Player Matchup

Ra
Ra
Gurkentofu
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,503 Elo+
Solo
Da Ji
Da Ji
HBR-_-KRAK3N
Da Ji
Level 68
God Stats
0W - 2L
1,234 SR
Queue Stats
268W - 259L
1,484 Elo+
Party 2
Achilles
Achilles
L13-CHA33A
Achilles
Level 69
God Stats
3W - 12L
1,108 SR
Queue Stats
226W - 212L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
llHateYouBabell
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 1
Charybdis
Charybdis
vmarcon81
Charybdis
Level 67
God Stats
72W - 67L
1,554 SR
Queue Stats
85W - 80L
1,496 Elo+
Party 1
Team Averages
Level 48
1,379 SR
1,499 Elo+

VS

Team Averages
Level 95
1,465 SR
1,465 Elo+
Achilles
Achilles
Edwardpotterman
Achilles
Level 69
God Stats
4W - 6L
1,379 SR
Queue Stats
258W - 262L
1,446 Elo+
Solo
Sol
Sol
PurdyThePurson
Sol
Level 128
God Stats
9W - 10L
1,444 SR
Queue Stats
178W - 171L
1,517 Elo+
Solo
Agni
Agni
WildKard21
Agni
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 6L
1,337 Elo+
Party 3
Serqet
Serqet
WolvezZ-69
Serqet
Level 125
God Stats
3W - 1L
1,499 SR
Queue Stats
17W - 15L
1,493 Elo+
Party 3
Amaterasu
Amaterasu
luke4445u
Amaterasu
Level 26
God Stats
6W - 4L
1,504 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,409
427
695
4,754
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 7 / 3
8,314
554
8,551
14,606
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
L13-CHA33A
Achilles
15
6 / 4 / 5
9,697
646
11,149
15,687
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 4
7,490
499
5,660
12,782
12,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
vmarcon81
Charybdis
12
0 / 2 / 3
6,792
453
6,583
7,571
2,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 3
7,705
514
4,401
12,515
10,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 2
8,263
551
9,220
10,763
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 4
9,146
610
9,737
6,209
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
WolvezZ-69
Serqet
15
6 / 1 / 4
8,607
574
10,308
12,146
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
luke4445u
Amaterasu
14
1 / 6 / 3
8,558
571
5,944
13,150
9,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
15
16
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
3
2.5
L
0
2
0
0
L
6
7
3
1.07
L
Achilles
L13-CHA33A
Achilles
6
4
5
2.13
W
3
2
2
2
W
4
2
4
3
W
Serqet
WolvezZ-69
Serqet
6
1
4
8
L
0
1
4
2
W
Amaterasu
luke4445u
Amaterasu
1
6
3
0.42
L
Charybdis
vmarcon81
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
39,610
55,400
Taken
54,783
31,742
Mitigated
28,789
14,761
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,401
443
0
5,264
12,515
10,364
134
2,525
9,945
0
22,638
L
695
0
96
1,333
4,754
1,260
0
2,593
2,095
34,601
812
L
8,551
991
0
3,824
14,606
4,610
0
3,149
11,274
0
47,727
L
Achilles
L13-CHA33A
Achilles
11,149
2,302
0
3,728
15,687
10,862
0
3,722
11,203
0
61,611
W
9,220
2,771
0
5,373
10,763
3,070
869
2,913
7,850
69,020
5,521
W
9,737
588
0
1,429
6,209
1,670
1,158
659
5,504
58,414
527
W
Serqet
WolvezZ-69
Serqet
10,308
2,502
0
6,417
12,146
4,295
0
244
11,810
0
55,751
L
5,660
2,070
0
2,639
12,782
12,519
0
5,796
6,874
30,546
0
W
Amaterasu
luke4445u
Amaterasu
5,944
2,862
0
4,148
13,150
9,390
324
0
12,568
0
52,003
L
Charybdis
vmarcon81
Charybdis
6,583
3,530
0
3,141
7,571
2,491
0
3,188
4,383
0
54,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
42,279
386
Minions Killed
450
0
Camps Cleared
0
1,393,717
Distance Traveled
1,570,695
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,705
514
30
2
0
334,793
4
L
Ra
6,409
427
75
5
0
182,116
0
L
Da Ji
8,314
554
83
6
0
341,368
0
L
Achilles
9,697
646
94
6
0
290,264
3
W
Sol
8,263
551
134
9
0
288,067
0
W
Agni
9,146
610
97
6
0
273,086
3
W
Serqet
8,607
574
85
6
0
381,762
0
L
Kuzenbo
7,490
499
41
3
0
308,565
5
W
Amaterasu
8,558
571
104
7
0
292,987
0
L
Charybdis
6,792
453
93
6
0
271,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role