Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HE0S
Merlin
Level 152
God Stats
22W - 17L
1,748 SR
Queue Stats
368W - 371L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
L0KI C
Jormungandr
Level 127
God Stats
1W - 6L
1,031 SR
Queue Stats
269W - 287L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
Zarxinia
Ix Chel
Level 49
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 24L
1,445 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,482 Elo+

VS

Team Averages
Level 124
1,521 SR
1,485 Elo+
Chang'e
Chang'e
Albanais681
Chang'e
Level 49
God Stats
3W - 0L
1,823 SR
Queue Stats
84W - 82L
1,380 Elo+
Solo
Chaac
Chaac
Alexogon
Chaac
Level 148
God Stats
7W - 3L
1,282 SR
Queue Stats
239W - 262L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Braincell1
The Morrigan
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
256W - 230L
1,537 Elo+
Solo
Odin
Odin
Cujo0
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,568 Elo+
Solo
Xbalanque
Xbalanque
maleboja
Xbalanque
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
260W - 304L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 6 / 7
9,409
784
11,745
12,784
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
 
Anubis
14
2 / 7 / 8
8,735
728
6,233
10,399
4,248
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
HE0S
Merlin
18
5 / 4 / 12
9,924
827
13,005
9,183
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
L0KI C
Jormungandr
15
1 / 4 / 14
8,893
741
13,228
17,077
17,057
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Zarxinia
Ix Chel
17
5 / 3 / 11
8,913
743
10,026
10,288
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albanais681
Chang'e
16
1 / 3 / 7
9,278
773
5,441
12,747
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Alexogon
Chaac
18
6 / 4 / 11
10,576
881
14,136
20,631
16,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Braincell1
The Morrigan
15
7 / 5 / 4
10,004
834
12,519
9,560
2,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
Cujo0
Odin
18
5 / 2 / 13
10,533
878
13,054
13,431
11,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
maleboja
Xbalanque
16
4 / 6 / 7
9,552
796
11,375
11,721
3,633
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
65
20
Kills
23
24
Deaths
20
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
6
7
1.75
L
Anubis
 
Anubis
2
7
8
0.86
W
Chang'e
Albanais681
Chang'e
1
3
7
1.5
W
Chaac
Alexogon
Chaac
6
4
11
2.88
W
The Morrigan
Braincell1
The Morrigan
7
5
4
1.8
W
Odin
Cujo0
Odin
5
2
13
5.75
L
Merlin
HE0S
Merlin
5
4
12
2.75
L
Jormungandr
L0KI C
Jormungandr
1
4
14
2
L
Ix Chel
Zarxinia
Ix Chel
5
3
11
3.5
W
Xbalanque
maleboja
Xbalanque
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,237
Damage
56,525
59,731
Taken
68,090
34,343
Mitigated
38,372
16,521
Healing
30,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,745
1,053
219
1,295
12,784
5,454
0
4,297
8,487
0
13,916
L
Anubis
 
Anubis
6,233
166
329
2,089
10,399
4,248
0
1,156
9,243
22,914
750
W
Chang'e
Albanais681
Chang'e
5,441
417
7,955
6,455
12,747
3,617
339
7,462
5,120
18,880
0
W
Chaac
Alexogon
Chaac
14,136
1,643
1,804
7,226
20,631
16,865
540
12,699
7,781
2,695
25,539
W
The Morrigan
Braincell1
The Morrigan
12,519
2,137
351
1,772
9,560
2,812
468
5,927
3,460
23,808
1,964
W
Odin
Cujo0
Odin
13,054
2,140
1,319
2,101
13,431
11,445
150
8,407
4,865
0
18,984
L
Merlin
HE0S
Merlin
13,005
430
792
1,033
9,183
3,665
0
2,448
6,695
39,096
0
L
Jormungandr
L0KI C
Jormungandr
13,228
1,259
1,501
1,730
17,077
17,057
0
7,146
9,931
20,620
2,239
L
Ix Chel
Zarxinia
Ix Chel
10,026
661
4,169
3,364
10,288
3,919
0
1,993
8,250
16,952
0
W
Xbalanque
maleboja
Xbalanque
11,375
3,214
792
437
11,721
3,633
1,857
5,416
6,146
0
26,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
49,943
141
Minions Killed
137
0
Camps Cleared
0
1,059,254
Distance Traveled
1,143,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,409
784
5
0
0
169,520
0
L
Anubis
8,735
728
31
3
0
212,891
0
W
Chang'e
9,278
773
22
2
0
248,465
0
W
Chaac
10,576
881
22
2
0
230,146
0
W
The Morrigan
10,004
834
38
3
0
201,226
0
W
Odin
10,533
878
18
2
0
261,649
0
L
Merlin
9,924
827
59
5
0
221,077
0
L
Jormungandr
8,893
741
25
2
0
233,361
0
L
Ix Chel
8,913
743
21
2
0
222,405
0
W
Xbalanque
9,552
796
37
3
0
202,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role