Player Matchup

Hercules
Hercules
 
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Escudero_Joe
Eset
Level 231
God Stats
14W - 25L
1,521 SR
Queue Stats
730W - 735L
1,529 Elo+
Solo
Fenrir
Fenrir
Kurama2252979
Fenrir
Level 105
God Stats
0W - 1L
1,306 SR
Queue Stats
62W - 70L
1,442 Elo+
Solo
Hachiman
Hachiman
Spicy_gamer55
Hachiman
Level 123
God Stats
6W - 4L
1,708 SR
Queue Stats
94W - 96L
1,448 Elo+
Solo
Janus
Janus
labombachavez
Janus
Level 49
God Stats
0W - 3L
1,294 SR
Queue Stats
16W - 36L
1,413 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,466 Elo+

VS

Team Averages
Level 124
1,584 SR
1,445 Elo+
Neith
Neith
Bitterfl13s09
Neith
Level 115
God Stats
10W - 11L
1,548 SR
Queue Stats
245W - 238L
1,403 Elo+
Solo
Yu Huang
Yu Huang
Kamui1311
Yu Huang
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,407 Elo+
Solo
Thanatos
Thanatos
Marshall669
Thanatos
Level 127
God Stats
2W - 2L
1,688 SR
Queue Stats
103W - 115L
1,416 Elo+
Solo
Shiva
Shiva
ShadowOfTheMoon_
Shiva
Level 169
God Stats
164W - 119L
1,626 SR
Queue Stats
892W - 882L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
loud_corner1
Kuzenbo
Level 102
God Stats
9W - 10L
1,556 SR
Queue Stats
240W - 226L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 0
5,725
520
2,797
5,834
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
5,768
524
2,203
6,873
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,558
505
5,628
9,395
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Spicy_gamer55
Hachiman
8
1 / 1 / 1
5,436
494
3,901
4,371
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 0
5,500
500
2,463
5,712
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,764
524
2,882
5,706
1,591
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Kamui1311
Yu Huang
11
1 / 1 / 1
6,624
602
3,227
4,538
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Marshall669
Thanatos
12
3 / 2 / 5
6,700
609
4,078
10,500
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 1 / 0
8,427
766
5,142
10,745
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kuzenbo
loud_corner1
Kuzenbo
11
3 / 1 / 3
6,254
569
4,922
8,513
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
11
12
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
0
0
3
W
0
2
1
0.25
L
1
4
0
0.25
W
Yu Huang
Kamui1311
Yu Huang
1
1
1
1.5
L
2
3
0
0.67
W
Thanatos
Marshall669
Thanatos
3
2
5
2.75
W
4
1
0
4
L
Hachiman
Spicy_gamer55
Hachiman
1
1
1
1.5
L
0
4
0
0
W
Kuzenbo
loud_corner1
Kuzenbo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
20,251
32,185
Taken
40,002
12,266
Mitigated
20,189
7,599
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,797
575
0
1,208
5,834
4,009
0
815
4,935
0
25,605
W
2,882
843
0
2,235
5,706
1,591
449
0
5,579
0
27,799
L
2,203
223
0
1,936
6,873
2,181
0
0
6,873
28,551
0
W
Yu Huang
Kamui1311
Yu Huang
3,227
186
0
790
4,538
1,212
0
1,409
2,834
36,512
3,332
L
5,628
2,079
0
2,000
9,395
3,458
0
2,294
6,941
0
42,828
W
Thanatos
Marshall669
Thanatos
4,078
1,058
0
9,023
10,500
3,426
0
131
10,292
0
41,777
W
5,142
738
102
3,494
10,745
7,303
88
1,819
8,542
0
58,455
L
Hachiman
Spicy_gamer55
Hachiman
3,901
2,043
0
2,422
4,371
1,173
0
931
3,236
0
33,138
L
2,463
43
0
33
5,712
1,445
0
3,394
2,134
30,220
0
W
Kuzenbo
loud_corner1
Kuzenbo
4,922
1,458
0
2,383
8,513
6,657
0
543
7,817
26,783
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
33,769
300
Minions Killed
340
0
Camps Cleared
0
1,047,112
Distance Traveled
1,184,390
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,725
520
39
4
0
216,313
6
W
Neith
5,764
524
54
5
0
202,545
3
L
Eset
5,768
524
65
6
0
196,059
1
W
Yu Huang
6,624
602
73
7
0
214,850
0
L
Fenrir
5,558
505
65
6
0
295,210
0
W
Thanatos
6,700
609
75
7
0
258,234
0
W
Shiva
8,427
766
99
9
0
232,139
4
L
Hachiman
5,436
494
69
6
0
129,764
0
L
Janus
5,500
500
62
6
0
209,766
0
W
Kuzenbo
6,254
569
39
4
0
276,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role