Player Matchup

Bastet
Bastet
DrSnakeQc8311
Bastet
Level 115
God Stats
3W - 6L
1,418 SR
Queue Stats
263W - 223L
1,590 Elo+
Solo
Sol
Sol
NickiHeart
Sol
Level 41
God Stats
8W - 10L
1,476 SR
Queue Stats
166W - 156L
1,522 Elo+
Solo
Chang'e
Chang'e
Seppuku18
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,374 Elo+
Solo
Ra
Ra
SirFrohst
Ra
Level 119
God Stats
21W - 14L
1,619 SR
Queue Stats
202W - 185L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Thriller637
Amaterasu
Level 66
God Stats
23W - 18L
1,583 SR
Queue Stats
102W - 107L
1,440 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,500 Elo+

VS

Team Averages
Level 139
1,501 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blixkies
Hercules
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
127W - 130L
1,508 Elo+
Solo
Awilix
Awilix
Kaesuhdeeuh
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 224L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
OneeHit
Baron Samedi
Level 206
God Stats
2W - 4L
1,214 SR
Queue Stats
148W - 161L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
Level 121
God Stats
72W - 64L
1,554 SR
Queue Stats
99W - 115L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
4,991
499
2,566
7,525
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,023
602
6,081
5,653
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
Seppuku18
Chang'e
7
1 / 6 / 0
4,583
458
3,159
5,948
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 3 / 0
5,296
530
1,644
4,739
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Thriller637
Amaterasu
7
0 / 4 / 0
4,319
432
1,831
9,453
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 4
5,933
593
4,388
4,276
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Blixkies
Hercules
11
9 / 0 / 0
7,333
733
11,134
8,524
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
5 / 1 / 1
6,416
642
3,301
5,833
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
OneeHit
Baron Samedi
10
1 / 0 / 3
5,821
582
2,978
5,686
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XxXM1LESDEEPXxX
Danzaburou
10
0 / 2 / 0
5,351
535
1,427
5,375
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
17
17
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
W
Hercules
Blixkies
Hercules
9
0
0
9
L
0
3
0
0
W
Awilix
5
1
1
5.5
L
2
1
0
2
W
Baron Samedi
OneeHit
Baron Samedi
1
0
3
2.5
L
Chang'e
Seppuku18
Chang'e
1
6
0
0.17
L
0
3
0
0
L
Amaterasu
Thriller637
Amaterasu
0
4
0
0
W
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
23,228
33,318
Taken
29,694
10,762
Mitigated
14,458
10,671
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,388
645
0
2,040
4,276
2,437
0
694
3,582
25,636
1,768
W
Hercules
Blixkies
Hercules
11,134
5,144
0
5,988
8,524
4,778
0
2,579
5,510
0
45,197
L
2,566
306
0
2,619
7,525
2,140
0
3,335
3,944
0
28,400
W
Awilix
3,301
1,387
0
1,266
5,833
2,057
0
1,142
4,651
0
51,562
L
6,081
2,130
0
2,789
5,653
1,488
984
1,268
4,385
39,795
1,384
W
Baron Samedi
OneeHit
Baron Samedi
2,978
397
428
3,291
5,686
3,482
0
2,343
3,343
18,643
0
L
Chang'e
Seppuku18
Chang'e
3,159
585
320
480
5,948
1,179
0
0
5,736
11,544
0
L
1,644
230
81
1,193
4,739
1,334
0
2,151
2,266
35,309
0
L
Amaterasu
Thriller637
Amaterasu
1,831
1,051
0
3,189
9,453
4,621
0
0
9,039
0
17,287
W
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
1,427
479
0
1,571
5,375
1,704
847
3,368
2,007
0
37,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
30,854
256
Minions Killed
327
0
Camps Cleared
0
1,010,035
Distance Traveled
947,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,933
593
57
6
0
211,543
0
W
Hercules
7,333
733
68
7
0
171,226
0
L
Bastet
4,991
499
57
6
0
220,646
0
W
Awilix
6,416
642
102
10
0
218,135
1
L
Sol
6,023
602
69
7
0
204,266
0
W
Baron Samedi
5,821
582
22
2
0
189,891
3
L
Chang'e
4,583
458
26
3
0
172,210
0
L
Ra
5,296
530
74
7
0
211,804
3
L
Amaterasu
4,319
432
30
3
0
201,109
0
W
Danzaburou
5,351
535
78
8
0
156,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role