Player Matchup

Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DrDinev
Janus
Level 99
God Stats
1W - 3L
1,349 SR
Queue Stats
12W - 6L
1,576 Elo+
Solo
Agni
Agni
Mein_Zeh_tut_aua
Agni
Level 67
God Stats
1W - 3L
1,740 SR
Queue Stats
247W - 198L
1,534 Elo+
Solo
Hercules
Hercules
SrPaco_21
Hercules
Level 60
God Stats
1W - 1L
1,809 SR
Queue Stats
25W - 15L
1,701 Elo+
Solo
Ne Zha
Ne Zha
punchy-wrist8
Ne Zha
Level 67
God Stats
1W - 2L
1,524 SR
Queue Stats
74W - 81L
1,371 Elo+
Solo
Team Averages
Level 79
1,584 SR
1,536 Elo+

VS

Team Averages
Level 60
1,390 SR
1,313 Elo+
Athena
Athena
AsunaYuuki0205
Athena
Level 98
God Stats
12W - 9L
1,313 SR
Queue Stats
189W - 183L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
EchoRaiin
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 80L
1,209 Elo+
Party 1
Hun Batz
Hun Batz
IzzyImzOfficial
Hun Batz
Level 41
God Stats
21W - 25L
1,284 SR
Queue Stats
70W - 110L
1,333 Elo+
Party 1
Chiron
Chiron
Kirito_Barthoni
Chiron
Level 122
God Stats
11W - 8L
1,705 SR
Queue Stats
174W - 177L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
OutcxstNinja
Kukulkan
Level 21
God Stats
6W - 11L
1,149 SR
Queue Stats
49W - 75L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 5 / 3
6,102
469
2,580
10,167
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
DrDinev
Janus
9
2 / 5 / 2
6,345
488
5,703
7,578
1,703
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,471
421
4,653
7,407
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SrPaco_21
Hercules
9
1 / 2 / 2
6,036
464
3,801
11,417
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 3 / 1
5,816
447
3,082
9,895
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,164
551
3,264
8,234
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
EchoRaiin
Sun Wukong
11
5 / 1 / 3
7,248
558
6,878
8,415
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
12
3 / 1 / 7
7,203
554
6,643
7,719
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
6,489
499
7,822
8,201
2,366
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
OutcxstNinja
Kukulkan
11
5 / 3 / 3
6,889
530
7,839
6,079
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
3
0.5
W
2
0
2
3
L
Janus
DrDinev
Janus
2
5
2
0.6
W
Sun Wukong
EchoRaiin
Sun Wukong
5
1
3
6.5
W
Hun Batz
3
1
7
6.5
W
2
1
2
3
L
0
2
1
0.25
W
Kukulkan
OutcxstNinja
Kukulkan
5
3
3
2.17
L
Hercules
SrPaco_21
Hercules
1
2
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
32,446
46,464
Taken
38,648
18,165
Mitigated
17,901
15,546
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,580
735
90
3,388
10,167
2,977
0
3,919
6,096
24,945
0
W
3,264
841
238
2,316
8,234
5,768
214
3,774
4,460
36,967
0
L
Janus
DrDinev
Janus
5,703
273
0
1,673
7,578
1,703
384
2,069
5,361
31,601
661
W
Sun Wukong
EchoRaiin
Sun Wukong
6,878
1,169
0
3,424
8,415
5,186
112
2,986
5,429
0
28,866
W
Hun Batz
6,643
742
0
4,930
7,719
2,509
0
1,954
5,679
0
51,572
W
7,822
2,012
744
3,978
8,201
2,366
569
2,143
6,058
0
47,518
L
4,653
628
0
2,937
7,407
1,966
72
528
6,837
33,994
1,815
W
Kukulkan
OutcxstNinja
Kukulkan
7,839
370
0
500
6,079
2,072
0
1,915
4,124
33,074
942
L
Hercules
SrPaco_21
Hercules
3,801
1,004
272
5,862
11,417
8,317
0
3,580
7,797
0
15,314
L
3,082
1,094
0
1,324
9,895
3,202
0
994
8,723
0
39,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
34,993
233
Minions Killed
322
0
Camps Cleared
0
1,244,948
Distance Traveled
1,302,638
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,102
469
46
4
0
200,292
0
W
Athena
7,164
551
68
5
0
259,746
5
L
Janus
6,345
488
40
3
0
239,542
0
W
Sun Wukong
7,248
558
50
4
0
249,755
0
W
Hun Batz
7,203
554
85
7
0
312,571
0
W
Chiron
6,489
499
65
5
0
249,969
0
L
Agni
5,471
421
63
5
0
248,011
0
W
Kukulkan
6,889
530
54
4
0
230,597
3
L
Hercules
6,036
464
18
1
0
259,055
0
L
Ne Zha
5,816
447
66
5
0
298,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role