Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KINGOFTHEGODS24
Olorun
Level 121
God Stats
25W - 21L
1,577 SR
Queue Stats
111W - 87L
1,492 Elo+
Solo
Hun Batz
Hun Batz
TrizzyThaSavage
Hun Batz
Level 119
God Stats
6W - 6L
1,464 SR
Queue Stats
869W - 825L
1,464 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,491 Elo+

VS

Team Averages
Level 132
1,543 SR
1,518 Elo+
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BraveNobleKing
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,555 Elo+
Solo
Xing Tian
Xing Tian
FinalWhisp3r
Xing Tian
Level 64
God Stats
1W - 1L
1,545 SR
Queue Stats
141W - 151L
1,413 Elo+
Solo
Nox
Nox
MikeyFresh2001
Nox
Level 140
God Stats
2W - 0L
1,491 SR
Queue Stats
136W - 128L
1,593 Elo+
Party 1
Odin
Odin
suissse
Odin
Level 134
God Stats
8W - 13L
1,679 SR
Queue Stats
132W - 116L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 0
3,800
543
2,207
7,314
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
 
Cernunnos
7
0 / 2 / 0
3,733
533
3,555
4,688
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
 
Guan Yu
5
0 / 4 / 0
3,574
511
1,105
6,122
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 1
4,547
650
1,846
3,204
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
8
1 / 0 / 0
4,143
592
1,182
4,048
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 0 / 1
4,221
603
5,092
4,547
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
7
0 / 0 / 3
4,209
601
2,799
4,544
1,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
FinalWhisp3r
Xing Tian
8
1 / 0 / 1
4,010
573
2,017
5,229
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,217
602
941
2,839
814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
suissse
Odin
9
4 / 0 / 1
5,815
831
3,724
3,676
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Guan Yu
 
Guan Yu
0
4
0
0
W
Hachiman
 
Hachiman
2
0
1
2.5
W
Sylvanus
0
0
3
1.5
W
Xing Tian
FinalWhisp3r
Xing Tian
1
0
1
1.5
L
0
0
1
0.5
W
0
1
0
0
L
Hun Batz
1
0
0
1
W
Odin
suissse
Odin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,895
Damage
14,573
25,376
Taken
20,835
8,131
Mitigated
7,159
11,811
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,207
157
1,505
3,527
7,314
3,329
0
1,841
5,473
11,448
0
L
Cernunnos
 
Cernunnos
3,555
2,240
0
996
4,688
1,007
0
1,347
3,341
0
25,961
L
Guan Yu
 
Guan Yu
1,105
191
0
1,795
6,122
1,933
0
211
5,911
0
13,418
W
Hachiman
 
Hachiman
5,092
2,970
0
973
4,547
1,000
0
1,121
3,426
0
26,754
W
Sylvanus
2,799
1,240
2,146
2,674
4,544
1,599
0
1,086
3,458
14,328
0
W
Xing Tian
FinalWhisp3r
Xing Tian
2,017
355
0
2,837
5,229
1,959
0
854
4,375
22,826
0
L
1,846
719
120
1,429
3,204
800
0
1,902
1,302
27,073
720
W
941
344
0
1,092
2,839
814
0
969
1,870
27,255
0
L
Hun Batz
1,182
62
0
2,439
4,048
1,062
0
456
3,592
0
23,250
W
Odin
suissse
Odin
3,724
1,086
0
1,374
3,676
1,787
0
0
3,676
0
31,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
22,472
193
Minions Killed
220
0
Camps Cleared
0
652,207
Distance Traveled
695,263
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,800
543
13
2
0
136,738
2
L
Cernunnos
3,733
533
52
7
0
117,977
0
L
Guan Yu
3,574
511
25
4
0
102,759
0
W
Hachiman
4,221
603
47
7
0
119,806
0
W
Sylvanus
4,209
601
13
2
0
128,580
5
W
Xing Tian
4,010
573
48
7
0
155,999
0
L
Olorun
4,547
650
54
8
0
129,566
0
W
Nox
4,217
602
49
7
0
137,882
0
L
Hun Batz
4,143
592
49
7
0
165,167
0
W
Odin
5,815
831
63
9
0
152,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role