Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gianfranco412
Raijin
Level 109
God Stats
2W - 2L
1,330 SR
Queue Stats
55W - 59L
1,524 Elo+
Solo
Athena
Athena
OS Berserk
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
OS viper3679
Gilgamesh
Level 85
God Stats
6W - 2L
1,663 SR
Queue Stats
45W - 33L
1,576 Elo+
Party 1
Neith
Neith
mata-hacker456
Neith
Level 32
God Stats
6W - 2L
1,698 SR
Queue Stats
25W - 36L
1,395 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,505 Elo+

VS

Team Averages
Level 86
1,482 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AON1X
Charybdis
Level 35
God Stats
5W - 2L
1,374 SR
Queue Stats
13W - 10L
1,541 Elo+
Solo
Charon
Charon
Castlejl354
Charon
Level 127
God Stats
15W - 9L
1,677 SR
Queue Stats
210W - 211L
1,447 Elo+
Solo
Ra
Ra
Haku199
Ra
Level 87
God Stats
14W - 18L
1,520 SR
Queue Stats
255W - 270L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Numero Nueve293
Cthulhu
Level 102
God Stats
3W - 5L
1,340 SR
Queue Stats
63W - 58L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 11
6,625
1,325
6,103
1,898
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 1 / 7
6,847
1,369
6,810
4,173
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
OS Berserk
Athena
11
4 / 0 / 7
7,210
1,442
4,305
6,431
5,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OS viper3679
Gilgamesh
11
3 / 0 / 7
6,491
1,298
5,479
3,561
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 4
5,793
1,159
2,121
3,090
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

403

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 7 / 0
5,630
1,126
3,723
9,071
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
AON1X
Charybdis
10
0 / 1 / 1
5,432
1,086
4,343
4,495
1,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
10
1 / 2 / 1
6,153
1,231
3,489
5,016
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,132
1,026
1,163
2,018
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,473
1,095
4,465
6,776
2,629
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
13
Kills
2
2
Deaths
13
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
11
7.5
L
Mulan
 
Mulan
1
7
0
0.14
L
Charybdis
AON1X
Charybdis
0
1
1
0.5
L
Charon
1
2
1
0.75
W
4
1
7
7.5
L
0
1
0
0
L
0
2
0
0
W
Athena
OS Berserk
Athena
4
0
7
7.5
W
Gilgamesh
OS viper3679
Gilgamesh
3
0
7
6.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
17,183
19,153
Taken
27,376
12,713
Mitigated
10,922
4,004
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,103
130
1,625
1,067
1,898
1,311
0
1,069
829
11,801
0
L
Mulan
 
Mulan
3,723
640
0
229
9,071
4,021
0
5,065
3,712
0
9,564
L
Charybdis
AON1X
Charybdis
4,343
2,341
0
268
4,495
1,438
0
2,729
1,494
0
7,640
L
Charon
3,489
253
0
360
5,016
2,251
0
3,396
1,274
7,066
247
W
6,810
862
0
0
4,173
1,921
0
1,068
3,074
13,490
0
L
1,163
113
630
408
2,018
583
0
1,246
634
8,598
0
L
4,465
313
231
1,130
6,776
2,629
0
3,921
2,614
17,605
460
W
Athena
OS Berserk
Athena
4,305
1,278
0
392
6,431
5,716
0
3,141
3,173
9,922
0
W
Gilgamesh
OS viper3679
Gilgamesh
5,479
988
0
229
3,561
2,713
0
1,675
1,848
0
13,772
W
2,121
459
0
691
3,090
1,052
0
1,599
1,440
0
14,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
27,820
89
Minions Killed
82
5
Camps Cleared
4
522,527
Distance Traveled
400,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,625
1,325
16
3
1
106,952
0
L
Mulan
5,630
1,126
9
2
1
80,932
0
L
Charybdis
5,432
1,086
13
3
1
83,253
0
L
Charon
6,153
1,231
13
3
1
86,017
0
W
Raijin
6,847
1,369
24
5
0
86,939
0
L
Ra
5,132
1,026
15
3
1
47,133
0
L
Cthulhu
5,473
1,095
32
6
0
103,020
0
W
Athena
7,210
1,442
6
1
0
124,810
0
W
Gilgamesh
6,491
1,298
7
1
3
117,505
0
W
Neith
5,793
1,159
36
7
1
86,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role