Player Matchup

Pele
Pele
Caar2009
Pele
Level 67
God Stats
21W - 14L
1,509 SR
Queue Stats
116W - 92L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
KobayashiRindo
Cu Chulainn
Level 29
God Stats
3W - 0L
1,776 SR
Queue Stats
23W - 12L
1,609 Elo+
Party 1
Medusa
Medusa
MilkMann6628
Medusa
Level 37
God Stats
5W - 4L
1,426 SR
Queue Stats
31W - 68L
1,298 Elo+
Solo
Jormungandr
Jormungandr
RoxasMaverick
Jormungandr
Level 208
God Stats
2W - 1L
1,435 SR
Queue Stats
38W - 37L
1,529 Elo+
Party 1
Yemoja
Yemoja
izaquematias616
Yemoja
Level 40
God Stats
4W - 1L
1,531 SR
Queue Stats
9W - 8L
1,552 Elo+
Solo
Team Averages
Level 76
1,536 SR
1,484 Elo+

VS

Team Averages
Level 130
1,461 SR
1,491 Elo+
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Moxx974
Atlas
Level 107
God Stats
4W - 3L
1,712 SR
Queue Stats
563W - 527L
1,466 Elo+
Solo
Ix Chel
Ix Chel
SlickColt954671
Ix Chel
Level 123
God Stats
2W - 5L
1,294 SR
Queue Stats
300W - 284L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
WESTKRSTVZ
Ao Kuang
Level 154
God Stats
0W - 1L
1,300 SR
Queue Stats
101W - 99L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 1 / 0
3,653
522
1,087
4,208
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KobayashiRindo
Cu Chulainn
9
1 / 1 / 0
5,503
786
5,250
4,776
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
7
0 / 0 / 0
3,899
557
1,359
2,988
676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
RoxasMaverick
Jormungandr
8
0 / 1 / 0
4,250
607
1,531
3,439
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,793
542
488
3,840
1,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
2 / 0 / 0
4,261
609
2,481
6,537
2,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
 
Martichoras
7
0 / 0 / 1
3,902
557
2,313
2,601
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
Moxx974
Atlas
2
0 / 1 / 0
2,903
415
183
1,181
701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 0
4,362
623
1,201
2,166
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
WESTKRSTVZ
Ao Kuang
9
0 / 0 / 1
4,332
619
1,996
4,878
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
0
0
2
L
Martichoras
 
Martichoras
0
0
1
0.5
W
Pele
0
1
0
0
W
Cu Chulainn
KobayashiRindo
Cu Chulainn
1
1
0
1
W
Medusa
0
0
0
0
L
Atlas
Moxx974
Atlas
0
1
0
0
W
Jormungandr
RoxasMaverick
Jormungandr
0
1
0
0
L
1
0
0
1
L
Ao Kuang
WESTKRSTVZ
Ao Kuang
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
8,174
19,251
Taken
17,363
5,313
Mitigated
6,141
4,994
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,481
263
0
2,541
6,537
2,838
0
230
6,307
0
11,481
L
Martichoras
 
Martichoras
2,313
358
0
916
2,601
705
0
228
2,373
0
23,302
W
Pele
1,087
442
0
1,097
4,208
1,147
0
632
3,508
0
18,667
W
Cu Chulainn
KobayashiRindo
Cu Chulainn
5,250
1,159
0
1,142
4,776
1,296
0
723
3,985
0
41,011
W
Medusa
1,359
187
0
130
2,988
676
0
409
2,579
0
22,239
L
Atlas
Moxx974
Atlas
183
27
0
424
1,181
701
0
0
1,181
3,613
215
W
Jormungandr
RoxasMaverick
Jormungandr
1,531
920
0
857
3,439
1,062
0
1,208
2,163
22,465
3,866
L
1,201
0
200
873
2,166
620
0
1,118
1,048
21,872
472
L
Ao Kuang
WESTKRSTVZ
Ao Kuang
1,996
438
0
3,034
4,878
1,277
0
220
4,658
28,141
0
W
488
254
1,143
625
3,840
1,132
48
117
3,723
7,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,098
Gold Earned
19,760
205
Minions Killed
178
0
Camps Cleared
0
716,799
Distance Traveled
593,773
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,261
609
17
2
0
141,763
0
L
Martichoras
3,902
557
33
5
0
124,622
0
W
Pele
3,653
522
28
4
0
174,150
0
W
Cu Chulainn
5,503
786
73
10
0
118,885
0
W
Medusa
3,899
557
39
6
0
138,960
0
L
Atlas
2,903
415
6
1
0
27,972
0
W
Jormungandr
4,250
607
52
7
0
146,379
2
L
Ix Chel
4,362
623
61
9
0
143,431
1
L
Ao Kuang
4,332
619
61
9
0
155,985
0
W
Yemoja
3,793
542
13
2
0
138,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role