Cerberus
Darth_Pyre
Cerberus
0
1
1
0.5
L
Nu Wa
IDANNNY
Nu Wa
2
0
0
2
W
Baron Samedi
Martaah
Baron Samedi
0
1
2
1
W
2
0
0
2
L
Charybdis
S3WFellGlobe
Charybdis
1
1
0
1
W
2
0
0
2
W
Zeus
0
2
0
0
W
Nemesis
bzsoncrack
Nemesis
0
0
0
0
L
Sun Wukong
ligthyerzero
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,252
Damage
6,528
11,817
Taken
13,540
4,317
Mitigated
4,315
3,678
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CHOKOFLOR
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Darth_Pyre
Cerberus
1,884
151
0
1,175
3,491
1,747
0
833
2,658
10,375
0
L
Nu Wa
IDANNNY
Nu Wa
2,351
1,077
0
459
1,656
333
0
847
573
16,448
1,682
W
Baron Samedi
Martaah
Baron Samedi
1,852
377
235
800
2,276
941
0
1,154
1,082
8,569
219
W
1,148
340
0
808
2,793
1,460
0
87
2,666
12,362
0
L
Charybdis
S3WFellGlobe
Charybdis
1,241
836
0
1,324
2,903
630
0
945
1,958
0
13,969
W
1,669
1,003
0
1,011
2,408
545
0
905
1,463
0
18,400
W
Zeus
1,100
0
0
670
2,805
469
0
1,628
1,059
10,499
327
W
Nemesis
bzsoncrack
Nemesis
759
490
0
1,189
3,258
900
0
145
3,035
0
17,757
L
Sun Wukong
ligthyerzero
Sun Wukong
776
115
0
720
3,767
1,607
0
966
2,619
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,897
Gold Earned
16,945
105
Minions Killed
131
0
Camps Cleared
0
391,409
Distance Traveled
494,767
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,430
486
0
0
0
1,907
0
L
Cerberus
2,977
595
16
3
0
97,002
1
L
Nu Wa
3,846
769
29
6
0
96,061
0
W
Baron Samedi
3,237
647
8
2
0
94,669
0
W
Ymir
3,892
778
22
4
0
97,582
0
L
Charybdis
3,235
647
28
6
0
94,666
0
W
Nut
3,459
692
36
7
0
86,504
0
W
Zeus
3,151
630
27
5
0
90,211
0
W
Nemesis
3,206
641
38
8
0
125,801
0
L
Sun Wukong
3,409
682
32
6
0
101,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role