Player Matchup

Vulcan
Vulcan
what_happenned
Vulcan
Level 126
God Stats
39W - 34L
1,485 SR
Queue Stats
133W - 151L
1,430 Elo+
Solo
Bakasura
Bakasura
Βelair
Bakasura
Level 162
God Stats
4W - 0L
2,125 SR
Queue Stats
163W - 16L
1,953 Elo+
Party 1
Hercules
Hercules
Μist
Hercules
Level 128
God Stats
4W - 1L
1,286 SR
Queue Stats
140W - 17L
1,904 Elo+
Party 1
Team Averages
Level 139
1,632 SR
1,762 Elo+

VS

Team Averages
Level 124
1,558 SR
1,515 Elo+
Cupid
Cupid
SaTxSjayyy
Cupid
Level 144
God Stats
6W - 9L
1,602 SR
Queue Stats
161W - 167L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Un Chat Mort
Gilgamesh
Level 68
God Stats
126W - 110L
1,488 SR
Queue Stats
243W - 281L
1,458 Elo+
Solo
Tiamat
Tiamat
xABsent Dreams
Tiamat
Level 159
God Stats
85W - 78L
1,586 SR
Queue Stats
237W - 241L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,484
771
6,043
4,024
1,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
Βelair
Bakasura
15
11 / 0 / 4
10,115
920
13,601
13,327
11,062
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Μist
Hercules
13
3 / 2 / 10
8,651
786
7,906
10,954
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 4 / 1
7,249
659
3,289
6,122
1,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
Un Chat Mort
Gilgamesh
10
0 / 9 / 2
6,828
621
4,980
16,722
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 0
7,712
701
6,874
8,605
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
1
0.63
L
Gilgamesh
Un Chat Mort
Gilgamesh
0
9
2
0.11
W
1
2
12
3.5
L
2
2
0
1
W
Bakasura
Βelair
Bakasura
11
0
4
13
W
Hercules
Μist
Hercules
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
15,143
28,305
Taken
31,449
21,117
Mitigated
13,411
8,086
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,289
1,861
0
410
6,122
1,325
0
1,179
3,891
0
18,062
L
Gilgamesh
Un Chat Mort
Gilgamesh
4,980
1,102
0
772
16,722
8,398
0
3,878
10,125
0
14,856
W
6,043
173
0
0
4,024
1,338
1,113
351
3,494
24,949
0
L
6,874
381
140
2,285
8,605
3,688
0
958
6,051
20,964
859
W
Bakasura
Βelair
Bakasura
13,601
7,798
0
6,144
13,327
11,062
614
2,888
9,318
0
38,107
W
Hercules
Μist
Hercules
7,906
1,627
0
1,942
10,954
8,717
0
2,339
6,445
0
17,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
21,789
147
Minions Killed
81
0
Camps Cleared
0
701,735
Distance Traveled
541,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,249
659
36
3
0
131,406
0
L
Gilgamesh
6,828
621
14
1
0
192,916
1
W
Vulcan
8,484
771
41
4
0
220,114
0
L
Tiamat
7,712
701
31
3
0
217,112
0
W
Bakasura
10,115
920
80
7
0
259,514
0
W
Hercules
8,651
786
26
2
0
222,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role