Player Matchup

Ra
Ra
Silver I
Holy_Kawama
Ra
Silver I
Level 126
God Stats
17W - 19L
1,580 SR
Queue Stats
105W - 116L
1,176 MMR
Party 1
Chernobog
Chernobog
Gold V
Presidential T
Chernobog
Gold V
Level 170
God Stats
25W - 18L
1,648 SR
Queue Stats
137W - 133L
1,275 MMR
Solo
Nike
Nike
Gold IV
TsukuyomisMaster
Nike
Gold IV
Level 117
God Stats
2W - 1L
1,405 SR
Queue Stats
419W - 441L
1,222 MMR
Solo
Chaac
Chaac
Gold IV
danielaalc
Chaac
Gold IV
Level 146
God Stats
21W - 22L
1,564 SR
Queue Stats
25W - 28L
1,403 MMR
Party 1
Thor
Thor
Silver V
viridpumabr
Thor
Silver V
Level 198
God Stats
2W - 6L
1,622 SR
Queue Stats
13W - 26L
1,200 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,564 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,502 SR
1,257 MMR
Ah Puch
Ah Puch
Gold V
BiPolarAsians
Ah Puch
Gold V
Level 156
God Stats
3W - 5L
1,518 SR
Queue Stats
66W - 64L
1,269 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Dbz x GRAND KAI
Cu Chulainn
Silver I
Level 157
God Stats
3W - 5L
1,625 SR
Queue Stats
133W - 153L
1,258 MMR
Solo
Bastet
Bastet
Silver I
KoatsEmpire
Bastet
Silver I
Level 156
God Stats
9W - 13L
1,388 SR
Queue Stats
123W - 135L
1,274 MMR
Solo
Nox
Nox
Silver I
Krunkapotomas
Nox
Silver I
Level 88
God Stats
2W - 4L
1,478 SR
Queue Stats
179W - 181L
1,289 MMR
Solo
Charybdis
Charybdis
Gold V
RunItUpFoo
Charybdis
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 252L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
11,206
623
12,607
10,279
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Presidential T
Chernobog
18
6 / 2 / 4
11,347
630
11,732
15,073
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 9
10,113
562
9,608
20,647
14,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
17
4 / 3 / 8
11,344
630
19,160
25,466
18,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
3 / 2 / 4
9,895
550
4,607
13,624
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AwilixUllrAo KuangNu Wa

VS

Bans
MedusaBacchusNe ZhaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 7 / 9
9,392
522
12,836
20,839
16,810
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Dbz x GRAND KAI
Cu Chulainn
15
4 / 4 / 3
9,614
534
12,758
21,712
17,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
8 / 3 / 2
9,711
540
11,554
16,402
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 4
8,137
452
8,033
9,991
3,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
RunItUpFoo
Charybdis
11
0 / 4 / 4
7,496
416
5,837
8,533
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
21
Kills
15
15
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
7
9
1.07
L
Cu Chulainn
Dbz x GRAND KAI
Cu Chulainn
4
4
3
1.38
W
4
1
5
6.5
L
Bastet
8
3
2
3
L
0
3
4
0.67
W
Chernobog
Presidential T
Chernobog
6
2
4
4
L
Charybdis
RunItUpFoo
Charybdis
0
4
4
0.5
W
4
7
9
1.21
W
Chaac
4
3
8
2.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
51,018
85,089
Taken
77,477
47,985
Mitigated
46,212
31,628
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
12,836
521
0
5,417
20,839
16,810
0
4,179
16,657
44,737
0
L
Cu Chulainn
Dbz x GRAND KAI
Cu Chulainn
12,758
2,308
0
3,779
21,712
17,071
0
2,880
18,760
12,326
51,686
W
12,607
341
2,086
3,202
10,279
4,494
649
4,988
5,291
93,828
1,193
L
Bastet
11,554
2,432
0
4,808
16,402
6,329
0
2,883
13,519
0
70,531
L
8,033
1,295
0
2,267
9,991
3,592
0
2,769
7,222
61,999
0
W
Chernobog
Presidential T
Chernobog
11,732
8,006
0
5,669
15,073
5,848
2,805
4,753
10,320
0
88,886
L
Charybdis
RunItUpFoo
Charybdis
5,837
2,926
0
2,583
8,533
2,410
0
0
8,533
0
42,376
W
9,608
798
2,773
3,509
20,647
14,012
48
3,621
17,026
258
27,030
W
Chaac
19,160
3,776
0
10,179
25,466
18,881
1,524
6,939
18,527
0
89,480
W
4,607
511
0
4,210
13,624
4,750
1,818
3,582
10,042
0
62,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
44,350
609
Minions Killed
425
0
Camps Cleared
0
1,863,636
Distance Traveled
1,677,568
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,392
522
35
2
0
334,677
0
L
Cu Chulainn
9,614
534
114
6
0
349,510
5
W
Ra
11,206
623
167
9
0
420,408
0
L
Bastet
9,711
540
94
5
0
412,868
1
L
Nox
8,137
452
111
6
0
351,679
0
W
Chernobog
11,347
630
164
9
0
344,553
0
L
Charybdis
7,496
416
71
4
0
228,834
2
W
Nike
10,113
562
28
2
0
369,983
10
W
Chaac
11,344
630
141
8
0
348,694
0
W
Thor
9,895
550
109
6
0
379,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role