Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
GMOD Killer56
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,423 Elo+
Solo
Nut
Nut
HOOLIGAN254
Nut
Level 87
God Stats
8W - 11L
1,498 SR
Queue Stats
202W - 227L
1,373 Elo+
Solo
Neith
Neith
Kivlov88
Neith
Level 68
God Stats
3W - 3L
1,558 SR
Queue Stats
217W - 255L
1,400 Elo+
Party 1
Yemoja
Yemoja
ilovezainhotdog
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 71L
1,481 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,435 Elo+

VS

Team Averages
Level 96
1,353 SR
1,422 Elo+
Skadi
Skadi
FummyFrai
Skadi
Level 95
God Stats
4W - 8L
1,237 SR
Queue Stats
319W - 322L
1,426 Elo+
Solo
Hel
Hel
LightUpRyuk
Hel
Level 104
God Stats
2W - 0L
1,720 SR
Queue Stats
22W - 15L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Psyco Ivy
Hou Yi
Level 90
God Stats
1W - 6L
1,022 SR
Queue Stats
370W - 540L
1,393 Elo+
Solo
Yu Huang
Yu Huang
TillDeath0
Yu Huang
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
yellowonyx13
Kumbhakarna
Level 47
God Stats
1W - 2L
1,286 SR
Queue Stats
161W - 183L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 5 / 1
7,747
775
4,090
17,674
14,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 3
7,518
752
10,302
14,915
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 4
6,840
684
8,710
9,216
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Kivlov88
Neith
11
1 / 8 / 2
6,550
655
5,470
10,401
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 1
7,344
734
3,129
15,864
9,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FummyFrai
Skadi
15
7 / 2 / 20
9,280
928
20,013
9,283
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

14
3 / 1 / 22
8,385
839
8,686
8,235
5,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
Psyco Ivy
Hou Yi
15
8 / 2 / 16
8,975
898
10,221
9,332
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
TillDeath0
Yu Huang
16
7 / 0 / 20
9,548
955
18,314
7,825
4,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
yellowonyx13
Kumbhakarna
15
4 / 2 / 17
9,300
930
5,107
13,387
12,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
6
Kills
29
29
Deaths
7
11
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
1
0.7
W
Skadi
FummyFrai
Skadi
7
2
20
8.5
L
2
5
3
0.7
L
0
6
4
0.33
L
Neith
Kivlov88
Neith
1
8
2
0.25
W
3
1
22
14
W
Hou Yi
Psyco Ivy
Hou Yi
8
2
16
8
W
Yu Huang
TillDeath0
Yu Huang
7
0
20
17
L
0
5
1
0.1
W
Kumbhakarna
yellowonyx13
Kumbhakarna
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,701
Damage
62,341
68,070
Taken
48,062
40,013
Mitigated
31,326
15,086
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,090
118
276
3,768
17,674
14,146
0
7,715
9,959
0
9,213
W
Skadi
FummyFrai
Skadi
20,013
7,275
0
0
9,283
4,160
1,090
2,087
7,196
0
34,121
L
10,302
677
378
1,468
14,915
10,440
0
8,711
6,204
17,619
0
L
8,710
2,459
419
632
9,216
2,758
0
3,924
5,292
0
18,804
L
Neith
Kivlov88
Neith
5,470
732
141
724
10,401
2,836
0
4,883
5,518
0
10,296
W
8,686
2,085
9,066
4,408
8,235
5,588
426
3,453
4,782
11,819
0
W
Hou Yi
Psyco Ivy
Hou Yi
10,221
3,994
928
1,440
9,332
4,702
456
2,155
7,177
0
22,182
W
Yu Huang
TillDeath0
Yu Huang
18,314
3,330
503
1,177
7,825
4,286
1,402
2,496
5,329
28,381
791
L
3,129
502
3,787
3,493
15,864
9,833
0
6,529
9,335
11,199
0
W
Kumbhakarna
yellowonyx13
Kumbhakarna
5,107
592
2,251
2,147
13,387
12,590
461
3,240
10,147
11,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
45,488
67
Minions Killed
107
0
Camps Cleared
0
734,156
Distance Traveled
915,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,747
775
6
1
0
162,889
0
W
Skadi
9,280
928
28
3
0
153,203
0
L
Maui
7,518
752
9
1
0
158,922
0
L
Nut
6,840
684
22
2
0
139,296
0
L
Neith
6,550
655
10
1
0
116,364
0
W
Hel
8,385
839
7
1
0
188,152
0
W
Hou Yi
8,975
898
26
3
0
152,607
0
W
Yu Huang
9,548
955
29
3
0
198,321
0
L
Yemoja
7,344
734
20
2
0
156,685
0
W
Kumbhakarna
9,300
930
17
2
0
223,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role