Player Matchup

Scylla
Scylla
KodaTF
Scylla
Level 118
God Stats
2W - 0L
1,788 SR
Queue Stats
48W - 39L
1,561 Elo+
Solo
Xbalanque
Xbalanque
Kolyochii
Xbalanque
Level 144
God Stats
9W - 3L
1,881 SR
Queue Stats
285W - 297L
1,530 Elo+
Party 2
Ullr
Ullr
OfficerHot
Ullr
Level 151
God Stats
13W - 1L
1,975 SR
Queue Stats
748W - 164L
1,883 Elo+
Party 1
Ganesha
Ganesha
Tifoza
Ganesha
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
139W - 157L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
tentakel
Xing Tian
Level 62
God Stats
3W - 0L
1,347 SR
Queue Stats
251W - 70L
1,769 Elo+
Party 1
Team Averages
Level 121
1,740 SR
1,650 Elo+

VS

Team Averages
Level 122
1,602 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AmeNoKenshi
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Blinkerz00
Kuzenbo
Level 104
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 5L
1,490 Elo+
Solo
Hachiman
Hachiman
Messon
Hachiman
Level 141
God Stats
5W - 1L
1,978 SR
Queue Stats
60W - 69L
1,483 Elo+
Solo
Cthulhu
Cthulhu
blitzo91
Cthulhu
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
220W - 214L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KodaTF
Scylla
17
9 / 1 / 15
10,506
1,051
17,030
9,681
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Kolyochii
Xbalanque
15
8 / 3 / 11
9,390
939
17,522
10,662
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 14
9,486
949
14,470
9,997
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ganesha
Tifoza
Ganesha
15
0 / 2 / 22
9,356
936
4,899
11,473
9,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
tentakel
Xing Tian
14
2 / 1 / 17
9,251
925
4,668
12,933
14,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 3 / 3
6,635
664
2,382
8,622
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
AmeNoKenshi
Achilles
13
3 / 7 / 2
7,494
749
9,941
14,898
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Blinkerz00
Kuzenbo
12
0 / 5 / 4
7,209
721
4,678
13,240
13,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Messon
Hachiman
12
2 / 6 / 2
7,281
728
10,845
10,536
3,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
blitzo91
Cthulhu
13
1 / 5 / 3
7,820
782
11,199
14,044
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
26
Kills
6
7
Deaths
26
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
3
0.5
L
Achilles
AmeNoKenshi
Achilles
3
7
2
0.57
L
Kuzenbo
Blinkerz00
Kuzenbo
0
5
4
0.4
W
Scylla
KodaTF
Scylla
9
1
15
16.5
W
Xbalanque
Kolyochii
Xbalanque
8
3
11
4.5
L
Hachiman
Messon
Hachiman
2
6
2
0.5
W
7
0
14
14
W
Ganesha
Tifoza
Ganesha
0
2
22
5.5
L
Cthulhu
blitzo91
Cthulhu
1
5
3
0.5
W
Xing Tian
tentakel
Xing Tian
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
39,045
54,746
Taken
61,340
38,881
Mitigated
52,001
24,637
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,382
220
726
1,456
8,622
6,950
0
4,951
3,671
0
9,771
L
Achilles
AmeNoKenshi
Achilles
9,941
1,443
0
1,279
14,898
15,789
0
8,358
6,540
0
10,330
L
Kuzenbo
Blinkerz00
Kuzenbo
4,678
1,826
1,733
1,574
13,240
13,875
0
5,542
7,698
8,717
0
W
Scylla
KodaTF
Scylla
17,030
1,454
1,715
1,903
9,681
4,878
1,053
3,074
6,447
39,023
0
W
Xbalanque
Kolyochii
Xbalanque
17,522
3,451
2,323
2,739
10,662
5,062
554
3,178
7,299
0
30,827
L
Hachiman
Messon
Hachiman
10,845
6,806
296
1,271
10,536
3,586
0
1,723
8,813
0
20,370
W
14,470
4,729
977
3,348
9,997
4,950
2,604
2,534
7,185
0
27,068
W
Ganesha
Tifoza
Ganesha
4,899
468
1,172
2,788
11,473
9,979
0
2,481
8,576
8,313
943
L
Cthulhu
blitzo91
Cthulhu
11,199
59
959
2,091
14,044
11,801
0
5,202
8,842
23,267
2,574
W
Xing Tian
tentakel
Xing Tian
4,668
343
4,238
3,434
12,933
14,012
418
2,943
9,656
7,664
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
36,439
136
Minions Killed
92
0
Camps Cleared
0
989,432
Distance Traveled
904,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,635
664
19
2
0
187,024
0
L
Achilles
7,494
749
1
0
0
184,741
0
L
Kuzenbo
7,209
721
14
1
0
177,904
0
W
Scylla
10,506
1,051
61
6
0
195,992
0
W
Xbalanque
9,390
939
30
3
0
197,934
0
L
Hachiman
7,281
728
28
3
0
157,026
0
W
Ullr
9,486
949
30
3
0
196,942
0
W
Ganesha
9,356
936
1
0
0
184,918
0
L
Cthulhu
7,820
782
30
3
0
197,928
0
W
Xing Tian
9,251
925
14
1
0
213,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role