Player Matchup

Apollo
Apollo
DivineMallow
Apollo
Level 90
God Stats
13W - 13L
1,672 SR
Queue Stats
308W - 316L
1,519 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 160
God Stats
465W - 391L
1,544 SR
Queue Stats
616W - 624L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
MONGEE23
Kuzenbo
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 177L
1,497 Elo+
Solo
Discordia
Discordia
Sahis2708
Discordia
Level 68
God Stats
2W - 4L
1,454 SR
Queue Stats
94W - 99L
1,476 Elo+
Solo
Bellona
Bellona
ninjikus
Bellona
Level 125
God Stats
57W - 37L
1,763 SR
Queue Stats
154W - 108L
1,639 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,523 Elo+

VS

Team Averages
Level 134
1,544 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DragonX_YT
Chang'e
Level 88
God Stats
5W - 8L
1,466 SR
Queue Stats
203W - 208L
1,405 Elo+
Solo
Merlin
Merlin
GuanYinDaShi
Merlin
Level 188
God Stats
3W - 2L
1,536 SR
Queue Stats
236W - 224L
1,540 Elo+
Solo
Camazotz
Camazotz
J0LLY FAWN
Camazotz
Level 171
God Stats
3W - 2L
1,725 SR
Queue Stats
152W - 141L
1,526 Elo+
Solo
King Arthur
King Arthur
Tomymon2
King Arthur
Level 111
God Stats
2W - 3L
1,495 SR
Queue Stats
63W - 70L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 2 / 1
7,821
521
2,728
9,589
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 4
8,359
557
9,997
9,047
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
MONGEE23
Kuzenbo
11
0 / 5 / 2
7,008
467
4,725
12,251
11,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Sahis2708
Discordia
13
1 / 7 / 3
7,775
518
5,263
8,918
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ninjikus
Bellona
17
10 / 1 / 1
10,014
668
13,866
13,794
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 0 / 3
8,772
585
8,950
5,602
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
DragonX_YT
Chang'e
15
4 / 2 / 3
8,825
588
8,590
12,469
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
14
2 / 3 / 6
7,609
507
8,174
8,822
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
J0LLY FAWN
Camazotz
15
9 / 4 / 2
9,096
606
7,920
14,072
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Tomymon2
King Arthur
14
2 / 4 / 2
8,779
585
4,730
15,192
10,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
20
20
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
3
4.5
L
Apollo
1
2
1
0.75
W
Chang'e
DragonX_YT
Chang'e
4
2
3
2.75
L
1
5
4
0.6
W
Merlin
2
3
6
1.67
W
Camazotz
J0LLY FAWN
Camazotz
9
4
2
2.5
L
Kuzenbo
MONGEE23
Kuzenbo
0
5
2
0.2
L
Discordia
Sahis2708
Discordia
1
7
3
0.36
W
King Arthur
Tomymon2
King Arthur
2
4
2
0.75
L
Bellona
ninjikus
Bellona
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
38,364
53,599
Taken
56,157
29,428
Mitigated
24,339
17,482
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,950
5,171
0
3,593
5,602
2,270
2,893
1,951
3,651
0
73,749
L
Apollo
2,728
562
0
3,674
9,589
2,776
1,340
1,336
8,253
0
59,034
W
Chang'e
DragonX_YT
Chang'e
8,590
551
1,220
7,192
12,469
3,852
367
4,955
7,514
55,484
3,073
L
9,997
4,644
0
2,972
9,047
2,390
1,179
1,026
8,021
56,642
657
W
Merlin
8,174
548
0
749
8,822
3,256
0
3,214
5,608
54,855
0
W
Camazotz
J0LLY FAWN
Camazotz
7,920
1,567
0
6,443
14,072
4,805
0
2,386
11,686
0
38,401
L
Kuzenbo
MONGEE23
Kuzenbo
4,725
1,831
168
2,429
12,251
11,632
7
5,297
6,941
20,114
0
L
Discordia
Sahis2708
Discordia
5,263
280
0
595
8,918
2,470
0
5,852
3,066
46,419
0
W
King Arthur
Tomymon2
King Arthur
4,730
535
0
2,245
15,192
10,156
0
7,325
7,867
0
65,361
L
Bellona
ninjikus
Bellona
13,866
5,101
0
7,644
13,794
10,160
0
3,325
10,469
0
90,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
43,081
449
Minions Killed
529
0
Camps Cleared
0
1,607,216
Distance Traveled
1,485,904
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,772
585
143
10
0
295,400
2
L
Apollo
7,821
521
111
7
0
341,477
0
W
Chang'e
8,825
588
105
7
0
302,045
2
L
Nu Wa
8,359
557
87
6
0
251,347
0
W
Merlin
7,609
507
92
6
0
267,743
7
W
Camazotz
9,096
606
67
4
0
335,770
0
L
Kuzenbo
7,008
467
31
2
0
322,757
1
L
Discordia
7,775
518
94
6
0
261,891
0
W
King Arthur
8,779
585
122
8
0
284,946
0
L
Bellona
10,014
668
126
8
0
429,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role