Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CRYXUZ1994
Cerberus
Level 69
God Stats
1W - 3L
1,058 SR
Queue Stats
61W - 60L
1,378 Elo+
Solo
Hun Batz
Hun Batz
SEB7S
Hun Batz
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 39L
1,591 Elo+
Solo
Merlin
Merlin
nchstk
Merlin
Level 155
God Stats
4W - 2L
1,150 SR
Queue Stats
349W - 368L
1,488 Elo+
Solo
Team Averages
Level 119
1,342 SR
1,491 Elo+

VS

Team Averages
Level 105
1,545 SR
1,530 Elo+
Kukulkan
Kukulkan
LadyAmetista
Kukulkan
Level 108
God Stats
288W - 307L
1,479 SR
Queue Stats
656W - 724L
1,445 Elo+
Solo
Mercury
Mercury
MATEAUDAZ
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,331 Elo+
Solo
Hercules
Hercules
SlamBarsGetPRs
Hercules
Level 106
God Stats
0W - 7L
1,562 SR
Queue Stats
57W - 54L
1,559 Elo+
Solo
Poseidon
Poseidon
TheGreatpower112
Poseidon
Level 67
God Stats
3W - 1L
1,906 SR
Queue Stats
7W - 1L
1,842 Elo+
Solo
Hou Yi
Hou Yi
lx MALEX xl
Hou Yi
Level 116
God Stats
4W - 9L
1,280 SR
Queue Stats
211W - 225L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
11 / 2 / 12
10,685
1,526
12,716
7,200
2,626
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
 
Nu Wa
15
5 / 0 / 17
9,479
1,354
12,786
5,799
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
CRYXUZ1994
Cerberus
15
2 / 2 / 17
8,586
1,227
5,011
12,281
12,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
SEB7S
Hun Batz
14
8 / 1 / 9
9,106
1,301
8,337
6,953
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
nchstk
Merlin
14
2 / 0 / 14
8,304
1,186
6,464
2,391
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

315

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LadyAmetista
Kukulkan
13
0 / 5 / 3
7,494
1,071
7,066
7,275
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MATEAUDAZ
Mercury
12
1 / 7 / 1
7,184
1,026
2,064
9,690
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
13
2 / 8 / 1
7,709
1,101
13,564
19,137
15,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
7,653
1,093
6,110
5,895
1,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
13
1 / 4 / 2
8,146
1,164
3,128
9,363
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
28
Kills
5
5
Deaths
28
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
12
8.5
W
Nu Wa
 
Nu Wa
5
0
17
13.5
W
Cerberus
CRYXUZ1994
Cerberus
2
2
17
5.25
L
Kukulkan
LadyAmetista
Kukulkan
0
5
3
0.3
L
Mercury
MATEAUDAZ
Mercury
1
7
1
0.21
W
Hun Batz
SEB7S
Hun Batz
8
1
9
12.5
L
Hercules
2
8
1
0.31
L
1
4
1
0.38
L
Hou Yi
1
4
2
0.5
W
Merlin
nchstk
Merlin
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
31,932
34,624
Taken
51,360
21,655
Mitigated
24,120
4,744
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,716
6,276
0
2,630
7,200
2,626
0
2,600
4,600
0
40,025
W
Nu Wa
 
Nu Wa
12,786
2,059
0
0
5,799
2,214
0
2,562
3,237
20,126
0
W
Cerberus
CRYXUZ1994
Cerberus
5,011
462
0
1,170
12,281
12,554
0
6,089
6,192
6,918
103
L
Kukulkan
LadyAmetista
Kukulkan
7,066
1,068
0
0
7,275
1,998
0
3,687
3,588
27,355
0
L
Mercury
MATEAUDAZ
Mercury
2,064
823
0
132
9,690
2,487
0
4,237
5,453
0
8,360
W
Hun Batz
SEB7S
Hun Batz
8,337
2,838
0
0
6,953
3,355
0
3,664
3,289
0
19,683
L
Hercules
13,564
3,716
0
3,040
19,137
15,632
0
11,058
8,079
6,041
16,160
L
6,110
803
0
41
5,895
1,444
0
2,654
3,241
26,379
632
L
Hou Yi
3,128
2,017
0
704
9,363
2,559
0
2,607
6,756
0
21,692
W
Merlin
nchstk
Merlin
6,464
420
0
944
2,391
906
0
1,155
1,236
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
38,186
154
Minions Killed
161
7
Camps Cleared
5
726,026
Distance Traveled
697,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,685
1,526
74
11
2
145,800
0
W
Nu Wa
9,479
1,354
19
3
2
156,463
0
W
Cerberus
8,586
1,227
9
1
0
135,087
0
L
Kukulkan
7,494
1,071
46
7
0
135,474
0
L
Mercury
7,184
1,026
10
1
0
125,830
0
W
Hun Batz
9,106
1,301
17
2
3
163,419
0
L
Hercules
7,709
1,101
18
3
0
148,036
0
L
Poseidon
7,653
1,093
50
7
2
151,705
0
L
Hou Yi
8,146
1,164
37
5
3
136,270
0
W
Merlin
8,304
1,186
35
5
0
125,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role