Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BigRhys1507
Shiva
Level 121
God Stats
26W - 11L
1,832 SR
Queue Stats
767W - 751L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Rapiidsx
Danzaburou
Level 109
God Stats
4W - 3L
1,722 SR
Queue Stats
546W - 535L
1,442 Elo+
Party 1
Medusa
Medusa
Rock31240
Medusa
Level 45
God Stats
3W - 1L
1,647 SR
Queue Stats
3W - 1L
1,233 Elo+
Party 3
Chang'e
Chang'e
huskyx120
Chang'e
Level 81
God Stats
1W - 8L
1,368 SR
Queue Stats
154W - 155L
1,432 Elo+
Solo
Team Averages
Level 103
1,614 SR
1,409 Elo+

VS

Team Averages
Level 65
1,503 SR
1,478 Elo+
Janus
Janus
Aldrich87
Janus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,496 Elo+
Solo
Olorun
Olorun
DarknesS_Teams
Olorun
Level 115
God Stats
1W - 1L
1,736 SR
Queue Stats
127W - 161L
1,432 Elo+
Party 2
Lancelot
Lancelot
J_I_R_T1
Lancelot
Level 84
God Stats
0W - 2L
1,150 SR
Queue Stats
74W - 100L
1,409 Elo+
Party 2
Ymir
Ymir
Mikelangelo07491
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 2
Susano
Susano
ZhaloTurkcell
Susano
Level 65
God Stats
1W - 2L
1,628 SR
Queue Stats
26W - 18L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
3 / 1 / 1
5,836
584
3,164
5,484
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
10 / 1 / 0
7,617
762
8,048
8,864
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Danzaburou
Rapiidsx
Danzaburou
13
4 / 1 / 5
6,862
686
6,108
9,995
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Rock31240
Medusa
8
0 / 1 / 3
4,596
460
3,576
6,569
2,403
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
huskyx120
Chang'e
10
2 / 1 / 0
5,630
563
1,395
4,745
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aldrich87
Janus
11
1 / 2 / 1
6,371
637
3,658
3,608
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 4 / 1
5,123
512
5,397
6,619
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
J_I_R_T1
Lancelot
7
0 / 8 / 1
4,529
453
3,122
8,102
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
5,777
578
2,030
6,148
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 2 / 1
5,966
597
6,181
9,175
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
19
Kills
5
5
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
1
3.5
L
Janus
Aldrich87
Janus
1
2
1
0.75
W
10
1
0
10
L
1
4
1
0.38
L
Lancelot
J_I_R_T1
Lancelot
0
8
1
0.06
L
1
3
1
0.5
W
Danzaburou
Rapiidsx
Danzaburou
4
1
5
6.5
W
Medusa
Rock31240
Medusa
0
1
3
1.5
L
2
2
1
1.25
W
Chang'e
huskyx120
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
20,388
35,657
Taken
33,652
17,143
Mitigated
13,766
18,152
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,164
568
2,694
3,454
5,484
3,324
60
2,224
3,260
21,325
0
L
Janus
Aldrich87
Janus
3,658
337
0
272
3,608
1,100
291
850
2,758
43,027
2,072
W
8,048
1,104
0
2,103
8,864
7,199
128
1,003
7,623
0
44,625
L
5,397
2,272
216
1,708
6,619
2,160
0
1,085
5,534
38,288
1,163
L
Lancelot
J_I_R_T1
Lancelot
3,122
541
0
852
8,102
2,887
0
0
8,102
0
18,742
L
2,030
375
78
1,074
6,148
4,645
0
1,718
4,430
13,276
0
W
Danzaburou
Rapiidsx
Danzaburou
6,108
2,611
0
5,816
9,995
3,204
0
1,747
8,184
0
46,602
W
Medusa
Rock31240
Medusa
3,576
881
0
1,358
6,569
2,403
0
3,716
2,853
0
17,649
L
6,181
1,872
0
4,325
9,175
2,974
0
886
8,289
0
37,924
W
Chang'e
huskyx120
Chang'e
1,395
95
319
2,408
4,745
1,013
0
2,242
2,503
24,678
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
27,766
247
Minions Killed
263
0
Camps Cleared
0
993,700
Distance Traveled
995,575
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,836
584
31
3
0
197,326
0
L
Janus
6,371
637
87
9
0
185,787
2
W
Shiva
7,617
762
61
6
0
180,177
0
L
Olorun
5,123
512
55
6
0
173,555
0
L
Lancelot
4,529
453
32
3
0
193,938
0
L
Ymir
5,777
578
20
2
0
199,997
1
W
Danzaburou
6,862
686
91
9
0
224,583
0
W
Medusa
4,596
460
28
3
0
189,425
0
L
Susano
5,966
597
69
7
0
242,298
0
W
Chang'e
5,630
563
36
4
0
202,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role