Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BismarckSWG
Athena
Level 129
God Stats
6W - 3L
1,721 SR
Queue Stats
7W - 5L
1,665 Elo+
Party 1
Mulan
Mulan
fidelcashflow420
Mulan
Level 136
God Stats
5W - 7L
1,576 SR
Queue Stats
11W - 15L
1,482 Elo+
Party 1
Janus
Janus
labombachavez
Janus
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 36L
1,452 Elo+
Solo
Hachiman
Hachiman
taftical
Hachiman
Level 128
God Stats
1W - 3L
1,538 SR
Queue Stats
7W - 6L
1,711 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,562 Elo+

VS

Team Averages
Level 122
1,541 SR
1,502 Elo+
Ne Zha
Ne Zha
DivineMallow
Ne Zha
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 360L
1,508 Elo+
Solo
Tyr
Tyr
Marshall669
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 130L
1,402 Elo+
Solo
Neith
Neith
Ms_Brax
Neith
Level 113
God Stats
24W - 26L
1,412 SR
Queue Stats
672W - 654L
1,500 Elo+
Solo
Cerberus
Cerberus
Revenant360
Cerberus
Level 141
God Stats
12W - 12L
1,874 SR
Queue Stats
311W - 305L
1,571 Elo+
Solo
Nox
Nox
T-e-M-p-E-s-T-97
Nox
Level 140
God Stats
3W - 6L
1,421 SR
Queue Stats
133W - 133L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
4,198
525
969
4,234
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
6
0 / 1 / 2
4,400
550
1,402
5,639
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 2 / 0
5,419
677
4,652
7,481
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
3,998
500
542
2,227
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
taftical
Hachiman
7
1 / 2 / 0
4,033
504
3,634
4,855
1,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 1 / 1
4,836
605
1,014
6,298
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,260
658
3,336
6,565
4,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ms_Brax
Neith
8
1 / 0 / 1
4,519
565
4,410
4,421
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Revenant360
Cerberus
7
1 / 1 / 3
4,901
613
3,194
5,653
3,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
5,647
706
1,688
1,389
390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Athena
0
1
2
1
W
Ne Zha
1
1
1
1.5
W
1
2
1
0.75
W
Neith
Ms_Brax
Neith
1
0
1
1.5
W
Cerberus
Revenant360
Cerberus
1
1
3
2.5
W
4
0
1
4.5
L
2
2
0
1
L
0
2
0
0
L
Hachiman
taftical
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,199
Damage
13,642
24,436
Taken
24,326
9,708
Mitigated
11,097
7,788
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
969
669
0
1,575
4,234
1,168
0
554
3,680
0
17,910
L
Athena
1,402
507
0
2,191
5,639
3,723
0
1,452
4,187
9,252
0
W
Ne Zha
1,014
210
0
4,656
6,298
1,759
0
51
6,247
0
32,777
W
3,336
523
0
2,524
6,565
4,372
0
0
6,565
0
29,801
W
Neith
Ms_Brax
Neith
4,410
2,177
0
2,077
4,421
1,492
46
723
3,698
0
25,759
W
Cerberus
Revenant360
Cerberus
3,194
60
0
2,891
5,653
3,084
0
876
4,717
16,721
0
W
1,688
98
0
816
1,389
390
0
194
1,155
32,693
663
L
4,652
207
0
2,188
7,481
3,041
0
0
7,481
0
33,227
L
542
0
0
10
2,227
632
0
1,358
869
15,108
0
L
Hachiman
taftical
Hachiman
3,634
2,097
0
1,824
4,855
1,144
0
1,505
3,350
0
22,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
25,163
182
Minions Killed
247
0
Camps Cleared
0
702,550
Distance Traveled
838,977
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,198
525
40
5
0
122,436
0
L
Athena
4,400
550
12
2
0
193,996
4
W
Ne Zha
4,836
605
61
8
0
185,312
0
W
Tyr
5,260
658
50
6
0
169,077
2
W
Neith
4,519
565
33
4
0
139,239
2
W
Cerberus
4,901
613
24
3
0
176,384
0
W
Nox
5,647
706
79
10
0
168,965
2
L
Mulan
5,419
677
59
7
0
148,253
1
L
Janus
3,998
500
34
4
0
91,176
0
L
Hachiman
4,033
504
37
5
0
146,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role