Player Matchup

Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BraveNobleKing
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,848 Elo+
Solo
Sol
Sol
DeboTReaver
Sol
Level 116
God Stats
1W - 4L
1,601 SR
Queue Stats
384W - 365L
1,588 Elo+
Party 1
Hera
Hera
roguexshadowzz
Hera
Level 109
God Stats
3W - 2L
1,709 SR
Queue Stats
464W - 442L
1,597 Elo+
Party 1
Team Averages
Level 103
1,562 SR
1,607 Elo+

VS

Team Averages
Level 116
1,561 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FeStIvEz
Bacchus
Level 106
God Stats
6W - 8L
1,482 SR
Queue Stats
883W - 870L
1,520 Elo+
Solo
Vulcan
Vulcan
Hyperwarrior151
Vulcan
Level 108
God Stats
246W - 201L
1,614 SR
Queue Stats
329W - 313L
1,583 Elo+
Solo
Kali
Kali
erlocobylol
Kali
Level 149
God Stats
3W - 1L
1,584 SR
Queue Stats
100W - 112L
1,555 Elo+
Party 2
Hachiman
Hachiman
valeryvr08
Hachiman
Level 89
God Stats
3W - 2L
1,624 SR
Queue Stats
64W - 79L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 6 / 1
6,381
1,276
4,113
8,081
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
11
0 / 0 / 2
5,889
1,178
2,565
4,527
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,303
1,061
914
2,576
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
5,943
1,189
4,319
4,223
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 3
5,476
1,095
3,878
4,405
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 5
5,744
1,149
3,221
4,648
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
FeStIvEz
Bacchus
11
1 / 1 / 10
6,643
1,329
4,020
4,849
4,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 8
6,596
1,319
5,743
1,276
344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 6
7,759
1,552
4,705
6,402
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hachiman
valeryvr08
Hachiman
11
2 / 0 / 5
6,207
1,241
4,146
1,481
417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
11
11
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
6
1
0.58
L
Cliodhna
 
Cliodhna
0
0
2
1
W
Achilles
 
Achilles
1
2
5
1.75
L
0
2
0
0
L
1
2
3
1.25
W
Bacchus
FeStIvEz
Bacchus
1
1
10
6
W
2
0
8
6
W
5
1
6
8
L
0
1
3
1.5
W
Hachiman
valeryvr08
Hachiman
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,789
Damage
21,835
23,812
Taken
18,656
9,930
Mitigated
10,641
1,755
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,113
729
0
596
8,081
4,604
0
3,269
4,694
0
8,050
L
Cliodhna
 
Cliodhna
2,565
74
0
165
4,527
1,426
0
1,785
2,637
0
14,803
W
Achilles
 
Achilles
3,221
822
0
284
4,648
2,624
0
1,955
2,348
0
3,924
L
914
119
0
501
2,576
1,494
0
870
1,677
2,316
0
L
4,319
1,765
0
493
4,223
1,122
0
1,775
2,448
12,514
955
W
Bacchus
FeStIvEz
Bacchus
4,020
1,014
0
507
4,849
4,903
0
2,816
1,879
9,111
0
W
5,743
403
0
431
1,276
344
0
715
477
24,505
0
W
4,705
2,080
0
1,859
6,402
2,353
0
2,477
3,848
0
11,121
L
3,878
890
0
0
4,405
1,284
0
2,064
2,341
8,064
0
W
Hachiman
valeryvr08
Hachiman
4,146
1,928
0
283
1,481
417
0
502
939
0
14,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
32,949
87
Minions Killed
92
3
Camps Cleared
7
441,094
Distance Traveled
546,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,381
1,276
13
3
1
87,755
0
L
Cliodhna
5,889
1,178
30
6
0
119,906
0
W
Achilles
5,744
1,149
2
0
0
116,748
0
L
Athena
5,303
1,061
0
0
0
32,858
0
L
Sol
5,943
1,189
29
6
1
105,818
0
W
Bacchus
6,643
1,329
14
3
1
109,340
0
W
Vulcan
6,596
1,319
51
10
0
113,766
0
W
Kali
7,759
1,552
9
2
4
116,412
0
L
Hera
5,476
1,095
15
3
1
94,757
0
W
Hachiman
6,207
1,241
16
3
2
90,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role